Quantcast
Xbox 360 Playstation 3 Nintendo Wii iPhone Video Game Reviews iPhone App Search Playstation Portable Computer PC Games Playstation 2 Games Gear and Accessories for Games Nintendo DS  
Archives Video Media Articles Games Cheats Files Forums

   GENERAL
  Community
  Upcoming Releases
  Latest Releases
  Video Game List
  Game Reviews
  Weekly Game Giveaways!
  Inside The Games
  Previews
  iPhone App Search
   Weekly Features
  Good, Bad and Shipping
  BitMaps
  Rumor Killers
  The Bargain Bin
  Very British Gamer
   PodCasts
  Game On
  Big Red Potion
  Game Zombie TV
   SECTIONS
  Downloads
  Gamer Blogs
  Videos
  Game Cheats
  Top 10 Games
  Screenshots
   WEBSITE
  TGR Staff
  Write With Us
  Advertising Information
  Submit Gaming News
  Submit a Review
  Submit Content
  Video Game Advertising
   Video Game Industry
  Resources
  Video Game Industry Events
  Features and Opinion
  Video Game Company List
Affiliated with:
GameZone.com

Friends:

360 sync


360 Voice

iPhone Sites

iPhone App Index

iPhone App Reviews
Game Reviews Index » Articles Send this page to a friend
Needs For Speed: Shift Video Interview & Hands-On
Posted by Gerren Fisher, 68 days ago

 
Immersion. That word seemed to sum up the concept that the Need for Speed: Shift reps at a recent Austin press event wanted to hammer into the heads of consumers. From my time spent with the game, Slightly Mad Studios seems well on their way to accomplishing that goal.

Much of the hype surrounding NFS: Shift centers around the cockpit mode, which was easily the most fun of any of the views. There is a ridiculous amount of detail from car to car, and the 180-degree analog view--which allows you to see from a driver’s perspective--is incredible, but the physics and minor touches stood out the most. There really seems to be a feeling of inertia within the drivers seat, jerking a player around in a way that hasn’t been done this well before. Crashes add another element--one that I became familiar with--as the colors temporarily drained from the screen and a haze came over your vision. While these may not seem revolutionary, all of these small touches made the cockpit mode the most compelling perspective I raced from overall. Wth all of that said, this is obviously a very beautiful looking game. The cars, skies, crash damage, and vistas all look great, with my only request being for a a night racing. They only had dawn, dusk, and midday on display.
 

The progression system has changed up a bit this year, focusing on building a reputation. According to producer Marc De Vellis, the NFSS Driver Profile tracks how a player races and assigns points towards either the precise or aggressive ends of the reputation scale. While neither gives any advantages in terms of experience, this rep will affect how other cars react to the player. The AI is no longer programmed to be on-rails, instead being dynamic from race to race. Other drivers will race with a degree of respect if you are precise, or hold grudges and use cheap tactics in you are aggressive. Another unpredictability that comes from the new off-rails approach is that the AI is prone to making mistakes. Now, in addition to being wary of drivers with an axe to grind, players also must occasionally contend with an unexpected CPU error on the track.

One way to boost experience is to drive in the zone. Getting in the zone requires driving in so-called "perfect sectors" to earn stars and boost progression. With experience, one can gain money for cars and badges, which are rewards for accomplishing certain tasks throughout the game. The badges are earned across different modes and progress from Minor to Master, and can all be shown online or off.

Slightly Mad Studios seems to be on the right track towards turning this series back around after a less than stellar showing last year. Shift focuses on some very compelling ideas, and gamers who are eager to hit the track should head down to their local game retailer today to see what the latest Need for Speed has to offer. Check out my interview with producer Marc De Vellis below.
 

Rating: 0.0, votes: 0
 
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 


Video Game Reviews Twitter
Weekly Video Game Podcasts
Inside The Games

Game Reviews | Weekly Contests | Submit News | Contact | Pages | Blogs | Forums | Video Game Reviews | Video | RSS | Privacy Policy | Terms and Conditions

iphone game
The Game Reviews Picks of the Month: Halo Wars | Killzone 2 | Street Fighter 4 | Resident Evil 5 | Tom Clancy's HAWX