Quantcast
Xbox 360 Playstation 3 Nintendo Wii iPhone Video Game Reviews Playstation Portable Computer PC Games Playstation 2 Games Gear and Accessories for Games Nintendo DS  
Archives Video Media Articles Games Cheats Files Forums

   GENERAL
  Video Game Reviews
  Community
  Upcoming Releases
  Latest Releases
  Game List
  Game Reviews
  Weekly Game Giveaways!
  Inside The Games
  Previews
   SECTIONS
  Game Files
  Game Blogs
  Video
  Game Cheats
  Top 10 Games
  Screenshots
   WEBSITE
  Submit Gaming News
  Submit a Review
  Submit Content
  Video Game Advertising
   Video Game Industry
  Resources
  Video Game Industry Events
  Features and Opinion
  Video Game Company List
Affiliated with:
GameZone.com

Friends:

360 sync


360 Voice
Game Reviews Index » Articles Send this page to a friend
TGR Textcast: Gears of War 2
Posted by TGR Staff, 56 days ago

Jared Newman, Aaron Cooley-Themm, and Lawrence Sonntag had the chance to sit down and discuss the hottest release of the pre-holiday season, Gears of War 2, in TGR’s first Textcast. What did they think? Read on to find out.

Gears of War 2

[Aaron]: Thanks for joining our first ever The Game Reviews Textcast. We have Jared Newman, Lawrence Sonntag, and me, Aaron Cooley-Themm, and we are here to talk about Gears of War 2, one week later. After playing through, what do you guys think?

[Jared]: Well, I approached Gears of War 2 with some skepticism. This is going to sound obvious, but these blockbuster sequels always promise us the world, and almost always come up short. That is, if you don’t like more of the same. Gears of War 2 suffered from a bit of that, but they really tried to keep things interesting with some great set pieces and special sequences. So ultimately, I think they pulled it off.

[Lawrence]: I’ve been extremely satisfied with it. Gears 2 is everything Gears 1 was but better - which is what a sequel should be in my eyes. I think people have a tendency to work themselves up with expectations for big titles. Some people are disappointed in Gears 2, but I have a hard time trying to imagine just what they were expecting.

[Jared]: Now, I do disagree with that, Lawrence. I see what you’re saying, but I don’t think my expectations were high. Sequels inherently suffer from being sequels. And I don’t think Gears of War 2 floored me the way the first one did.

[Aaron]: I would have to say that mine were a little high and I did get let down a bit, but I would agree.

[Lawrence]: Ahh, I think you’ve hit on it exactly. People play a new game and feel a certain way. Then they play a sequel and are shocked that it’s not as "new" as the first one.

Gears of War 2

[Jared]: Is that problematic, do you think?

[Lawrence]: Absolutely, but I think the problem there is with the gamers, not the developers, unless the developers should be called to always make new games forever, which is a bit unrealistic I think.

[Aaron]: I think we as gamers need to go in with a level head. Sometimes we expect the world and don’t get it, and it’s a let down. On the other hand, if developers don’t do enough new stuff then we are left feeling we just played the same game twice.

[Jared]: Lawrence, your statement that "Gears 2 is everything Gears 1 was but better" -- We need to delve into that.

[Lawrence]: Yeah that is a bit of a loaded statement isn’t it?

[Jared]: Well, first of all, why do you think its better?

[Lawrence]: Hmm broad question. I’ll throw out a few details. The campaign goes through so many original areas and has lots of cool battles, the story offers more little hints for people looking for them, the difficulty was tuned much better, the additions to multiplayer all work well and increase the variety of play... I can keep going but there’s enough to work on there.

[Aaron]: I thought the story left too much out there. What about you guys?

[Jared]: I agree, Aaron. Same symptoms as last time, where the characters seem to act on these tiny scraps of intelligence, so insignificant that halfway through the mission you stop and wonder what the hell your goal is.

[Lawrence]: Well ... I think most of the plot in Gears is subtle. Intentionally so, though. The characters don’t restate everything they know about everything because, well, that’s lame. "Go attack this fort" "You mean the fort where this and this happened?" The plot is there. You just have to think about it and connect the details behind the scenes.


Rating: 0.0, votes: 0
 
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 

GameFly Video Game Rentals

Inside The Games

Top 10 Cute Video Game Characters 13 hours ago
Bargain Bin: Best of the 360 Edi... Yesterday
From the Garage: Johnny Platform... Yesterday
Rumor Killers: January 6 2 days ago
Very British Gamer: My Embarrass... 2 days ago
A-Z of Gaming in 2008 3 days ago
BITMAPS 60: Dead Space - Best Ho... 3 days ago
TGR Awards 2008: Game of the Yea... 4 days ago
The Good, The Bad, and The Shipp... 4 days ago
TGR Awards 2008: Specialty Awards 6 days ago
Game Reviews | Weekly Contests | Submit News | Contact | Pages | Blogs | Forums | Video Game Reviews | Video | RSS | Privacy Policy | Terms and Conditions
GamePro Media

iphone video game - iNetMania
Top Games:  Halo 3 | Blue Dragon | Two Worlds | Rock Band | Call of Duty 4 | Beowulf The Game | Mass Effect | Bioshock xbox 360 | StrangleHold by John Woo | Overlord