D-22 – Hit over 30000 ft total with all fighters in Home-Run
Contest
Shy Guy trophy.
—————————————-
D-23 – Collect more than 5000 coins in coin matches
02 Battle CD.
—————————————-
D-24 – Clear All-Star Mode on Hard
Birdo trophy.
—————————————-
D-25 – Clear Target Smash level 5 with all characters
Grey Fox trophy.
—————————————-
D-26 – Clear Boss Battles on Very Hard
Porky Statue trophy.
—————————————-
D-27 – Exceed 30000 ft total walking distance for all characters
Tails trophy.
—————————————-
D-28 – Create 5 stages in Stage Builder
Edit Parts B.
—————————————-
D-29 – Play 50 hours in Brawl Mode
Main Theme (Super Mario 64) CD.
—————————————-
D-30 – Collect 1000 coins in coin matches
Tom Nook trophy.
—————————————-
D-31 – Hit 37500 ft total with all fighters in Home-Run Contest
Ai no Uta (French version) CD.
—————————————-
D-32 – Clear Boss Battles with all characters
Tabuu (Winged) trophy.
========================================
========================================
========================================
Items —————————–BRAIT
Here I’ll list all the items you can use in the game, including
those only found in certain modes.
========================================
========================================
========================================
Battle Items ———————-BATIT
—————————————-
Smash Ball –
This item appears and floats around the stage. Whoever breaks it
(it takes a few hits) open gets the ability to perform their Final
Smash. Two Smash Balls will never appear at the same time, and if a
player gets hit hard enough while holding their Final Smash may
lose it.
—————————————-
Assist Trophy –
If you pick this up and break it over your head, it will unleash a
random Assist Trophy character (see Assist Trophy section for
details).
—————————————-
Pokeball –
Pick this up and throw it. It will slightly damage anyone it hits
directly, and if it lands on a solid platform will unleash a
random pokemon (see Pokeballs section for more details).
—————————————-
Crates –
Boxes that appear on stage. You can pick these up and throw them
for a damaging effect. You can also just hit them to open them up.
Sometimes they’ll explode and sometimes they’ll drop items. Also,
some have wheels and will roll away when hit.
—————————————-
Barrels –
Similar to Crates, they will break open when hit enough or thrown.
They will tip over and roll away if thrown or hit enough. Sometimes
they will explode and sometimes they’ll drop items.
—————————————-
Capsule –
Small items that can be picked up and thrown. They cause a small
amount of damage if they hit directly, and break open and drop an
item. They sometimes explode when they break open, be it on a solid
ground or another combatant.
—————————————-
Party Ball –
These items take a beating, and can be picked up and thrown. Once
it’s taken enough, it will float up slowly and then pop open. When
it opens it will drop a small amount of items, food, or randomly a
bunch of bob-ombs or even a Smash Ball. It also sometimes drops
nothing or explodes.
—————————————-
Blast Box –
These boxes explode when they’ve taken enough damage, or if they
get hit by a fire attack.
—————————————-
Sandbag –
You can hit this item again and again and it will drop items. It
will eventually fly farther and farther as you hit it, and runs out
of items after a while.
—————————————-
Food –
Small health bonuses, eating these will help lower percentages.
Each of these has a set percentage it heals, but they usually come
in large, varied groups.
—————————————-
Maxim Tomato –
A better healing item, this heals 50 percentage.
—————————————-
Heart –
This amazing healing item heals 100 percentage. (The ones in All-
Star Mode heals all percentage).
—————————————-
Dragoon –
This is actually three items. You have to collect all three before
you can use the Dragoon, but once you’ve collected them all you are
allowed to fire at the screen and try to hit other combatants. If
you hit them, it causes massive damage and sends them flying. If
you’re hit enough, you will drop your piece of the Dragoon.
*Note: To see which of the items you’ve collected, they appear in
small pieces down by your characters face.
*Note: These items almost always appear together. Once a first
piece of the Dragoon appears, expect the other two to show up soon.
—————————————-
Super Mushroom –
Simply touching this item will make you grow to about twice your
normal size, letting you deal higher damage and have better
defense. It will go away after a short while.
—————————————-
Poison Mushroom –
This item looks just like the Super Mushroom but with a slightly
darker hue, and it has the reverse effect. Touching this will make
your character shrink to a miniscule size, and reduce your attack
and make you fly much farther. It will go away after a short while.
—————————————-
Warp Star –
Grabbing this item will make you fly off the screen for a moment
and then come crashing down with an explosion. You can slightly
guide the star left and right, but be careful not to fall into a
pit.
—————————————-
Starman –
As soon as you touch this item you become invincible, meaning you
will take no damage and normal attacks can’t hit you. Some stage
traps will still knock you around, however, so be careful. It lasts
about 10 seconds.
—————————————-
Metal Box –
Breaking this item or picking it up encases your character in a
metal layer, raising your defense and weight significantly. You
won’t go flying very far, but you’ll drop like a brick!
—————————————-
Bunny Hood –
Picking this item up makes your character incredibly fast, and it
also gives you an extra boost in your jump, allowing you to jump
much higher than before.
—————————————-
Superspicy Curry –
Picking this up causes your character to uncontrollably breathe
fire. You can still move and attack, however, but you can no longer
walk.
—————————————-
Timer –
A time warping effect happens when you pick this up. Everyone but
you will slow down, allowing for a few sucker punches. However,
this can backfire and cause everyone including you to slow down…
or just you.
—————————————-
Lightning –
Touching this shrinks everyone but you on the battlefield for a
short while. Beat up the little guys, but watch out – it can turn
around and shrink just you instead!
—————————————-
Beam Sword –
This will equip your character with a beam sword, changing your
attacks into a sword swing. The stronger your attack is, the
longer the beam sword will become, as it shoots outward slightly.
—————————————-
Homerun Bat –
This item will equip your character with a bat, changing your
attacks to a major league swing. If you perform a side-smash attack
while holding it, your character will wind up for a moment and
unleash a practically guaranteed kill.
—————————————-
Fan –
This item is less powerful than a bat or sword, but can be rapidly
used. It also has a very high chance of breaking a shield, in case
your friends are guarding too much.
—————————————-
Lip’s Stick –
Another slightly weaker weapon, this item has the special ability
to add a flower to your enemy’s head. This flower adds percentage
to your enemy slowly, but the more you hit them with this weapon
the bigger and more effective the flower will get.
—————————————-
Star Rod –
A decent weapon to equip, performing a side-smash attack will send
a star projectile flying out from the rod.
—————————————-
Hammer –
The bane of fair play, the Hammer is a deadly weapon that allows
you to swing it for about 15 seconds. It causes massive damage and
sends opponents flying, but if your opponent manages to hit you,
you can’t jump twice with it or move very fast. It also has a
chance to lose the hammer head, leaving you with just a stick to
wave around.
*Note: The Hammer’s speed has been drastically reduced from Melee,
allowing much easier hits on the Hammer-user.
—————————————-
Golden Hammer –
And you thought the Hammer was bad? This thing allows players to
float in mid-air, saving you from the pitfalls of the previous
version, not to mention the much faster swing. However, it can be a
dud, just leaving a squeaky hammer for you to pretend to be cool
with.
—————————————-
Super Scope –
This item returns from Melee. If you pick it up, you can shoot
either a charged blast or a rapid stream of bullets. You can fully
charge it about three times before it runs out of steam, or you
can fire 48 small shots in rapid succession before you need to toss
it.
*Note: You can move while firing this, unlike in Melee. You can’t
turn around while firing, but you can back up.
—————————————-
Ray Gun –
This weapon changes your normal attack into a projectile, coming
with 16 shots. The shots have a small stun effect, so if you’re
fast you can keep the enemy at bay.
—————————————-
Fire Flower –
This item lets loose a blast of flames, burning your enemies in a
rapid succesion of hits. You can hold down the attack to keep your
foes trapped, but eventually the flower will run out of power.
—————————————-
Cracker Launcher –
Once grabbed, this item spews out fireworks that damage foes. You
can change the angle with up/down or change your direction, and
eventually it will run out of shots.
—————————————-
Bob-omb –
Watch out, it’s a bomb! This item causes a big explosion with
whatever it connects with after being thrown, but don’t be slow in
picking it up. If it’s left sitting around for a while, it will
start walking around and blow up the first thing it touches!
—————————————-
Motion-Sensor Bomb –
This item does a little damage if it connects with an opponent
after being thrown, but more importantly, after it touches solid
ground it becomes a land mine. Any characters that get close
enough to it after a moment will trigger an explosion, so be sure
to remember where it lands!
—————————————-
Gooey Bomb –
This item sticks to whatever it touches. Once attached, it will
start to tick down until it’s explosion, but there’s a catch – if
you run past an enemy and touch them, it will switch over and stick
to them instead.
—————————————-
Smart Bomb –
When this item connects after being thrown or gets hit it explodes,
causing a mini-sphere to expand from the center of explosion. Any
characters caught in this explosion will be rapidly hit, racking up
the damage. At the end it sends all those trapped flying. It has
a chance to be a dud, though, so pick it up and throw it again to
fix the situation.
—————————————-
Deku Nut –
When this item contacts it will flash and stun a nearby enemy, or
can be used as a small bomb if it hits the enemy directly.
—————————————-
Freezie –
This item moves along the ground until it’s picked up. If you hit
your enemy directly with this, they will be trapped in ice for a
short while, allowing you to pummel them freely. If you rapidly
press any buttons, the ice will thaw faster, allowing you to free
yourself quicker.
—————————————-
Smoke Ball –
Kind of dumb, this item "obscures the screen". You can attach this
to people if you hit them directly, otherwise it just emits smoke
for a short while, allowing you to slightly hide what you’re doing.
—————————————-
Pitfall –
This item allows you to trap an apponent in the ground for a short
while. If you place it on solid ground it will become a trap, but
if you hit your opponent with it directly, they will immediately be
stuck in the ground. If your opponent is in the air, they will fall
straight down to the nearest platform, so it’s an edge-guarders
dream.
—————————————-
Hothead –
These little monsters slide around on the stage, damaging anything
they or the sparks they leave behind touch. If you hit them with
electric or fire attacks, they’ll grow even bigger.
—————————————-
Mr. Saturn –
This item you can pick up and throw, but he doesn’t do that much
damage. You can use him to break shields effectively, but otherwise
he’s more fun as a hostage.
—————————————-
Green Shell –
This item can be thrown for a lot of damage, but you can hit or
jump on it as well to send it careening off in the direction your
facing. If they hit anything solid they’ll come right back, so
watch out!
—————————————-
Banana Peel –
Place this on the ground for a fun-filled trap that will stun your
opponents and make them fall for a moment.
—————————————-
Bumper –
Place this somewhere to make a trap that will bounce anyone who
comes in contact with it away. Once it bounces someone or
something, it will slide along the ground a little.
—————————————-
Spring –
This "item" allows you to jump incredibly high if you jump on top
of it. If thrown, it will sometimes topple over and launch anyone
who comes in contact with it off to the side.
—————————————-
Unira –
This item will extend and retract it’s spikes as it’s hit. Stay
back and hit this one from a distance if the spikes aren’t out.
—————————————-
Soccer Ball –
You can’t pick it up, but if you hit this item you can launch it in
any direction. It will burst into flames after you hit it for a
while, so don’t get caught in it’s path.
—————————————-
Team Healer –
This item does nothing for whoever picks it up, it instead heals
whoever you hit with it. Throw it at an ally in Team Brawl to get
some percentage back.
—————————————-
Franklin Badge –
Pick this up to equip it. Once equipped, it will bounce all
projectiles back without fail for a short period of time. Be
careful and watch for when it disappears, as you can barely see it
on your character model.
—————————————-
Screw Attack –
Holding this turns your normal jumps into spin attacks, allowing
you to hit enemies multiple times while performing normal jumps.
*Note: Unlike in Melee, this item is not held or thrown, just
equipped.
—————————————-
CD –
Not so much a battle item, but this item lets you unlock new songs
for your own use in My Music mode. Pick these up in any mode.
—————————————-
Trophy – (Subspace Emissary only)
Picking this up will add the trophy to your personal vault. There
are a lot of trophies that appear randomly, so see the Obtainable
Trophy section for details on how to get some.
—————————————-
Sticker –
These add stickers to your collection, which are very useful in
the Subspace Emissary to power up your characters.
—————————————-
Key – (Subspace Emissary only)
These open locked doors you’ll find in Adventure Mode.
—————————————-
Trophy Stand – (Subspace Emissary only)
This allows you to "trophy" enemies in Adventure Mode. Throw it at
the enemy you want to turn into a trophy and it will likely become
a trophy. For enemies with higher health such as bosses and mini-
bosses, you need to weaken them first. This is required to get all
Enemy and Boss Trophies in the Subspace Emissary.
—————————————-
Stock Ball – (Subspace Emissary only)
Pick this item up and you will add one to your lives left.
—————————————-
Coins and Bills – (Coin Matches only)
These coins are just to collect in coin matches. Beat your enemy
and they will drop coins for you to collect.
========================================
========================================
========================================
Assist Trophies ——————-ASTRP
Here You’ll find a list of all the characters that can come out of
assist trophies.
—————————————-
Andross –
The original polygon form of Andross will appear in the background
and shoot out projectiles.
—————————————-
Barbara –
This Japan-only heroine comes out jamming on the guitar, sending
out shockwaves to damage enemies.
Complete SSE to unlock.
—————————————-
Devil –
When this guy shows up at the top of the screen, stay towards the
middle! He’ll randomly point in a direction and quickly scroll the
screen that way.
—————————————-
Dr. Wright –
This guy causes skyscrapers to vault out of the ground, sending
anyone in their way flying.
—————————————-
ExciteBike –
A group of pixelated bikers will zoom across the stage, damaging
anyone they hit.
—————————————-
Grey Fox –
This ninja charges the enemy and starts slashing as soon as he gets
close enough. Any projectiles directed his way will be sent back
without delay.
*Note: Doesn’t appear until you unlock Secret Character #7. (see
Secrets section for more info)
—————————————-
Hammer Bro. –
This Koopa will throw out some hammers in an arc, just like he’s
done for years.
—————————————-
Helirin –
This windmill creates an obstacle for anyone, slowly spinning and
blocking movement.
—————————————-
Isaac –
Golden Sun boys rejoice! Isaac shows up with Push psyenergy to push
enemies off the stage.
—————————————-
Jeff –
Ness’s brainy friend shows up with rockets, sending them up in the
air. They home in on opponents close enough.
—————————————-
Jill Dozer –
Jill moves back and forth, even jumping sometimes to try to drill
your opponents. If you get caught by her, you’ll get some damage
racked up.
—————————————-
Kat and Ana –
The ninja girls from WarioWare fly across the screen in diagonals,
damaging any opponents they can catch.
—————————————-
Knuckle Joe –
Kirby’s fighting assistant shows up with some crazy jabs. After a
moment of solid jabbing, he’ll either uppercut or do a finishing
punch.
—————————————-
Lakitu –
Just like he used to, Lakitu will drop Spinies on the stage, which
then walk around for a while slowly, damaging anyone who comes too
close.
—————————————-
Little Mac –
Where’s the little guys pink-clad trainer, huh? Mac will run up to
your opponent and give them a combo whenever they’re close enough.
—————————————-
Lyn –
Fire Emblem’s female presence shows up with sword in hand. She’ll
charge up, run at the enemy, then disappear for a moment, slashing
an instant later.
—————————————-
Metroid –
This little (little?) guy will floar around randomly and attach
itself to whoever is closest. It will cause damage slowly but
surely, and keep eating for a while.
—————————————-
Mr. Resetti –
What a jerk. This guy shows up and not only blocks half the screen,
but gives you a verbal lashing!
—————————————-
Nintendog –
This dog appears to block the middle of the screen, helping no one.
But it’s so cute!
—————————————-
Ray –
Ray will fly around the stage shooting at opponents. ’Nuff said.
—————————————-
Saki Amamiya –
Another slash attack by Saki, but then he finishes with a jump and
a gun shot.
—————————————-
Samurai Goroh –
Charge and slash, but at least you get another F-Zero character.
—————————————-
Shadow the Hedgehog –
Shadow shows up to slow down time for everyone but his summoner.
*Note: Doesn’t appear until you unlock Secret Character #11. (see
Secrets section for more info)
—————————————-
Stafy –
He spins, doing a little damage, but can be hit and knocked away.
—————————————-
Tank Army –
These guys will cover a platform going right and left, shooting and
moving slowly.
—————————————-
Tingle –
Random effects, such as summoning items or useless balloons.
—————————————-
Waluigi –
He charges the enemy and stomps them into the ground, following up
with a swing from his racket or a kick to the face!
========================================
========================================
========================================
Pokeballs ————————-BATPO
Here’s a list of all the pokemon that can come out of pokeballs.
—————————————-
Bellossom –
Similar to previous installments, she puts anyone close to her
asleep.
—————————————-
Bonsly –
It walks around for a while, then explodes. It can be picked up and
thrown.
—————————————-
Celebi –
Useless for battle, but sometimes drops collectibles.
—————————————-
Chikorita –
Shoots out projectiles for a few seconds.
—————————————-
Deoxys –
Moves to the top of the screen then fires a beam down to the stage.
—————————————-
Electrode –
Charges up and then explodes.
—————————————-
Entei –
Traps enemies in a vortex of fire, continuously hitting and racking
up the damage.
—————————————-
Gardevoir –
Creates shields to protect from projectiles, and floats around the
stage randomly.
—————————————-
Goldeen –
Useless. Doesn’t do anything but flop around.
—————————————-
Groudon –
Groudon stand around severly hurting anyone who touches it.
—————————————-
Gulpin –
Eats your opponent then spits them away.
—————————————-
Ho-Oh –
Traps enemies in a vortex of fire. Stronger than Entei.
—————————————-
Jirachi –
Useless for battle, but sometimes drops collectibles.
—————————————-
Kyogre –
Shoots out a wave of water than pushes everyone back. Causes no
damage, but touching Kyogre causes quite a bit of damage.
—————————————-
Latios and Latias –
Both legendary pokemon fly across the stage, damaging anyone they
come in contact with.
—————————————-
Lugia –
Fires a beam from the back of the stage, damaging anyone who gets
too close.
—————————————-
Manaphy –
Switches characters with another character. You will become the
other person’s character for a moment, but you keep your stocks.
—————————————-
Meowth –
Sends out a barrage of coins, repeatedly damaging anyone close
enough.
—————————————-
Metagross –
It will stomp the ground, submerging any grounded enemies. It will
then stomp again and send them flying.
—————————————-
Mew –
Useless for battle, but sometimes drops collectibles.
—————————————-
Moltres –
Attacks the upper center of the screen, damaging anyone who gets
close enough.
—————————————-
Munchlax –
Eats all the items it can.
—————————————-
Piplup –
Pushes opponents off the stage with a blast of water.
—————————————-
Snorlax –
Jumps up off screen, then comes crashing down damaging anything in
it’s path.
—————————————-
Staryu –
Chases an opponent for a moment, then lets loose a rapid barrage of
attacks.
—————————————-
Suicine –
Shoots out a beam of ice, freezing any enemies it hits.
—————————————-
Togepi –
Randomly does a Pokemon’s attack.
—————————————-
Torchic –
Burns brightly, damaging those that get close enough.
—————————————-
Weavile –
Dashes at the enemy and stuns them. If you’re hit in the air, you
will fly straight up.
—————————————-
Wobbuffet –
Stays still, but if hit it will begin to rock, damaging those it
hits.
========================================
========================================
========================================
Obtainable CDs ——————–BRACD
Here I will list all of the songs, both hidden and starting. They
are listed by series.
Super Smash Bros. Brawl –
Super Smash Bros. Brawl Main Theme
Menu 1
Menu 2
Battlefield
Battlefield Ver. 2
Final Destination
Online Practice Stage
Results Display Screen
Tournament Registration
Tournament Match End
Classic: Results Screen
All-Star Rest Area
Home-Run Contest
Boss Battle
Trophy Gallery
Sticker Album/Album/Chronicle
Coin Launcher
Stage Builder
Target Smash!!
Adventure Map
Step: The Plain
Step: The Cave
Step: Subspace
Step: Subspace Ver. 2
Step: Subspace Ver. 3
Boss Battle Song 1
Boss Battle Song 2
Save Point
Credits
Super Smash Bros. –
Menu
Credits (Super Smash Bros.)
Opening (Super Smash Bros. Melee)
Princess Peach’s Castle (Melee)
Rainbow Cruise (Melee)
Kong Jungle (Melee)
Jungle Japes (Melee)
Temple (Melee)
Brinstar (Melee)
Brinstar Depths (Melee)
Yoshi’s Island (Melee)
Fountain of Dreams (Melee)
Green Greens (Melee)
Corneria (Melee)
Venom (Melee)
Pokemon Stadium (Melee)
Poke Floats (Melee)
Mute City (Melee)
Big Blue (Melee)
Mother (Melee)
Icicle Mountain (Melee)
Flat Zone (Melee)
Super Mario Bros. 3 (Melee)
Battle Theme (Melee)
Fire Emblem (Melee)
Mach Rider (Melee)
Mother 2 (Melee)
Dr. Mario (Melee)
Battlefield (Melee)
Menu (Melee)
Multi-Man Melee 1 (Melee)
Final Destination (Melee)
Giga Bowser (Melee)
Super Mario Bros. –
Delfino Plaza
Title/Ending (Super Mario World)
Main Theme (New Super Mario Bros.)
Ricco Harbor
Main Theme (Super Mario 64)
Ground Theme (Super Mario Bros.)
Ground Theme 2 (Super Mario Bros.)
Gritzy Desert
Underground Theme (Super Mario Bros.)
Underwater Theme (Super Mario Bros.)
Underground Theme (Super Mario Land)
Luigi’s Mansion Theme
Castle/Boss Fortress (Super Mario World/SMB 3)
Airship Theme (Super Mario Bros. 3)
Mario Kart –
Mario Circuit
Luigi Circuit
Waluigi Pinball
Rainbow Road
Donkey Kong –
Jungle Ver. 2
Jungle Level
King K. Rool/Ship Deck 2
Bramble Blast
Battle for Storm Hill
DK Jungle 1 Theme (Barrle Blast)
The Map Page/Bonus Level
Donkey Kong
Opening (Donkey Kong)
25m BGM
The Legend of Zelda –
Main Theme (The Legend of Zelda)
Ocarina of Time Medley
Title (The Legend of Zelda)
The Dark World
Hidden Mountain & Forest
Hyrule Field Theme
Main Theme (Twilight Princess)
The Hidden Villiage
Midna’s Lament
Great Temple/Temple
Dragon Roost Island
The Great Sea
Tal Tal Heights
Song of Storms
Gerudo Valley
Molgera Battle
Village of the Blue Maiden
Termina Field
Metroid –
Main Theme (Metroid)
Ending (Metroid)
Norfair
Theme of Samus Aran, Space Warrior
Vs. Ridley
Vs. Parasite Queen
Opening/Menu (Metroid Prime)
Sector 1
Vs. Meta Ridley
Multiplayer (Metroid Prime 2)
Yoshi’s Island –
Obstacle Course
Ending (Yoshi’s Story)
Yoshi’s Island
Flower Field
Wildlands
Kirby –
Meta Knight’s Revenge
The Legendary Air Ride Machine
Gourmet Race
Butter Building
King Dedede’s Theme
Squeak Squad Theme
Vs. Marx
Boss Theme Medley
Checker Knights
Forest/Nature Area
Frozen Hillside
Star Fox –
Space Armada
Corneria
Main Theme (Star Fox)
Main Theme (Star Fox 64)
Area 6
Area 6 Ver. 2
Star Wolf
Star Wolf (Star Fox: Assault)
Space Battleground
Pokemon –
Pokemon Main Theme
Road to Viridian City (From Pallet Town/Pewter City)
Pokemon Center
Pokemon Gym/Evolution
Wild Pokemon Battle! (Ruby/Sapphire)
Victory Road
Dialga/Palkia Battle at Spear Pillar!
Wild Pokemon Battle! (Diamond/Pearl)
Team Galactic Battle!
Route 209
F-Zero –
Mute City
Fire Field
White Land
Car Select
Dream Chaser
Devil’s Call in your Heart
Climb Up! And Get The Last Chance!
Brain Cleaner
Shotgun Kiss
Planet Colors
Earthbound –
Porky’s Theme
Unfounded Revenge/Smashing Song of Praise
Mother 3 Love Theme
You Call This a Utopia?!
Humoresque of a Little Dog
Snowman
Fire Emblem –
Fire Emblem Theme
With Mila’s Divine Protection (Celica Map 1)
Attack
Preparing to Advance
Winning Road – Roy’s Hope
Shadow Dragon Medley
Ike’s Theme
Against the Dark Knight
Crimean Army Sortie
Power-Hungry Fool
Victory Is Near
Kid Icarus –
Underworld
Skyworld
Title (Kid Icarus)
Kid Icarus Original Medley
WarioWare, Inc. –
WarioWare, Inc.
WarioWare, Inc. Medley
Ashley’s Song
Ashley’s Song (JP)
Mike’s Song
Mike’s Song (JP)
Mona Pizza’s Song
Mona Pizza’s Song (JP)
Pikmin –
Main Theme (Pikmin)
World Map (Pikmin 2)
Stage Clear/Title (Pikmin)
Forest of Hope
Ai no Uta
Ai no Uta (French Version)
Tane no Uta
Environmental Noises
Animal Crossing –
Title (Animal Crossing)
Go K.K. Rider!
2:00 a.m.
Town Hall and Tom Nook’s Store
The Roost
Nintendo –
Ice Climber
Balloon Trip
Clu Clu Land
Mario Bros.
Gyromite
Famicom Medley
Power-Up Music
Douchuumen (Nazo no Murasamejo)
Flat Zone 2
Chill (Dr. Mario)
PictoChat
Mii Channel
Wii Shop Channel
Shaberu! DS Cooking Navi
Brain Age: Train Your Brain in Minutes a Day
Opening Theme (Wii Sports)
Charge! (Wii Play)
Lips Theme (Panel de Pon)
Tetris: Type A
Tetris: Type B
Title (3D Hot Rally)
Tunnel Scene (X)
Mario Tennis/Mario Golf
Marionation Gear
Title (Big Brain Academy)
Golden Forest (1080 Snowboarding)
Battle Scene/Final Boss (Golden Sun)
Excite Truck
Metal Gear –
MGS4 ~Theme of Love~ Smash Bros. Brawl Version
Encounter
Theme of Tara
Battle in the Base
Yell "Dead Cell"
Cavern
Snake Eater (Instrumental)
Theme of Solid Snake
Calling to the Night
Sonic the Hedgehog –
Green Hill Zone
Angel Island Zone
Scrap Brain Zone
Emerald Hill Zone
Sonic Boom
Super Sonic Racing
Live & Learn
Sonic Heroes
Right There, Ride On
His World (Instrumental)
Seven Rings In Hand
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Sticker List ———————-STKLI
Here’s a list of all the stickers in the game, along with their
effects and what characters can equip them.
Thanks to SmashWiki for the start, will add more as I get more
sources and play the game.
***Note: This guide is incomplete at the moment. Anyone who
wants to help flesh it out can send me an e-mail.
***Warning – This list contains the names of hidden characters that
can use stickers. Do not read if you don’t want to know them.
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Key: Here I’ll give you an explanation. First comes the sticker’s
name, then it’s ability change. Then comes a listing of what
series characters can use the sticker. Here is a guide:
KB (Kirby) : Kirby, Meta Knight and King Dedede
SMB (Super Mario Bros.) : Mario, Yoshi, Luigi, Bowser and Peach
FE (Fire Emblem) : Ike and Marth
DK (Donkey Kong) : Donkey Kong and Diddy Kong
SF (Star Fox) : Fox, Falco and Wolf
PK (Earthbound/Mother) : Ness, Lucas
Poke (Pokemon) : Pikachu, Pokemon Trainer, Lucario and Jigglypuff
LoZ (Legend of Zelda) : Link, Zelda, Ganondorf and Toon Link
N/A (Not Available): All characters
Any special listings will also be made for individual stickers.
18-Volt (WarioWare: Touched!) – [Arm] Attack +4 – N/A
1-Up Mushroom (New SMB) – [Leg] Attack +4 – SMB
9-Volt (WarioWare: MPG) – [Electric] Attack +8 – N/A
9-Volt (WarioWare: Touched!) – [Head] Attack +5 – N/A
Acro (Kirby 64) – [Magic] Attack +15 – Peach, Zelda
Aijou Boom no Ya (Sennen Kazoku) – [Arm] Attack +8 – N/A
Akira Hayami (1080 Avalanche) – [Freezing] Attack +14 – N/A
Akira Hayami (Wave Race BS) – [Water] Attack +8 – Pokemon Trainer
Akuma (Sennen Kazoku) – [Flame] Resistance +19 – N/A
Amy Rose (Sonic CD) – [Leg] Attack +14 – Sonic
Ana (Mother) – [Body, Spin] Attack +7 – N/A
Ana (WarioWare: Touched!) – [Slash] Attack +4 – N/A
Andrew (Star Fox Assault) – Launch Resistance +7 – SF
Andy (Advance Wars) – [Specials: Indirect] Attack +6 – N/A
Animal Crossing Male Villager – N/A – N/A
Annie (Custom Robo V2) – Launch Power +10 – N/A
Arwing (Star Fox 64) – Launch Resistance +7 – SF
Aryll (Zelda: Wind Waker) – [Electric] Attack +8 – N/A
Ashley (Trace Memory) – [Throwing] Attack +16 – N/A
Ashley (WarioWare: Touched!) – [Magic] Attack +22 – N/A
Ashley Viewing DTS (Trace Memory) – [Specials: Direct] Attack +17
– R.O.B.
Ashnard (Fire Emblem: Path of Radiance) – [Slash] Resistance +34
– FE
Baby Mario (Yoshi’s Island) – [Flame] Attack +5 – N/A
Balloon Fight Enemy – [Specials: Indirect] Attack +4 – Ice Climbers
Balloon Fighter – [Weapon] Attack +4 – Pit
Ballyhoo & Big Top (Mario Party 8) – [Head] Attack +10 – N/A
Banana (Mario Kart DS) – [Flame] Attack +4 – N/A
Banana Bunch (DK Barrel Blast) – [Specialty: Direct] Attack +6 –
N/A
Banana Coin (DK64) – [Leg] Attack +4 – N/A
Barkle (Tingle’s Rupeeland) – [Tail] Attack +32 – Yoshi, Pikachu,
Diddy Kong, Pokemon Trainer
Barrel Train (Mario Kart DD!!) – [Leg] Attack +19 – N/A
Bellossom (Pokemon series) – [Grass] Attack +8 – Pokemon Trainer
Big Boss (MGS: The Twin Snakes) – Trophy Stand Drops +30 – N/A
Big Switch (Kirby & The Amazing Mirror) – Launch Resistance +18 –
N/A
Big The Cat (Sonic Adventure Director’s Cut) – [Battering]
Resistance +14 – N/A
Black Shadow (F-Zero GX) – [Flame] Attack +37 – Captain Falcon
Blargg (Yoshi’s Story) – [Specials: Direct] Attack +13 – N/A
Blathers (Animal Crossing: WW) – [Tail] Attack +7 – Yoshi, Pikachu,
Diddy Kong, Pokemon Trainer
Blaze the Cat (Sonic Rush) – Shield Recovery +7 – N/A
Blipper (Kirby Squeak Squad) – Swim Time +20 – N/A
Blood Falcon (F-Zero GX) – [Head] Attack +18 – N/A
Blue Falcon (F-Zero GX) – [Specials: Direct] Attack +3 – Captain
Falcon
Blue Pellet (Pikmin 2) – [Pikmin] Attack +6 – Olimar
Blue Pikmin (Pikmin) – [Pikmin] Attack +16 – Olimar
Blue Virus (Nintendo Puzzle Collection) – [Electric] Attack +5
– N/A
Bone Dragon (Yoshi’s Story) – [Bite] Attack +13 – Yoshi, Wario,
Pokemon Trainer, Wolf
Boney (Mother 3) – [PK] Attack +16 – PK
Bonkers (Kirby: Squeak Squad) – [Weapon] Attack +16 – KB
Bonsly (Pokemon series) – [Leg] Attack +3 – N/A
Boo (Mario Tennis) – [Throwing] Attack +14 – N/A
Booker (Animal Crossing: WW) – Food Effect +5 – N/A
Boomerang (Zelda: Wind Waker) – [Weapon] Attack +4 – LoZ
Boulder (Excite Truck) – [Body, Spin] Attack +32 – N/A
Boundish (Digiluxe) – [Flame] Attack +7 – N/A
Bow (Paper Mario) – [Magic] Attack +8 – Peach, Zelda
Bowser (DDR: Mario Mix) – [Throwing] Attack +20 – SMB
Bowser (Mario Kart 64) – [Weapon] Attack +13 – SMB
Bowser (Mario Power Tennis) – [Darkness] Attack +21 – Ganondorf
Bowser (Super Paper Mario) – [Arm] Attack +23 – SMB
Bowser Coin (Mario Party 6) – [Arm] Attack +8 – N/A
Bowser Jr. (Mario Superstar Baseball) – Trophy Drops +25 – N/A
Bowser Jr. (Super Mario Sunshine) – [Tail] Attack +25 – Yoshi,
Pikachu, Diddy Kong, Pokemon Trainer
Box Boxer (Kirby: Squeak Squad) – [Aura] Attack +26 – Lucario
Boxy (Kirby: Squeak Squad) – [Bite] Attack +24 – Yoshi, Wario,
Pokemon Trainer, Wolf
Boy (Animal Crossing: WW) – [Arm] Attack +11 – N/A
Boy (Magical Starsign) – [Flame] Attack +7 – N/A
Boy (Magical Vacation) – [Throwing] Attack +22 – N/A
Brewster (Animal Crossing: WW) – [Throwing] Attack +13 – N/A
Brier (Yoshi Touch & Go) – Launch Resistance +7 – N/A
Brighton (Mario Party 6) – Shield Resistance +8 – N/A
Bronto Burt (Kirby 64) – [Body, Spin] Attack +4 – N/A
Bubble Baby Mario (Yoshi’s Island) – [Bite] Attack +6 – Yoshi,
Wario, Pokemon Trainer, Wolf
Bulborb (Pikmin 2) – [Pikmin] Attack +34 – Olimar
Bullet Bill (New Super Mario Bros.) – Launch Power +12 – N/A
Bullet Blaster (Mario Kart: DD!!) – Launch Power +50 – N/A
Bullfrog (Star Fox Command) – Carry Bob-omb – N/A
Burt the Bashful (Yoshi’s Island) – [Bite] Attack +6 – Yoshi,
Wario, Pokemon Trainer, Wolf
Cackletta (Mario & Luigi: SS) – Flinch Resistance +84 – N/A
Candy (Kirby: Squeak Squad) – [Specials: Direct] Attack +4 – R.O.B.
Capsule (Nintendo Puzzle Collection) – [Flame] Attack +5 – N/A
Captain (Trace Memory) – [Weapon] Attack +4 – N/A
Capt. Falcon (F-Zero) – [Slash] Resistance +23 – Captain Falcon
Capt. Falcon (F-Zero GX) – [Arm, Leg] Attack +8 – Captain Falcon
Capt. Falcon (F-Zero X) – [Specials: Direct] Attack +19 – Captain
Falcon
Car Yoshi (Yoshi’s Island) – [Tail] Attack +7 – Yoshi
Celebi (Pokemon series) – [Grass] Attack +14 – Pokemon Trainer
Celeste (Animal Crossing: WW) – [Head] Attack +6 – N/A
Cell Phone (Kirby & The Amazing Mirror) – [Slash] Resistance +4 –
KB
Chain Chomp (Mario Party 8) – [Bite] Attack +23 – Yoshi, Wario,
Pokemon Trainer, Wolf
Chao (Sonic Adventure Director’s Cut) – Flinch Resistance +49 – N/A
Chaos (Sonic Adventure Director’s Cut) – Food Effect +4 – N/A
Charizard (Pokemon series) – [Arm, Leg] Attack +10 – Poke
Charmy Bee (Knuckles Chaotix) – [Slash] Attack +7 – N/A
Cheep Cheep (New Super Mario Bros.) – Sticker Drops +9 – N/A
Chef (Game & Watch) – [Specials: Indirect] Attack +25 – Mr. Game &
Watch
Chef (Shaberu! DS Cooking Navi) – Food Effect +3 – N/A
Chef Kawasaki (Kirby Super Star) – Launch Resistance +20 – N/A
Chibi-Robo (Chibi-Robo) – [Weapon] Attack +3 – N/A
Chibi-Robo (Chibi-Robo: Park Patrol) – [Electric] Resistance +19
– N/A
Chihuahua (Nintendogs) – [Tail] Attack +12 – Yoshi, Pikachu, Diddy
Kong, Pokemon Trainer
Chikorita (Pokemon series) – [Aura] Attack +13 – Lucario
Chonmagyo (Densetsu no Stafy 2) – [Weapon] Attack +5 – N/A
Chozo Statue (Metroid II) – [Aura] Attack +25 – Lucario
Chromatrom (Digiluxe) – [Electric] Attack +7 – N/A
Chunky Kong (DK 64) – [Throwing] Attack +20 – DK
Classic Sonic (Sonic the Hedgehog JP Ver.) – [Arm] Attack +21
– Sonic
Classic Sonic (Sonic the Hedgehog US Ver.) – [Throwing] Attack +20
– Sonic
Claus (Mother 3) – [PK] Attack +13 – PK
Coin (New Super Mario Bros.) – [Specials: Indirect] Attack +4 – SMB
Colin (Zelda: Twilight Princess) – [Specials: Direct] Attack +4
– LoZ
Colonel (MGS2: Sons of Liberty) – [Energy] Attack +8 – N/A
Commander Kahn (Elite Beat Agents) – [Arm] Attack +18 – N/A
Cook Kirby (Kirby Super Star) – Flinch Resistance +140 – N/A
Copper (Animal Crossing: WW) – [Body, Spin] Attack +12 – N/A
Cornimer (Animal Crossing: WW) – Trophy Stand Drops +21 – N/A
Count Bleck (Super Paper Mario) – [Flame] Resistance +5 – N/A
Cranky Kong (Donkey Konga 3 JP) – [Specials: Indirect] Attack +7
– N/A
Crazee Dayzee (Yoshi’s Island DS) – [Grass] Attack +7 – Pokemon
Trainer
Crazy Redd (Animal Crossing: WW) – [PK] Attack +16 – PK
Cream the Rabbit and Cheese (Sonic Advance 2) – [Electric]
Resistance +9 – N/A
Crimson Candypop Bud (Pikmin 2) – [Pikmin] Attack +12 – Olimar
Cupid Kirby (Kirby & The Amazing Mirror) – Carry Star Rod – N/A
Cupit (Sennen Kazoku) – [Electric] Attack +5 – N/A
Daisy (Super Mario Strikers) – [Leg] Attack +5 – N/A
Daphnes Nohansen Hyrule (Zelda: WW) – [Electric] Attack +31 – LoZ
Darknut (Zelda: Wind Waker) – [Slash] Attack +13 – LoZ
Dark Samus (Metroid Prime 2 Echoes) – [Battering] Resistance +11
– Samus, ZSS
Dark Suit Samus (Metroid Prime 2 Echoes) – [Throwing] Attack +16
– N/A
Daroach (Kirby: Squeak Squad) – [Electric] Attack +24 – N/A
Dash (Star Fox Command) – [Arm, Leg] Attack +3 – N/A
Deke (Fire Emblem: The Binding Blade) – [Slash] Attack +10 – FE
Deku Baba (Zelda: Ocarina of Time) – [Arm, Leg] Attack +4 – N/A
Deku Link (Zelda: Majora’s Mask) – [Electric] Resistance +5 – N/A
Deku Nut (Zelda: Ocarina of Time) – [Specials: Indirect] Attack +4
– N/A
Deoxys (Pokemon series) – [Slash] Attack +10 – Poke
Derek (Elite Beat Agents) – [Head] Attack +13 – N/A
Devil Car (Mother) – [PK] Attack +14 – PK
Dice Block (Mario Party 8) – [Arm] Attack +8 – SMB
Diddy Kong (DK64) – Launch Power +20 – DK
Diddy Kong (Donkey Kong Country) – [Tail] Attack +28 – DK
Diddy Kong (Mario Hoops 3-on-3) – [Leg] Attack +12 – N/A
Diddy Kong (Mario Superstar Baseball) – [Leg] Attack +28 – DK
Digidrive (Digiluxe) – [Flame] Attack +6 – N/A
Dixie Kong (Donkey Konga 2) – Launch Resistance +39 – DK
DK (Mario Superstar Baseball) – [Head] Attack +20 – DK
DK Barrel (Donkey Kong Country) – Launch Power +53 – DK
DK with Barrel (Mario vs. DK 2: MotM) – [Specials: Direct]
Attack +15 – N/A
Donbe (Shin Onigashima) – [Slash] Resistance +26 – Ice Climbers,
Mr. Game & Watch, Pit, R.O.B.
Don Bongo (Yoshi’s Story) – [Explosive] Attack +25 – N/A
Donkey Kong (DK Jungle Beat) – [Arm] Attack +22 – DK
Donkey Kong (Donkey Kong Country) – [Electric] Resistance +10 – DK
Donkey Kong (Mario Kart DS) – [Flame] Resistance +41 – DK
Donkey Kong Jr. (Mario Tennis) – [Arm] Attack +14 – DK
Dr. Crygor (WarioWare: Touched!) – [Arm, Leg] Attack +2 – N/A
Dr. Eggman (Sonic the Hedgehog) – Launch Resistance +39 – Sonic
Dribble (WarioWare: MPG) – [Battering] Resistance +6 – N/A
Dr. Lobe (Big Brain Academy) – [Arm, Leg] Attack +10 – N/A
Dr. Lobe (Big Brain Academy: WD) – Sticker Drops +11 – N/A
Dr. Mario (Nintendo Puzzle Collection) – [Head] Attack +18 – SMB
Dr. Shrunk (Animal Crossing: WW) – Carry Fan – N/A
Dr. Stewart (F-Zero GX) – [Electric] Attack +6 – N/A
Dry Bones (Mario Party 7) – [Aura] Attack +17 – Lucario
Duck (Duck Hunt) – Launch Resistance +20 – Ice Climbers, Pit
Dunning Smith (Hotel Dusk: Room 215) – [Leg] Attack +6 – N/A
Duster (Mother 3) – [Leg] Attack +3 – N/A
Dyna Blade (Kirby Super Star) – Launch Resistance +46 – KB
Dzuke-chan (English Training) – Launch Resistance +12 – N/A
E-103 Gamma (Sonic Adventure Director’s Cut) – [Flame] Attack +11
– N/A
E-123 Omega (Sonic Heroes) – [Flame] Resistance +17 – N/A
Egg (Game & Watch) – [Weapon] Attack +4 – N/A
Eggplant Wizard (Kid Icarus) – [Specials: Direct] Attack +11 – N/A
Eight Yoshis (SMA 3: Yoshi’s Island) – [Arm, Leg] Attack +18
– Yoshi
Eirika (Fire Emblem: The Sacred Stones) – [Slash] Attack +16 – FE
Eldstar (Mario Party 5) – Launch Resistance +6 – N/A
Electrode (Pokemon series) – [Explosive] Attack +7 – N/A
Electroplankton – [Electric] Attack +12 – N/A
Eliwood (Fire Emblem) – [Flame] Resistance +33 – FE
Emerl (Sonic Battle) – [Arm] Attack +6 – N/A
Energy Tank (Metroid) – [Energy] Attack +12 – Samus, ZSS
Enguarde (Donkey Kong Country) – [Body, Spin] Attack +15 – DK
Entei (Pokemon series) – [Flame] Attack +20 – Poke
Ephraim (Fire Emblem: The Sacred Stones) – [Slash] Attack +23 – N/A
Epona & Link (Zelda: Ocarina of Time) – [Arm, Leg] Attack +9 – LoZ
Erazor Djinn (Sonic & the Secret Rings) – [Flame] Attack +28 – N/A
Espio The Chameleon (Knuckles’ Chaotix) – [Body, Spin] Attack +12
– Sonic
Eva (MGS3: Snake Eater) – [Electric] Resistance +44 – Snake
Excitebike – [Leg] Attack +31 – N/A
Ezlo (Zelda: Minish Cap) – [Head] Attack +19 – N/A
Fairy (Zelda: Twilight Princess) – [Tail] Attack +7 – Yoshi,
Pikachu, Diddy Kong, Pokemon Trainer
Falco (Star Fox 64) – [Weapon] Attack +11 – SF
Falco (Star Fox Adventures) – [Specials: Indirect] Attack +11 – SF
Falco (Star Fox Command) – [Energy] Attack +14 – SF
Falco (Star Fox: Assault) – [Tail] Attack +20 – Falco
Fat Hockey Player (Ice Hockey) – [Specials: Indirect] Attack +12
– Ice Climbers
Federation Trooper (Metroid Prime 2 Echoes) – Carry Super Scope
– N/A
Female Pianta (Super Mario Sunshine) – [Energy] Attack +15 – N/A
Fierce Deity Link (Zelda: MM) – [Slash] Attack +20 – LoZ
Fire (Game & Watch) – [Arm] Attack +9 – N/A
Fire Flower (New Super Mario Bros.) – Carry Fire Flower – N/A
Fire Stingray (F-Zero GX) – [Slash] Attack +7 – N/A
Firefly (Excite Truck) – [Head] Attack +20 – N/A
Flag Man (Game & Watch) – [Specials: Indirect] Attack +4 – Mr. Game
& Watch
Flint (Mother 3) – [Specials: Indirect] Attack +4 – PK
Flower Fairy Lip (Nintendo Puzzle Collection) – Carry Lip’s Stick
– N/A
Flower Icon (Paper Mario: TTYD) – Flinch Resistance +49 – N/A
Fly Guy (Mario Power Tennis) – [Head] Attack +5 – N/A
Fox (Star Fox 64) – [Energy] Attack +18 – SF
Fox (Star Fox Adventures) – [Arm, Leg] Attack +15 – SF
Fox (Star Fox Command) – [Tail] Attack +18 – Fox
Fox (Star Fox) – [Energy] Attack +23 – SF
Fox (Star Fox: Assault) – [Energy] Attack +33 – SF
Free Ranger (Chibi-Robo: Park Patrol) – [Flame] Attack +27
F-Type (Wild Trax) – [Throwing] Attack +22 – Ice Climbers, Mr. Game
& Watch, Pit, R.O.B.
Funky Kong (Donkey Kong 3 JP) – [Leg] Attack +13 – DK
Gale Hawg (DK Jungle Beat) – [Head] Attack +13 – N/A
Ganondorf (Zelda: Ocarina of Time) – Attack +29 – Ganondorf
Ganondorf (Zelda: Wind Waker) – Attack +33 – Ganondorf
Gardevoir (Pokemon series) – Shield Resistance + 9 – N/A
General Guy (Paper Mario) – Launch Power +31 – N/A
General Pepper (Star Fox Assault) – [Arm, Leg] Attack +5 – N/A
Girl (Animal Crossing: WW) – [Magic] Attack +21 – Peach, Zelda
Girl (Magical Vacation) – [Magic] Attack +19 – Peach, Zelda
Gleeok (The Legend of Zelda) – Launch Power +20 – N/A
Goldeen (Pokemon series) – [Leg] Attack +4 – Poke
Golden Fox (F-Zero GX) – [Energy] Attack +5 – N/A
Gomar & Shioh (F-Zero GX) – [Specials: Direct] Attack +10 – Captain
Falcon
Goombella (Paper Mario: TTYD) – [Throwing] Attack +5 – N/A
Goonie (Yoshi’s Island DS) – [Head] Attack +16 – N/A
Gordo (Kirby: Squeak Squad) – [Throwing] Attack +5 – KB
Goron (Zelda: Ocarina of Time) – [Arm] Attack +21 – N/A
Gracie (Animal Crossing: WW) – [Throwing] Attack +10 – N/A
Gravity Suit Samus (Metroid: Zero Mission) – [Weapon] Attack +11
– Samus, ZSS
Gray Fox (MGS: The Twin Snakes) – Flinch Resistance +98 – N/A
Green Rupee (Zelda: Twilight Princess) – [Body, Spin] Attack +5 -N/A
Greil (Fire Emblem: Path of Radiance) – [Throwing] Attack +14 –
Marth, Ike
Groudon (Pokemon series) – [Flame] Resistance +14 – Poke
Grutch (Drill Dozer) – Trophy Drops +9 – N/A
Gulliver (Animal Crossing: WW) – [Throwing] Attack +8 – N/A
Gulpin (Pokemon series) – [Electric] Attack +16 – Poke
Gunship (Metroid Prime 2 Echoes) – [Explosive] Attack +5
Guy (Fire Emblem) – [Slash] Attack +11 – N/A
Hajime Tanaka (Ouendan 2) – [Arm] Attack +11 – N/A
Hammer Bro. (New Super Mario Bros.) – [Weapon] Attack +6 – N/A
Hanenbow (Electroplankton) – [Electric] Attack +12 – N/A
Happy Mask Salesman (Zelda: MM) – [Leg] Attack +9 – LoZ
Harriet (Animal Crossing: WW) – [Throwing] Attack +4 – N/A
Hawke (Advance Wars: DS) – [Arm, Leg] Attack +8 – N/A
Hayato Saionji (Ouendan 2) – Flinch Resistance +84 – N/A
Hector (Fire Emblem) – [Slash] Attack +27 – N/A
Helibokaan (Kururin Squash!) – [Weapon] Attack +13 – N/A
Hero’s Bow (Zelda: Twighlight Princess) – [Slash] Attack +6 – N/A
Hinawa (Mother 3) – [Battering] Resistance +4 – PK
HM Mech Rosa (Chosoju Mecha MG) – [Electric] Attack +17 – N/A
Hoofer (DK Jungle Beat) – [Battering] Resistance +10 – N/A
Ho-Oh (Pokemon series) – [Flame] Attack +12 – N/A
Hookshot (Zelda: Ocarina of Time) – [Weapon] Attack +14 – N/A
Hooktail (Paper Mario: TTYD) – [Flame] Resistance +36 – N/A
Horse Call (Zelda: Twilight Princess) – [Magic] Attack +9 – Peach,
Zelda
Hot Head (Kirby: Squeak Squad) – [Flame] Attack +10 – KB
HP Pot (Magical Starsign) – [Specials: Indirect] Attack +4 – N/A
Hylian Shield (Zelda: Minish Cap) – Shield Recovery +5 – N/A
Hylian Shield (Zelda: Twilight Princess) – [Slash] Resistance +10 –
LoZ
Ike (Fire Emblem: Path of Radiance) – [Weapon] Attack +23 – FE
Ike (Fire Emblem: Radiant Dawn) – [Slash] Attack +27 – FE
Instructor (Pilotwings) – [Arm] Attack +10 – N/A
Iron Tiger (F-Zero GX) – [Flame] Resistance +4 – N/A
Item Box (Mario Kart: DD!!) – [Freezing] Attack +8 – N/A
Ivysaur (Pokemon series) – [Grass] Attack +29 – Pokemon Trainer
J (Elite Beat Agents) – [Leg] Attack +16 – N/A
Jake (Advance Wars: DS) – [Arm] Attack +11 – N/A
Jeff (EarthBound) – [PK] Attack +24 – PK
Jessica (Trace Memory) – [Explosive] Attack +8 – N/A
Jet The Hawk (Sonic Riders) – [Leg] Attack +17 – N/A
Jewel Fairy Ruby (Nintendo Puzzle Collection) – [Body, Spin] Attack
+12 – N/A
Jill & Drill Dozer (Drill Dozer) – [Slash] Attack +18 – N/A
Jill (Drill Dozer) – [Electric] Resistance +4 – N/A
Jimmy T. (WarioWare: MPG) – [Freezing] Attack +9 – N/A
Jirachi – [Arm], [Leg] Attack +7 – Poke
Joan (Animal Crossing: WW) – [Battering] Resistance +12 – N/A
Joshua (Fire Emblem: The Sacred Stones) – [Slash] Attack + 9 – N/A
Judge (Game & Watch) – [Arm] Attack +16 – N/A
Junior (Donkey Kong Jr.) – Launch Resistance +21 – N/A
Kafei & Keaton Mask (Zelda: MM) – Shield Recovery +10 – N/A
Kai Doumeki (Ouendan 2) – [Weapon] Attack +17 – N/A
Kalypso (DK Barrel Blast) – Launch Power +25 – N/A
Kamek (Yoshi’s Island) – [Magic] Attack +11 – Peach, Zelda
Kamek (Yoshi Touch & Go) – [Specialty: Indirect] Attack + 5 – N/A
Kamisama (Sennen Kazoku) – Shield Resistance +26 – N/A
Kammy Koopa (Paper Mario) – [Specials: Direct] Attack +8 – N/A
Kanden (Metroid Prime Hunters) – [Slash] Resistance +15 – N/A
Kapp’n (Animal Crossing: WW) – [Leg] Attack +8 – N/A
Karate Kong (DK Jungle Beat) – [Battering] Resistance +25 – DK
Kat (WarioWare: Touched!) – [Slash] Attack +4 – N/A
Katrina (Animal Crossing: WW) – [Magic] Attack +13 – N/A
King Bulbin & Lord Bullbo (Zelda: TP) – [Leg] Attack +19 – N/A
King Dedede (Kirby Super Star) – [Leg] Attack +28 – KB
King Dedede (Kirby: Squeak Squad) – [Throwing] Attack +30 – King
Dedede
King Dedede & Kirby (Kirby 64) – [Specials: Direct] Attack +21 -KB
King Dodongo (Zelda: Ocarina of Time) – [Flame] Attack +38 – N/A
King K. Rool (DK 64) – [Throwing] Attack +29 – N/A
King of Red Lions & Link (Zelda: WW) – [Explosive] Attack +20 – N/A
King Zora (Zelda: Ocarina of Time) – [Electric] Resistance +33
– N/A
Kirby (Kirby & The Amazing Mirror) – Swim Time +40 – N/A
Kirby (Kirby 64) – [Body, Spin] Attack +22 – KB
Kirby (Kirby Air Ride) – [Arm, Leg] Attack +17 – KB
Kirsh (Magical Vacation) – [Flame] Attack +11 – N/A
K.K. Slider (Animal Crossing: WW) – [Slash] Resistance +28 – N/A
Klaptrap (Donkey Kong Country) – [Electric] Resistance +7 – N/A
Knuckles The Echidna (Sonic The Hedgehog 3) – [Electric] Resistance
+23 – Sonic
Koopa (Super Mario Strikers) – [Body, Spin] Attack +10 – SMB
Kooper (Paper Mario) – [Arm] Attack +10 – N/A
Kraid (Metroid: Zero Mission) – [Head] Attack +33 – N/A
Kritter (DK: King of Swing) – Launch Resistance +13 – N/A
Kritter (Mario Strikers Charged) – [Specials: Direct] Attack +28
– N/A
Krystal (Star Fox Adventures) – [Electric] Attack +28 – SF
Krystal (Star Fox Command) – [Energy] Attack +12 – SF
Krystal (Star Fox: Assault) – [Tail] Attack +17 – SF
Kumatora (Mother 3) – [PK] Attack +11 – PK
Kururin (Kururin Paradise) – [Head] Attack +4 – N/A
Kyle Hyde (Hotel Dusk: Room 215) – [Energy] Attack +25 – N/A
Kyogre (Pokemon series) – Flinch Resistance +42 – N/A
Kyrosuke (Densetsu no Stafy 4) – [Magic] Attack +8 – Peach, Zelda
Lakitu (Mario Kart: Super Circuit) – [Leg] Attack +13 – SMB
Lakitu (New Super Mario Bros.) – [Aura] Attack + 6 – Lucario
Lanky Kong (DK64) – [Throwing] Attack +6 – DK
Lanturn (Zelda: Twilight Princess) – [Flame] Resistance +7 – LoZ
Latias & Latios (Pokemon series) – [Grass] Attack +22 – Pokemon
Trainer
Legend of Outset (Zelda: Wind Waker) – [Arm] Attack +26 – LoZ
Leon (Star Fox Command) – [Energy] Attack +9 – N/A
Leon (Star Fox: Assault) – [Throwing] Attack + – N/A
Lightning (Mario Kart DS) – [Electric] Attack +4 – N/A
Lilina (Fire Emblem: The Binding Blade) – [Leg] Attack +5 – FE
Linebeck (Zelda: Phantom Hourglass) – [Throwing] Attack + 20 – LoZ
Link (Legend of Zelda) – [Specials: Indirect] Attack +17 – N/A
Link (Zelda: Link to the Past) – [Electric] Resistance +31 – LoZ
Link (Zelda: Twilight Princess) – [Slash] Resistance +27 – LoZ
Link (Zelda: Wind Waker) – [Flame] Attack +31 – LoZ
Link & Pigs (Zelda: Wind Waker) – Sticker Drops +40 – N/A
Link with Goron Mask (Zelda: MM) – [Slash] Attack +17 – LoZ
Link’s Grandma (Zelda: Wind Waker) – [Arm, Leg] Attack +2 – LoZ
Lion (Game & Watch) – [Specials: Direct] Attack +13 – Mr. Game &
Watch
Liquid Snake (MGS: The Twin Snakes) – Food Effect +6 – N/A
Little Saucer (Mother) – [Electric] Attack +24 – N/A
Lloyd (Mother) – [PK] Attack +6 – PK
Lon Lon Milk (Zelda: Ocarina of Time) – Launch Power +18 – LoZ
Louie (Pikmin 2) – [Explosive] Attack +10 – N/A
Lucario (Pokemon Series) – [Aura] Attack +41 – Lucario
Lucas (Mother 3) – [PK] Attack +13 – PK
Ludvig von Koopa (Super Mario Bros. 3) – [Explosive] Attack +8
– N/A
Lugia (Pokemon series) – [Grass] Attack +18 – Pokemon Trainer
Luigi (Luigi’s Mansion) – Launch Power +8 – N/A
Luigi (Mario & Luigi: SS) – Launch Power +23 – SMB
Luigi (Super Paper Mario) – [Electric] Attack +20 – N/A
Luigi & Baby Luigi (Mario & Luigi: PiT) – Launch Power +5 – SMB
Luminoth (Metroid Prime 2: Echoes) – [Slash] Attack +9 – N/A
Lyle (Animal Crossing: WW) – [Weapon] Attack +11 – N/A
Lyn (Fire Emblem) – Food Effect +7 – N/A
Mabel (Animal Crossing: WW) – [Flame] Attack +6 – N/A
Mace Guy (Yoshi Topsy-Turvy) – [Weapon] Attack +22 – N/A
Mach Rider – [Explosive] Attack +29 – N/A
Mad Truck (Mother) – [Battering] Resistance +23 – PK
Magkid (Slide Adventure MAGKID) – [PK] Attack +9 – PK
Makar (Zelda: Wind Waker) – [Slash] Resistance +4 – N/A
Male Pianta (Super Mario Sunshine) – Dizzy Time -94 – N/A
Malo (Zelda: Twilight Princess) – Launch Resistance +19 – N/A
Manaphy (Pokemon series) – [Specialty: Direct] Attack +4 – N/A
Manhole (Game & Watch) – [Arm, Leg] Attack +5 – N/A
Manky Kong (Donkey Kong Country) – [Arm] Attack +10 – DK
Mario (Mario Kart DS) – [Leg] Attack +22 – SMB
Mario (Mario Superstar Baseball) – Carry Home-Run Bat – N/A
Mario (Super Paper Mario) – [Electric] Attack +20 – N/A
Mario & Luigi (Mario & Luigi: SS) [Flame] Resistance +19 – SMB
Mario & Yoshi (Super Mario Sunshine) – [Specials: Indirect] Attack
+13 – SMB
Marth (Fire Emblem: Monsho no Nazo) – [Weapon] Attack +19 – FE
Master (Trade & Battle: Card Hero) – Flinch Resistance +30 – N/A
Master Belch (EarthBound) – [Bite] Attack +9 – Yoshi, Wario,
Pokemon Trainer
Master Miller (MGS: The Twin Snakes) – [Battering] Resistance +7
– N/A
Materu (Densetsu no Stafy 4) – [Freezing] Attack +7 – N/A
Max (Advance Wars) – [Arm] Attack +5 – N/A
Maxim Tomato (Kirby: Squeak Squad) – Maxim Tomato Effect +50 – KB
Medli (Zelda: Wind Waker) – [Leg] Attack +9 – N/A
Mega Mushroom (New Super Mario Bros.) – Food Effect +2 – N/A
Mega Rush Badge (Paper Mario: TTYD) – [Specials: Direct] Attack +8
– N/A
Mei Ling (MGS: The Twin Snakes) – [Arm, Leg] Attack +3 – N/A
Meowth (Pokemon series) – [Slash] Attack +5 – Poke
Meryl Silverburgh (MGS: The Twin Snakes) – [Weapon] Attack +7
– Snake
Meta Knight (Kirby: Squeak Squad) – [Slash] Attack +32 – KB
Meta Knight Ball (Kirby Canvas Curse) – Launch Power +8 – KB
Metagross (Pokemon series) – Launch Resistance +23 – Poke
Metal Gear RAY (MGS2: Sons of Liberty) – [Body, Spin] Attack +16
– N/A
Metal Gear REX (MGS: The Twin Snakes) – Carry Cracker Launcher
– N/A
Metal Sonic (Sonic CD) – Launch Power +16 – N/A
Metroid (Metroid Pinball) – [Freezing] Attack + 18 – N/A
Metroid (Metroid: Zero Mission) – [Electric] Attack +20 – Samus/ZSS
Mew (Pokemon series) – [Body, Spin] Attack +4 – Poke
Micaiah (Fire Emblem: Radiant Dawn) – [Weapon] Attack +21 – FE
Midna (Zelda: Twilight Princess) – Dizzy Time -50 – N/A
Midna & Wolf Link (Zelda: Twilight Princess) – [Leg] Attack +26
– Loz
Midori Mushi (Slide Adventure MAGKID) – [Arm] Attack +5 – N/A
Mila (Hotel Dusk: Room 215) – [Leg] Attack +5 – N/A
Miles "Tails" Prower (Sonic The Hedgehog 2) – Flinch Resistance
+140 – N/A
Miniature Dachshund (Nintendogs) – [Tail] Attack +28 – SF
Mini Mario (Mario vs. DK 2: MotM) – Shield Recovery +3 – N/A
Misstar (Mario Party 5) – [Energy] Attack +7 – N/A
Mist (Fire Emblem: Path of Radiance) – [Slash] Attack +8 – FE
Moblin (Zelda: Wind Waker) – [Slash] Attack +15 – LoZ
Mokka (Magical Starsign) – [Battering] Resistance +27 – N/A
Moltres (Pokemon series) – [Flame] Attack +20 – Poke
Mona (WarioWare: Touched!)- [Slash] Resistance +4 – N/A
Mona & Moped (WarioWare: MMG) – [Specials: Indirect] Attack +8
– N/A
Monster (FGPII: 3D Hot Rally) – [Battering] Resistance +4 – N/A
Moon Fairy Seren (Nintendo Puzzle Collection) – [Magic] Attack +16
– N/A
Morph Ball (Metroid Pinball) – [Weapon] Attack +5 – Samus/ZSS
Morris (Elite Beat Agents) – [Specials: Direct] Attack +8 – N/A
Mother Brain (Metroid: Zero Mission) – Flinch Resistance +147 – N/A
Mouser (Super Mario Bros. 2) – [Arm] Attack +20 – N/A
Mr. EAD (F-Zero GX) – [Slash] Attack +15 – N/A
Mr. Resetti (Animal Crossing: WW) – [Body, Spin] Attack +33 – N/A
Mr. Saturn (EarthBound) – Carry Mr. Saturn – N/A
Mr. Saturn (Mother 3) – [PK] Attack +7 – PK
Munchlax (Pokemon series) – [Aura] Attack +13 – Lucario
Mushroom (New Super Mario Bros.) – [Arm, Leg] Attack +5 – SMB
Musketeer Daltania (Chosoju Mecha MG) – [Slash] Attack +21 – N/A
Muskular (Mario Party 5) – Launch Resistance +13 – N/A
Myrrh (Fire Emblem: The Sacred Stones) – [Magic] Attack +15
– Peach, Zelda
Nabaaru (Fire Emblem: Monsho no Nazo) – Trophy Stand Drops +22
– N/A
Naked Snake (MGS3: Snake Eater) – [Specials: Indirect] Attack +32
– Snake
Nana (Ice Climber) – [Specials: Direct] Attack +29 – Ice Climbers
Nanocarp (Electroplankton) – [Electric] Attack +12 – N/A
Naomi Hunter (MGS: The Twin Snakes) – [Leg] Attack +5 – Peach,
Zelda
Needle Kirby (Kirby 64) – [Head] Attack +29 – N/A
Ness (EarthBound) – [PK] Attack +33 – PK
New Age Retro Hippie (Mother) – [PK] Attack +11 – PK
Ningyou Kouchuu Viigaru (Chosoju Mecha MG) – [Head] Attack +5 – N/A
Ninian (Fire Emblem) – [Arm, Leg] Attack +6 – FE
Ninten (Mother) – [PK] Attack +24 – PK
Noki (Super Mario Sunshine) – [Leg] Attack +12 – N/A
Nruff (Kirby 64) – [Body, Spin] Attack +5 – KB
Ocarina of Time – [Arm] Attack +4 – N/A
O’Chunks (Super Paper Mario) – Launch Resistance +35 – N/A
Octoman (F-Zero GX) – [Head] Attack +8 – N/A
Octopus (Game & Watch) – [Leg] Attack +22 – N/A
Octorok (Zelda: Ocarina of Time) – [Leg] Attack +4 – LoZ
Olimar & Louie’s Ship (Pikmin 2) – [Pikmin] Attack +40 – Olimar
Olimar’s Daughter (Pikmin 2) – [Pikmin] Attach +7 – Olimar
Onion (Pikmin 2) – Launch Resistance +15 – N/A
Ooccoo (Zelda: Twilight Princess) – [Explosive] Attack +7 – N/A
Orbiter (Digiluxe) – [Energy] Attack +7 – N/A
Orbulon (WarioWare: MPG) – [Freezing] Attack +12 – N/A
Otacon (MGS2: Sons of Liberty) – [Slash] Resistance +9 – N/A
Pak E. Derm (Yoshi’s Story) – [Tail] Attack +9 – Yoshi
Panel (Nintendo Puzzle Collection) – Food Effect +2 – N/A
Panther (Star Fox Command) – [Energy] Attack +9 – N/A
Panther (Star Fox Assault) – [Tail] Attack +18 – SF
Papa (Chibi-Robo) – [Arm, Leg] Attack +4 – N/A
Parachute (Game & Watch) – [Arm] Attack +8 – N/A
Paratroopa (Super Paper Mario) – [Throwing] Attack +12 – N/A
Party Monkey (DK Jungle Beat) – [Head] Attack +6 – DK
Pascal (Animal Crossing: WW) – [Arm] Attack +10 – N/A
Paula (EarthBound) – [PK] Attack +10 – PK
Pauline & Donkey Kong (Donkey Kong) – [Arm] Attack +18 – DK
Peach (Mario Strikers Charged) – [Flame] Attack +41 – N/A
Peach (Mario Superstar Baseball) – [Slash] Attack +5 – SMB
Peach (Super Mario Bros. 2) – Launch Resistance +29 – SMB
Peach (Super Princess Peach) – [Weapon] Attack +23 – SMB
Peach & Daisy (Mario Party 7) – [Leg] Attack +27 – Peach, Zelda
Pelly (Animal Crossing: WW) – Shield Resistance +14 – N/A
Penny (WarioWare: Smooth Moves) – [Arm, Leg] Attack +4 – N/A
Peppy (Star Fox 64) – [Weapon] Attack +7 – N/A
Peppy (Star Fox: Assault) – [Arm, Leg] Attack +5 – N/A
Perara (Kirby: Squeak Squad) – [Slash] Resistance +13 – N/A
Perry (Super Princess Peach) – [Specials: Direct] Attack +6 – N/A
Pete (Animal Crossing: WW) – [Arm, Leg] Attack +2 – N/A
Petey Piranha (Mario Golf: TT) – [Darkness] Attack +47 – Ganondorf
Petey Pirahna (Mario Strikers Charged) – [Bite] Attack +32 – Yoshi,
Wario, Pokemon Trainer, Wolf
Phantom Ganon (Zelda: Ocarina of Time) – [Darkness] Attack +40
– Ganondorf
Phyllis (Animal Crossing: WW) – Sticker Drops +26 – N/A
Piece of Heart (Zelda: Twilight Princess) – Heart Container Effect
+50 – LoZ
Pigma (Star Fox: Assault) – [Arm] Attack +7 – SF
Pigmask (Mother 3) – [PK] Attack +7 – PK
Pikachu (Pokemon series) – [Electric] Attack +33 – Pikachu
Pinkle (Tingle’s Rupeeland) – [Magic] Attack +15 – Peach, Zelda
Piplup (Pokemon series) – [Water] Attack +26 – Pokemon Trainer
Pit (Kid Icarus) – [Weapon] Attack +20 – Pit
Pit (Kid Icarus: OM&M) – Launch Power +16 – Pit
Plum (Mario Golf) – [Weapon] Attack +5 – N/A
Pokemon Trainer (Pokemon series) – [Arm, Leg] Attack +13 – Poke
Poo (EarthBound) – [PK] Attack +9 – PK
Porky (EarthBound) – [PK] Attack +15 – PK
Postman (Zelda: Majora’s Mask) – [Specials: Direct] Attack +3 – N/A
Postman (Zelda: Twilight Princess) – [Leg] Attack +11 – N/A
Power Jump Badge (Paper Mario) – [Leg] Attack +5 – N/A
Prince Peasley (Mario & Luigi: SS) – [Specials: Direct] Attack +13
– N/A
Propelloer Shy Guy (Yoshi’s Story) – [Explosive] Attack +14
Purple Pikmin (Pikmin 2) – Flinch Resistance +35 – N/A
Putty (Magical Starsign) – Food Effect +3 – N/A
Raccoon Mario (Super Mario Bros. 3) – Flinch Resistance +112 – N/A
Rachel (Advance Wars: DS) – [Aura] Attack +11 – Lucario
Rad (Excite Truck) – [Specials: Indirect] Attack +15 – N/A
Rakensen (Custom Robo: BR) – [Energy] Attack +7 – N/A
Rambi (Donkey Kong Country) – [Arm] Attack +13 – N/A
Raphael the Raven (Yoshi’s Story) – Launch Resistance +6 – N/A
Rawk Hawk (Paper Mario: TTYD) – [Arm] Attack – SMB
Ray (Custom Robo) – [Specials: Direct] Attack +6 – N/A
Ray 01 (Custom Robo: BR) – Carry Ray Gun – N/A
Ray MKIII (Custom Robo Arena) – [Weapon] Attack +18 – N/A
Rayquaza (Pokemon series) – [Aura] Attack +24 – Lucario
Reaper & Reapette (Kid Icarus) – [Flame] Resistance +12 – Pit
Reclining Red Pikmin (Pikmin 2) – [Flame] Attack +6 – N/A
Red Fire (Mario Kart: DD!!) – [Flame] Attack +26 – SMB
Red Gazelle (F-Zero GX) – [Leg] Attack +5 – N/A
Red Pellet Flower (Pikmin 2) – [Pikmin] Attack +5 – Olimar
Red Pikmin (Pikmin) – [Pikmin] Attack +11 – Olimar
Red Virus (Nintendo Puzzle Collection) – [Flame] Attack +20 – N/A
ReDead (Zelda: Ocarina of Time) – [Weapon] Attack +5 – N/A
Revolver Ocelot (MGS2: Sons of Liberty) – [Darkness] Attack +17
– Ganondorf
Ricky Winterborn (1080 Avalance) – [Specials: Indirect] Attack +12
– N/A
Ridley (Metroid) – [Darkness] Attack +30 – Ganondorf
Ridley (Metroid: Zero Mission) – [Arm] Attack +25 – N/A
ROB (Star Fox Adventures) – [Electric] Resistance +15 – SF
ROB 64 (Star Fox Assault) – [Freezing] Attack +8 – N/A
R.O.B. (Mario Kart DS US) – [Specials: Indirect] Attack +15
– R.O.B.
Rob Haywood (Wave Race BS) – [Freezing] Attack +7 – N/A
Robo Cube (Custom Robo: BR) – [Body, Spin] Attack +5 – N/A
Robot & Blocks (Stack-Up) – [Specials: Indirect] Attack +27
– R.O.B.
Robot (Mario Kart DS JP) – [Energy] Attack +32 – R.O.B.
Rosie (Animal Crossing: WW) – [Leg] Attack +8 – N/A
Rotohex (Digiluxe) – Trophy Stand Drops +9 – N/A
Rouge The Bat (Sonic Adventure 2: Battle) – [Tail] Attack +10
– Yoshi, Pikachu, Diddy Kong, Pokemon Trainer
Rover (Animal Crossing: WW) – [Slash] Attack +10 – N/A
Roy (Fire Emblem: The Binding Blade) – [Slash] Attack +24 – N/A
Running Chibi-Robo (Chibi-Robo) – [Weapon] Attack +3 – N/A
Running Zero Suit Samus (Metroid: ZM) – [Weapon] Attack +25
– Samus, ZSS
Rusl (Zelda: Twilight Princess) – [Explosive] Attack +11 – N/A
Rutoga (Fire Emblem: The Binding Blade) – [Slash] Attack +12 – FE
Ryota Hayami (Wave Race BS) – [Water] Attack +34 – Pokemon Trainer
Ryota Ippongi (Ouendan 2) – [Battering] Resistance +18 – N/A
Sable (Animal Crossing: WW) – [Bite] Attack +6 – Yoshi, Wario,
Pokemon Trainer, Wolf
Sabure Prince (Kaeru no Tame ni Kane wa Haru) – [Freezing] Attack
+31 – N/A
Saharah (Animal Crossing: WW) – [Water] Attack +8 – Pokemon Trainer
Salsa (Mother 3) – [PK] Attack +9 – PK
Salvatore (Zelda: Wind Waker) – [Electric] Attack +9 – LoZ
Sami (Advance Wars) – [Specials: Indirect] Attac +12 – N/A
Samurai Goroh (F-Zero X) – [Arm] Attack +18 – Captain Falcon
Samurai Goroh (F-Zero) – Launc Resistance +21 – Captain Falcon
Samus (Metroid Fusion) – [Electric] Resistance +16 – Samus, ZSS
Samus (Metroid Prime 2 Echoes) – [Explosive] Attack +18 – N/A
Samus (Metroid) – [Specials: Indirect] Attack +15 – Samus, ZSS
Sayaka Amemiya (Ouendan 2) – [Weapon] Attack +10 – N/A
Seal Head (Custom Robo: BR) – [Energy] Attack +10 – N/A
Seiuchi-kun (Densetsu no Stafy 3) – [Water] Attack +18 – Pokemon
Trainer
Shadow Beast (Zelda: TWilight Princess) – [Darkness] Attack +28
– Ganondorf
Shadow Mario (Super Mario Sunshine) – Flinch Resistance +70 – N/A
Shadow The Hedgehog (Sonic Adventure 2: Battle) – [Specials:
Direct] Attack +20 – Sonic
Shagohod (MGS3: Snake Eater) – Dizzy Time -150 – N/A
Shahra (Sonic & the Secret Rings) – [Leg] Attack +7 – Peach, Zelda
Sheik (Zelda: Ocarina of Time) – [Body, Spin] Attack +17 – LoZ
Shiba Inu (Nintendogs) – Launch Power +12 – N/A
Shilda (Fire Emblem: Monsho no Nazo) – [Specials: Direct] Attack +7
– FE
Shine Sprite (Super Mario Sunshine) – [Body, Spin] Attack +5 – N/A
Shroob (Mario & Luigi: PiT) – Launch Power +7 – N/A
Shy Guy (Yoshi’s Story) – [Leg] Attack +4 – N/A
Sidestepper (Mario Bros.) – [Leg] Attack +8 – N/A
Silver the Hedgehog (Sonic the Hedgehog) – Launch Power +49 – Sonic
Skull Kid (Zelda: Majora’s Mask) – [Darkness] Attack +7 – Ganondorf
Skull Kid (Zelda: Ocarina of Time) – [Leg] Attack +20 – N/A
Skulltula (Zelda: Ocarina of Time) – [Arm] Attack +7 – N/A
Slippy (Star Fox 64) – [Weapon] Attack +10 – N/A
Slippy (Star Fox: Assault) – [Specials: Indirect] Attack +6 – N/A
Snift (Mario Party 3) – [Arm, Leg] Attack +3 – N/A
Snorlax (Pokemon series) – [Electric] Attack +5 – N/A
Snowman (1080 Avalanche) – [Freezing] Attack +26 – N/A
Solid Snake (MGS: The Twin Snakes) – [Arm, Leg] Attack +7 – Snake
Solid Snake (MGS2: Sons of Liberty) – [Explosive] Attack +19
– Snake
Sonic the Hedgehog (Sonic the Hedgehog) – [Body, Spin] Attack +32
– Sonic
Sothe (Fire Emblem: Radiant Dawn) – Flinch Resistance +105 – N/A
Space Pirate (Super Metroid) – [Darkness] Attack +13 – Ganondorf
Sparrow (Magical Starsign) – [Electric] Resistance +5 – N/A
Special Token (Metroid Pinball) – [Arm] Attack +6 – Samus, ZSS
Spinner (Zelda: Twilight Princess) – [Body, Spin] Attack +4 – N/A
Spiny (New Super Mario Bros.) – [Slash] Attack +9 – N/A
Spiny Shell (Mario Kart: DD!!) – Launch Power +11 – N/A
Spitz (WarioWare: MPG) – [Tail] Attack +12 – Yoshi, Pikachu, Diddy
Kong, Pokemon Trainer
Squeaker (Kirby: Squeak Squad) – [Specials: Direct] Attack +4 – N/A
Squirtle (Pokemon series) – [Water] Attack +41 – Pokemon Trainer
Stafy (Densetsu no Stafy) – [Tail] Attack +7 – Yoshi, Pikachu,
Diddy Kong, Pokemon Trainer
Stafy (Densetsu no Stafy 2) – [Head] Attack +10 – N/A
Stapy (Densetsu no Stafy 3) – [Specials: Indirect] Attack +4 – N/A
Starman (EarthBound) – [PK] Attack +10 – PK
Starman (Kirby: Squeak Squad) – Launch Power +22 – N/A
Starman (New Super Mario Bros.) – [Aura] Attack +6 – Lucario
Starship (Metroid Fusion) – [Weapon] Attack +9 – Samus/ZSS
Starship (Metroid Prime Hunters) – Launch Power +22 – N/A
Staryu (Pokemon series) – [Specials: Indirect] Attack +12 – N/A
Stork (Yoshi’s Island DS) – [Body, Spin] Attack +21 – N/A
Stork Stop (Yoshi’s Island DS) – [PK] Attack +12 – PK
Storm The Albatross (Sonic Riders) – [Specials: Indirect] Attack
+12 – N/A
Stuffwell (Mario & Luigi: PiT) – Trophy Drops +8 – N/A
Suicine (Pokemon series) – [Grass] Attack +17 – Pokemon Trainer
Sukapon (Joy Mech Fight) – Launch Power +10 – N/A
Super Baby (Yoshi’s Island DS) – Launch Resistance +6 – N/A
Super Mario Bros. – [Arm, Leg] Attack +15 – SMB
Super Sonic (Sonic the Hedgehog 2) – [Electric] Resistance +27
– Sonic
Sylux (Metroid Prime Hunters) – [Specials: Indirect] Attack +12
– N/A
Takamaru (Naze no Murasameje) – [Weapon] Attack +11 – N/A
Tamagon (Devil World) – [Flame] Resistance +11 – N/A
Tameo (Trade & Battle: Card Hero) – [Explosive] Attack +16 – N/A
Tap-Tap (Yoshi Touch & Go) – [Body, Spin] Attack +24 – N/A
Teddy (Mother) – [Battering] Resistance +3 – N/A
Telly (Chibi-Robo) – [Head] Attack +4 – N/A
Tetra (Zelda: Wind Waker) – [Flame] Attack +25 – N/A
The Black Knight (Fire Emblem: PoR) – Launch Power +40 – N/A
The Boss (MGS3: Snake Eater) – Flinch Resistance +161 – N/A
The Great Fairy (Zelda: Wind Waker) – [Magic] Attack +21 – Peach,
Zelda
The President (Pikmin 2) – Trophy Stand Drops +7 – N/A
Tikal (Sonic Adventure Director’s Cut) – [Flame] Attack +9 – Sonic
Tingle (Tingle’s Rupeeland) – [Arm] Attack +12 – N/A
Tingle (Zelda: Wind Waker) – [Flame] Resistance +24 – LoZ
Tiny Kong (DK 64) – [Arm] Attack +4 – DK
Tiny Wario (Virtual Boy Wario Land) – Launch Resistance +26 – Wario
Tippi (Super Paper Mario) – [Flame] Resistance +5 – N/A
Toad (Mario Party 6) – Launch Resistance +10 – SMB
Toad (Mario Party 7) – Launch Resistance +9 – N/A
Toad & Toadette (Mario Party 7) – [Head] Attack +16 – SMB
Toadette (Mario Party 6) – [Magic] Attack +7 – Peach, Zelda
Toadsworth (Mario & Luigi: PiT) – Launch Power +5 – N/A
Toadsworth (Super Mario Sunshine) – [Specials: Indirect] Attack +10
– N/A
Togepi (Pokemon series) – [Body, Spin] Attack +11 – Poke
Tom Nook (Animal Crossing: WW) – [Energy] Attack +5 – N/A
Torchic (Pokemon series) – [Flame] Attack +8 – Poke
Tortimer (Animal Crossing: WW) – [Throwing] Attack +12 – N/A
Tractor Trailer (Wild Trax) – [Specials: Direct] Attack +14 – N/A
Training Academy Coach (X) – [Head] Attack +7 – N/A
Treasure Chest (Kirby: Squeak Squad) – Trophy Drops +16 – N/A
Triple Red Shells (Mario Kart: DD!!) – Launch Resistance +21 – N/A
Turbo Birdo (Mario Kart: DD!!) – [Weapon] Attack +15 – N/A
Twila (Mario Party 6) – Dizzy Time -46 – N/A
Valoo (Zelda: Wind Waker) – [Specials: Indirect] Attack +19 – N/A
Vector The Crocodile (Knuckles’ Chaotix) – [Specials: Direct]
Attack +10 – N/A
Vermin (Game & Watch) – [Weapon] Attack +15 – Mr. Game & Watch
Vivian (Paper Mario: TTYD) – [Energy] Attack +5 – N/A
Volvoice (Electroplankton) – [Electric] Attack +10 – N/A
Waddle Dee (Kirby 64) – [Head] Attack +32 – N/A
Waddle Dee Ball (Kirby Canvas Curse) – [Arm] Attack +5 – N/A
Waluigi (Mario Superstar Baseball) – [Specials: Indirect] Attack +8
– SMB
Waluigi (Super Mario Strikers) – [Slash] Attack +15 – SMB
Wario (Super Mario 64 DS) – Launch Resistance +57 – Wario
Wario (Super Mario Strikers) – [Bite] Attack +15 – Yoshi, Wario,
Pokemon Trainer, Wolf
Wario (WarioWare: Smooth Moves) – [Arm] Attack + 30 – Wario
Wario & Bike (WarioWare: MMG) – [Body, Spin] Attack +21 – Wario
Wario Car (Mario Kart: DD!!) – Launch Power +47 – Wario
Wario-Man (WarioWare: Touched!) – [Arm, Leg] Attack +18 – Wario
Wario World Symbol (Wario World) – [Specials: Direct] Attack + 15
– Wario
Warrior Ing (Metroid Prime 2 Echoes) – [Bite] Attack +10 – Yoshi,
Wario, Pokemon Trainer, Wolf
Warrior Mech Gauss (Chosoju Mecha MG) – [Weapon] Attack +12 – N/A
Water Fairy Elias (Nintendo Puzzle Collection) – [Water] Attack +30
– Pokemon Trainer
Wave Race Blue Storm – Flinch Resistance +168 – N/A
Wave The Swallow (Sonic Riders) – [Arm] Attack +19 – Sonic
Weavel (Metroid Prime Hunters) – Carry Beam Sword – N/A
Weavile (Pokemon series) – [Slash] Attack +5 – Poke
Welsh Corgi (Nintendogs) – Food Effect +6 – N/A
Wendell (Animal Crossing: WW) – [Explosive] Attack +14 – N/A
Whispy Woods (Kirby Super Star) – [Weapon] Attack +4 – KB
White Cat (F-Zero GX) – [Electric] Attack +4 – N/A
White Pikmin (Pikmin 2) – [Pikmin] Attack +10 – Olimar
Wiggler (Mario Power Tennis) – Launch Resistance +16 – N/A
Wild Goose (F-Zero GX) – [Head] Attack +9 – N/A
Wild Gunman – [Specials: Indirect] Attack +5 – Ice Climbers, Pit,
R.O.B.
Wobbuffet (Pokemon series) – [Head] Attack +12 – N/A
Wolf (Excite Truck) – [Weapon] Attack +6 – N/A
Wolf (Star Fox Command) – [Energy] Attack +27 – N/A
Wolf (Star Fox: Assault) – [Arm, Leg] Attack + 15 – SF
Wolfen (Star Fox 64) – [Tail] Attack +16 – SF
Wolfen (Star Fox: Assault) – [Tail] Attack +30 – SF
Wrinkly Kong (DK: King of Swing) – [Battering] Resistance +4 –
DK
Xananab – [Launch] Resistance +20 – N/A
Yadokarita (Densetsu no Stafy) – [Weapon] Attack +8 – N/A
Yakuman Player (Yakuman) – [Electric] Resistance +28 – Ice
Climbers, Pit
Yellow Pellet (Pikmin 2) – [Pikmin] Attack +22 – Olimar
Yellow Pikmin (Pikmin) – [Slash] Resistance +10 – N/A
Yellow Virus (Nintendo Puzzle Collection) – Food Effect +4 – N/A
Yoshi (Mario Party 2) – Launch Resistance +35 – SMB
Yoshi (Paper Mario: TTYD) – [Throwing] Attack +5 – SMB
Yoshi (Yoshi Touch & Go) – [Arm, Leg] Attack +8 – SMB
Yoshi Ship (Yoshi Topsy-Turvy) – [Throwing] Attack +32 – N/A
Yoshi’s Egg (Yoshi Touch & Go) – [Body, Spin] Attack +12 – Yoshi
Young Cricket (WarioWare: Smooth Moves) – [Arm, Leg] Attack +3
– N/A
Young Zelda (Zelda: Minish Cap) – [Battering] Resistance +16 – LoZ
Young Zelda (Zelda: Ocarina of Time) – [Electric] Attack +20 – N/A
Zant (Zelda: Twilight Princess) – [Weapon] Attack +7 – LoZ
Zebes Inhabitant (Metroid Fusion) – [Arm] Attack +5 – N/A
Zelda (Zelda: Link to the Past) – [Magic] Attack +27 – Peach, Zelda
Zelda (Zelda: Ocarina of Time) – [Flame] Resistance +18 – LoZ
Zero Suit Samus (Metroid: Zero Mission) – [Leg] Attack +9 – Samus,
ZSS
Zinger (DK: King of Swing) – [Slash] Resistance +5 – N/A
Zora (Zelda: Ocarina of Time) – Launch Resistance +31 – N/A
Zora Link (Zelda: Majora’s Mask) – Swim Time +60 – N/A
========================================
========================================
========================================
Obtainable Trophies —————BRATR
Here I’ll list all the trophies and how to unlock them (if there is
a specific way to do so). If it says "Random", you can either find
it in a stage or by winning it in the Coin Launcher. Please send me
an e-mail if any of this is off, because there’s a LOT of trophies
to go through.
Special thanks to Chris at Brawl Central for compiling a list of
trophies. Used with permission.
***Warning – Do not look at these trophies if you don’t want the
secret characters spoiled. While it’s not obvious which trophies
are characters, the description of some trophies uses secret
characters to unlock.
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Action Helirin – Random
Agitha – Random
Amy – Random
Ancient Minister – Complete the Subspace Emissary
Andross – Random
Animal Crossing Boy – Random
Apples – Beat Target Smash Level 1
Armank – Use a Trophy stand on an Armank
Armight – Use a Trohpy stand on an Armight
Arwing – Random
Aryll – Random
Ashei – Random
Ashley Robbins – Play VS mode for at least 100 hours
Ashnard – Beat Target Smash Level 3 with 10 characters
Assist Trophy – Random
Aura Storm – Beat All-Star Mode with Lucario
Auroros – Use a Trophy stand on an Auroros
Autolance – Use a Trophy stand on an Autolance
Azelf – Random
BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB
Baby Mario – Random
Baby Peach – Get 500 different trophies
Ballyhoo and Big Top – Collect 75 hidden CDs
Banana Peel – Get 10 Max Combos in Training Mode
Barbara – Random
Barrels – Random
Beam Kirby – Random
Beam Sword – Random
Beast Ganon – Beat All-Star Mode with Ganondorf
Bellossom – Random
Big Primid – Use a Trophy stand on a Big Primid
Birdo – Clear All-Star Mode on Hard
Black Knight – Random
Black Shadow – Random
Blade Knight – Random
Blanca – Random
Blast Box – Beat Target Smash Level 2 with all 35 characters
Blathers and Celeste – Random
Blaze – Random
Blaziken – Random
Blood Falcon – Random
Blooper – Random
Blue Alloy – Beat 100 Man Brawl with all 35 characters
Blue Falcon – Beat All-Star Mode with Captain Falcon
Blue Pikmin – Random
Bob-omb – Random
Bombed – Use a Trophy stand on a Bombed
Bomber – Random
Bonkers – Random
Bonsly – Random
Boo – Random
Boom Primid – Use a Trophy stand on a Boom Primid
Borboras – Use a Trophy stand on a Borboras
Boulder – Random
Bowser – Beat Classic Mode with Bowser
Bowser Jr. – Random
Brewster – Random
Bronto Burt – Random
Bucculus – Use a Trophy stand on a Bucculus
Buckot – Use a Trophy stand on a Buckot
Bugzzy – Random
Bulbasaur – Random
Bulblin – Random
Bullet Bill – Random
Bumper – Get 15000 ft total with all characters in Home-Run Contest
Buneary – Random
Bunny Hood – Random
Burrowing Snagret – Random
Buzzy Beetle – Random
Bytan – Use a Trophy stand on a Bytan
CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC
Candy Kong – Random
Cappy – Random
Capsule – Random
Captain Falcon – Beat Classic Mode with Captain Falcon
Cardboard Box – Beat Target Smash Level 4 in less than 32
seconds with any character
Careening Dirigibug – Random
Cargo – Use a Trophy stand on a Cargo
Celebi – Random
CDs – Random
Chain Chomp – Random
Chao – Random
Charizard – Beat Classic Mode with Pokemon Trainer (Charizard must
deal the final blow)
Charmander – Random
Cheep Cheep – Random
Chibi-Robo – Random
Chikorita – Random
Chimchar – Random
Combo Cannon – Beat Target Smash Level 5 in under 30 seconds
Cook Kirby – Beat All-Star Mode with Kirby
Copper and Booker – Random
Cracker Launcher – Get 1000 KOs in Brawl Mode
Cranky Kong – Random
Crates – Random
Crazy Hand – Beat Classic Mode on Intense with any character
Crazy Redd – Random
Cream – Random
Creeping Chrysanthemum – Collect trophies for all characters
Cresselia – Random
Critical Hit – Beat All-Star Mode with Marth
Cubone – Random
Custom Robos – Random
Cymul – Use a Trophy stand on a Cymul
Cyndaquil – Random
Cypher – Random
DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
Darbus – Random
Dark Cannon – Beat Boss Battles on Hard
Darknut – Random
Darkrai – Random
Dark Samus – Random
Deku Nuts – Random
Deoxys – Random
Devil – Random
Dialga – Random
Diddy Kong – Beat Classic Mode with Diddy Kong
Diffusion Beam – Beat All-Star Mode with R.O.B.
Dixie Kong – Random
Donkey Kong – Beat Classic Mode with Donkey Kong
Dragoon – Random
Drifloon – Random
Dr. Eggman – Collect over 500 different stickers
Dr. Shrunk – Random
Dr. Stewart – Random
Dr. Wright – Random
Dry Bones – Random
Dugtrio – Random
Duon – Use a Trophy Stand on a Duon
Dyna Blade – Beat All-Star Mode on Very Hard with any character
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Electivire – Random
Electrode – Random
Elincia – Random
Elite Beat Agents – Random
Empress Bulblax – Random
End of Day – Beat All-Star Mode with Olimar and Pikmin
Enguarde – Random
Entei – Random
Excitebikes – Collect all Masterpieces
Expresso – Random
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Falcon Flyer – Random
Fan – Random
Feyesh – Use a Trophy stand on a Feyesh
Fighter Kirby – Random
Fire Flower – Random
Fire Kirby – Random
Fire Primid – Use a Trophy stand ona Fire Primid
Floow – Use a Trophy stand on a Floow
F.L.U.D.D. – Random
Falco – Beat Classic Mode with Falco
Falco (Assault) – Random
Falco (Command) – Random
Fiery Blowhog – Random
Food – Random
Fox – Beat Classic Mode with Fox
Fox (Assault) – Random
Fracktail – Random
Franklin Badge – Have Ness join you in the Subspace Emissary
Freezie – Random
Funky Kong – Random
GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
Galaxia Darkness – Beat All-Star Mode with Meta Knight
Galleom – Use a Trophy stand on a Galleom
Galleom (Tank Form) – Beat Boss Battles on Intense difficulty
Gamyga -Use a Trophy stand on a Gamyga
Ganondorf – Beat Classic Mode with Ganondorf
Ganondorf (Wind Waker) – Random
Gardevoir – Random
Gekko – Beat All-Star Mode with 10 characters
General Pepper – Random
Ghosts – Random
Giant Goomba – Random
Giga Bowser – Beat All-Star Mode with Bowser
Glaceon and Leafeon – Random
Glire – Use a Trophy stand on a Glire
Glice – Use a Trophy stand on a Glice
Glunder – Use a Trophy stand on a Glunder
Goldeen – Random
Golden Hammer – Get 45000 ft total in Home-Run Contest
Golem – Random
Gooey Bomb – Random
Goomba – Random
Goombella – Random
Gordo – Random
Goron – Random
Gray Fox – Clear Target Smash level 5 with all 35 characters
Greap – Use a Trophy stand on a Greap
Great Aether – Beat All-Star Mode with Ike
Great Fairy – Random
Great Fox – Random
Great Fox (Assault) – Random
Green Alloy – Beat 15-Minute Brawl with any character
Green Shell – Random
Grenade Launcher – Beat All-Star Mode with Solid Snake
Groudon – Random
Gulliver – Get 2000 KOs in Brawl Mode
Gulpin – Random
Gunship – Random
Gyrados – Random
HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Halberd – Complete Event #3 (single player)
Halmaroc King – Random
Hammer – Random
Hammer Bro. – Random
Heart Container – Random
Helibird – Random
Helirin – Random
HM Mech Rosa – Random
Hocotate Ship – Aquire from a box in the Subspace Emissary stage
"Outer Ancient Ruins"
Ho-Oh – Random
Hoppip – Random
Hothead – Random
Home-run Bat – Hit 1500 ft with one character in Home-Run Contest
Hydra – Random
IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
Iceberg – Beat All-Star Mode with Ice Climbers
Ice Climbers – Beat Classic Mode with Ice Climbers
Ice Kirby – Random
Ike – Beat Classic Mode with Ike
Ilia – Random
Iridescent Flint Beetle – Random
Iroquois Pliskin – Random
Issac – Random
Ivysaur – Beat Classic Mode with Pokemon Trainer (Ivysaur must deal
the final blow)
JJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJ
Jameson and A.I.R.S. – Random
Jeff – Random
Jet – Random
Jigglypuff – Beat Classic Mode with Jigglypuff
Jill – Random
Jirachi – Random
Joan – Random
Jody Summer – Random
Jyk – Beat Boss Battles with 20 characters
KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
Kalypso – Random
Kanden – Random
Kapp’n – Swim over 300 ft with all characters
Kass – Random
Kat and Ana – Random
Katie and Kaitlin – Random
Katrina – Random
Key – Random
King Bublin – Random
King Dedede – Beat Classic Mode with King Dedede
King K. Rool – Clear Target Smash level 4 with all 35 characters
King of Red Lions – Random
Kip – Random
Kirby – Beat Classic Mode with Kirby
K.K. Slider – Collect all hidden CDs
Kludge – Random
Knuckle Joe – Random
Knuckles – Random
Konga Beat – Beat All-Star Mode with Donkey Kong
Koopa Paratroopa (Green) – Use a trophy stand on a Koopa Paratroopa
(Green) in the Subspace Emissary
Koopa Paratroopa (Red) – Use a trophy stand on a Koopa Paratroopa
(Red) in the Subspace Emissary
Koopa Troopa (Green) – Use a trophy stand on a Koopa Troopa (Green)
in the Subspace Emissary
Koopa Troopa (Red) – Use a trophy stand on a Koopa Troopa (Red) in
the Subspace Emissary
Kracko – Random
Kritter – Random
Kritter (Goalie) – Random
Krystal – Random
Kyle Hyde – Beat All-Star Mode with all characters
Kyogre – Random
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
Lakitu and Spinies – Random
Landmaster (Falco) – Beat All-Star Mode with Falco
Landmaster (Fox) – Beat All-Star Mode with Fox
Landmaster (Wolf) – Beat All-Star Mode with Wolf
Lanky Kong – Random
Latios and Latias – Random
Leon Powalski – Random
Light Arrow (Zelda) – Beat All-Star Mode with Zelda
Light Arrow (Sheik) – Beat All-Star Mode with Sheik
Lightning – Random
Link – Beat Classic Mode with Link
Link’s Grandma – Random
Lip’s Stick – Random
Little Mac – Random
Louie – Random
Lucario – Beat Classic Mode with Lucario
Lucas – Beat Classic Mode with Lucas
Lugia – Random
Luigi – Beat Classic Mode with Luigi
Luigi’s Mansion – Random
Luminoth – Random
Lyn – Random
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
Magnezone – Random
Malo – Random
Manaphy – Random
Mario – Beat Classic Mode with Mario
Mario Finale – Beat All-Star Mode with Mario
Marth – Beat Classic Mode with Marth
Master Hand – Beat Classic Mode with 20 characters
Maxim Tomato – Random
Medli – Random
Mesprit – Random
Metagross – Random
Meta Knight – Beat Classic Mode with Meta Knight
Metal Box – Random
Metal Gear Ray – Random
Metal Gear Rex – Random
Metal Primid – Use a Trophy stand on a Metal Primid
Meta Ridley – Use a Trophy stand on Meta Ridley
Metroid – Random
Metroid Prime (Core) – Random
Metroid Prime (Exo) – Random
Meowth – Random
Mew – Random
Mewtwo – Beat All-Star Mode on Intense difficulty
Midna – Random
Mites – Use a Trophy stand on a Mites
Mizzo – USe a Trophy stand on a Mizzo
Mokka – Random
Moltres – Random
Motion-Sensor Bomb – Random
Mr. EAD – Random
Mr. Game & Watch – Beat Classic Mode with Mr. Game & Watch
Mr. Resetti – Random
Mr. Resetti (Feet) – Random
Mr. Saturn – Random
Mudkip – Random
Munchlax – Random
Musketeer Daltania – Clear Target Smash level 4 with 10 characters
NNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN
Nagagog – Use a Trophy stand on a Nagagog
Naked Snake – Random
Needle Kirby – Random
Negative Zone – Beat All-Star Mode with Luigi
Ness – Beat Classic Mode with NEss
Nintendog – Random
Noxus – Random
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Octopus – Beat All-Star Mode with Mr. Game & Watch
Onions – Random
Ooccoo & Son – Random
Ouendan – Get 400 combined max combos with all characters in
Training Mode
Outset Link – Beat Target Smash Level 5 with 10 characters
PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP
Palkia – Random
Palutena – Complete Event #4 (single player)
Palutena’s Army – Beat All-Star Mode with Pit
Palutena’s Bow – Beat Target Smash Level 1 in under 15 seconds with
any character
Panther Caroso – Random
Paper Bowser – Random
Paper Luigi – Random
Paper Mario – Beat Classic Mode with all 35 characters
Paper Peach – Random
Parasite Queen – Random
Party Ball – Play 500 hours of Brawl Mode
Pascal – Random
Peach – Beat Classic Mode with Peach
Peach Blossom – Beat All-Star Mode with Peach
Peanut Popgun – Beat Target Smash Level 2
Pellets – Beat Target Smash Level 2 with 10 characters
Pelly and Phyllis – Random
Peppy Hare – Random
Perry – Random
Petey Pirahna – Use a Trophy stand on Petey Pirahna
Pichu – Beat All-Star Mode using no continues
Pico – Random
Pigs – Random
Pikachu – Beat Classic Mode with Pikachu
Pikmin and Olimar – Beat Classic Mode with Pikmin and Olimar
Piplup – Random
Pirate Ship – Random
Pirahna Plant – Random
Pit – Beat Classic Mode with Pit
Pitfall – Beat 100 Man Brawl
PK Starstorm (Lucas) – Beat All-Star Mode with Lucas
PK Starstorm (Ness) – Beat All-Star Mode with Ness
Plasma Kirby – Random
Plusle and Minun – Collect Final Smash trophies for all characters
Poison Mushroom – Random
Pokeball – Random
Pokemon Trainer – Beat Classic Mode with Pokemon Trainer
Poltergust 3000 – Random
Poppant – Use a Trophy stand on a Poppant
Porky – Random
Porky Statue – Beat Boss Battles on Intense difficulty
Power Suit Samus – Beat All-Star Mode twice with Samus/ZSS
Primid – Use a Trophy stand on a Primid
Puff Up – Beat All-Star Mode with Jigglypuff
Puppit – Use a Trophy stand on a Puppit
Purple Pikmin – Random
Putty – Random
Pyrite – Random
QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ
RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
Ralis – Random
Rambi – Random
Ray Gun – Random
Ray MK III – Beat Target Smash Level 3 in under 20 seconds with any
character
Rayquaza – Use a Trophy stand on Rayquaza
Red Alloy – Defeat 5 Alloys in Cruel Brawl
Red Bulborb – Random
Red Pikmin – Clear Event #14
Ridley – Use a Trophy stand on Ridley
Riolu – Random
Roader – Use a Trophy stand on a Roader
R.O.B. – Beat Classic Mode with R.O.B.
ROB 64 – Random
R.O.B. Blaster – Use a Trophy stand on a R.O.B. Blaster
Robed Zelda – Random
R.O.B. Launcher – Use a Trophy stand on a R.O.B. Launcher
R.O.B. Sentry – Use a Trophy stand on a R.O.B. Sentry
Rocketbarrel Barrage – Beat All-Star Mode with Diddy Kong
Rocketbarrel Pack – Clear Target Smash Level 4
Rolling Crate – Random
Roturret – Use a Trophy stand on a Roturret
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
Sable and Mabel – Random
Sages – Random
Saharah – Random
Salvatore – Random
Samurai Goroh – Random
Samus – Beat Classic Mode with Samus (Must finish with Samus)
Samus (Dark Suit) – Random
Samus (Fusion Suit) – Random
Samus (Gravity Suit) – Random
Samus (Power Suit) – Random
Samus (Gravity Suit) – Random
Sandbag – Use all 35 characters in Home-run Contest
Saki Amamiya – Random
Scope Primid – Use a Trophy stand on a Scope Primid
Scarflies – Random
Screw Attack – Random
Shadow – Random
Shadow Beast – Random
Shadow Bugs – Beat Boss Mode on Normal
Shagohod – Random
Shaydas – Use a Trophy stand on a Shaydas
Sheegoth – Random
Sheik – Beat Classic Mode with Sheik (Must finish with Sheik)
Shellcreepers – Random
Shellpod – Use a Trophy stand on a Shellpod
Shellpod (No Armor) – Use a Trophy stand on a Shellpod (No Armor)
Shy Guy – Get 30000 ft total in Home-Run Contest
Sidesteppers – Random
Silver – Beat Target Smash Level 3 with all 35 characters
Sir Kibble – Random
Skarmory – Random
Sleep Kirby – Random
Slippy Toad – Random
Smart Bomb – Random
Smash Ball – Random
Smash Coins – Play 10 Coin Matches
Smoke Ball – Random
Snorlax – Random
Snorunt – Random
Snover – Random
Soccer Ball – Random
Solid Snake – Beat Classic Mode with Snake
Sonic the Hedgehog – Beat Classic Mode with Sonic
Sothe – Random
Spaak – Use a Trophy stand on a Spaak
Space Pirate – Random
Spire – Random
Spring – Random
Squirtle – Beat Classic Mode with Pokemon Trainer (Squirtle must
deliver the finishing blow)
Squitter – Random
Stafy – Clear Target Smash Level 1 with 10 characters
Stapy – Random
Starly – Random
Starman – Random
Star Rod – Random
Staryu – Random
Stickers – Collect all stickers
Stock Ball – Random
Striker Mario – Clear Classic Mode on Very Hard
Striker Daisy – Random
Subspace Gunship – Beat Boss Battles with 10 characters
Subspace Bomb – Beat Boss Mode on Easy
Suicine – Random
Super Dragon – Beat All-Star Mode with Yoshi
Super Mushroom – Random
Super Scope – Beat Target Smash Level 1 with all 35 characters
Superspicy Curry – Random
Super Sonic – Beat All-Star Mode with Sonic
Swooping Snitchbug – Random
Sword Kirby – Random
Sword Primid – Use a Trophy stand on a Sword Primid
Sylux – Random
TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
Tabuu – Use a Trophy stand on Tabuu
Tabuu (Wings) – Beat Boss Battles with all characters
Tails – Walk over 30,000 ft with all characters
Tanks and Infantry – Random
Team Healer – Random
Tetra – Random
Telly Vision – Random
The President – Random
The Skull – Random
Ticken – Use a Trophy stand on a Ticken
Timer – Play 30 hours of Brawl Mode
Tingle – Random
Tiny Kong – Random
Toad – Random
Toadette – Random
Toadsworth – Random
Togepi – Random
Tommy and Timmy Nook – Random
Tom Nook – Collect 1000 coins in Coin Matches
Toon Link – Beat Classic Mode with Toon Link
Torchic – Random
Tornado Kirby – Random
Tortimer – Random
Totodile – Random
Towtow – Use a Trophy stand on a Towtow
Trace – Random
Treeko – Random
Tricky – Random
Triforce Slash (Link) – Beat All-Star Mode with Link
Triforce Slash (Toon Link) – Beat All-Star Mode with Toon Link
Triple Finish – Beat All-Star Mode with Pokemon Trainer
Trophy Stand – Random
Trowlon – Use a Trophy stand on a Trowlon
Turret Tusk – Random
Turtwig – Random
UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Unira – Random
Uxie – Random
VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV
Valoo – Random
Vegetables – Random
Volt Tackle – Beat All-Star Mode with Pikachu
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Waddle Dee – Random
Waddle Dee Army – Beat All-Star Mode with King Dedede
Waddle Doo – Random
Walky – Unlock 50 hidden CDs
Waluigi – Random
Wario – Beat Classic Mode with Wario
Wario Bike – Beat Target Smash Level 3 with any character
Wario-Man – Beat All-Star Mode with Wario
Warp Star – Random
Warrior Mech Gauss – Random
Weavel – Random
Weavile – Random
Wedding Bowser – Random
Wedding Peach – Random
Wendell – Random
Wheelie – Random
White Pikmin – Random
Wiggler – Random
Wing Kirby – Random
Wobbuffet – Random
Wolf – Beat Classic Mode with Wolf
Wolfen – Random
Wolf Link – Random
Wollywog – Random
Wrinkly Kong – Random
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Xananab – Get over 24000 ft in Home-run Contest with all characters
YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
Yellow Alloy – Beat 100 Alloys in Endless Brawl
Yellow Pikmin – Random
Yeta – Random
Yoshi – Beat Classic Mode with Yoshi
ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
Zant – Random
Zelda – Beat Classic Mode with Zelda
Zelda (Wind Waker) – Random
Zero Laser – Beat All-Star Mode with Samus
Zero Suit Samus – Beat Classic Mode with ZSS
Zoda – Random
Zora – Random
Again, big thanks to Chris and the admins/moderators over at Brawl
Central for this extensive list of trophies!
========================================
========================================
========================================
Stage Descriptions —————-STADE
Here I’ll describe the stages and any random things that happen on
each. I’ve listed platforms as Solid and Soft – Soft platforms are
platforms you can fall down and jump up through, while Solid
platforms are those that you can’t jump or fall through.
*Note: Hidden stages are included, so don’t read if you don’t want
them spoiled.
*Note: Melee stages are not covered. Go read a Smash Brothers Melee
Guide to learn about them.
—————————————-
Battlefield –
Simple stage with one big solid platform and three soft floating
platforms.
—————————————-
Final Destination –
The ultimate skill match, one giant solid platform with no tricks.
—————————————-
Delfino Plaza –
This stage starts with a solid platform and some soft floating
platforms, but as it progressed you land on certain areas. You can
either land on a sandbar island, three pillar islands, or a
"sidewalk", all of which are solid bottoms with no chance of
falling down (only drowning). You can also stop on rooftops, which
will allow you to fall and KO opponenets in pits.
—————————————-
Luigi’s Mansion –
This is a fun stage with two hard floating platforms and a big hard
platform below. A soft platform is in the center and a large soft
platform is above all the others.
Two noteworthy things about this stage is that if everyone leaves
the part of the stage with a background a cover goes over most of
the stage showing the outside of the mansion.
The other is that the entire level is destructible. Pillars hold up
all the platforms, and as they are hit and destroyed the mansion
will fall to pieces. Eventually the whole house will come tumbling
down, leaving just the main hard platform and some rubble.
—————————————-
Mushroomy Kingdom –
This stage scrolls to the right through the setting of Super Mario
Bros. stage 1-1 and 1-2 randomly. It will repeat after you reach
the end of the stage.
—————————————-
Mario Circuit –
Three soft platforms float above a solid ground, so no pits to fall
in here. Eight Shy Guys on go-karts will come from the background
and across the top platforms, damagin anyone they come in contact
with. Watch for the warning to see them approach from the side.
—————————————-
Rumble Falls –
Here the stage will scroll upwards. Most platforms are soft, but
some stone ones are solid. There are buttons strewn out that if hit
will change the placement of platforms. There is also a narrow
section where you must go through a small hole in the rock. The
stage will speed up in sections, warning you before hand.
—————————————-
Bridge of Eldin –
A large, long solid platform. An enemy will run by every once in a
while, damaging anyone it touches and dropping a bomb. The bomb
will destroy the section of the bridge it lands on, which will
regenerate shortly afterwards.
—————————————-
Pirate Ship –
A ship among the waves keeps one solid ground with two soft
platforms on the mast. A small protrusion near the left edge of the
ship will pop up randomly, but be careful. Staying near it when it
"pops" up after rising out of the ship will send you flying.
You can’t die at the bottom unless you drown, except for when the
ship flies upwards in a vortex, which acts as a flying platform for
a short while. Another ship will show up on the right from time to
time, providing a solid platform for those in need.
The ship will run ashore on some rocks sometimes, providing more
solid ground to fight on. The ship will stay sharply inclined while
on the rocks, but eventually the rocks will break and the ship will
continue its voyage.
—————————————-
Norfair –
Five soft platforms in a V-pattern. The lava will rise, from either
one side of the screen or the bottom. To avoid the sides, just move
to the other side. To avoid the lava from below, you must get
inside the capsule that appears as the lava arises. You will have
to hit the capsule to open it.
—————————————-
Frigate Orpheon –
One soft platform and a solid platform accompanied by a rising and
lowering platform. After a while, the stage will sound a siren and
flip vertically, switching to a different set of platforms. Be
careful while flipping, as if you’re too high you will be too low
to land on the new platforms. The second set of platforms has one
centered soft platform above a large solid platform, and a moving
soft platform on the sides.
—————————————-
Yoshi’s Island –
One solid platform and a soft platform above it. Shy Guys will fly
by dropping food or items sometimes, and a platform will float in
from the left side of the screen from time to time. Otherwise a
typical stage.
—————————————-
Halberd –
This stage starts in a hangar with a solid ground, and eventually
will open up and raise a solid platform and a soft platform above
that. After a few moments, the solid ground of the hangar will
disappear as the platforms shoot off towards the ship.
These platforms will fly around for a while with nothing special
happening, and eventually will land on the Halberd. Once here the
solid platform will be extended by the sides of the ship. Also, the
cannon will target a player and fire at them. Avoid the targeting
reticle once it’s fixed and has stopped moving.
—————————————-
Lylat Cruise –
One solid platform with three floating soft platforms. As pretty as
the stage is, nothing special happens here.
—————————————-
Pokemon Stadium 2 –
This stage has a solid platform and two soft platforms above. It
will cycle randomly through four different settings.
The first is an ice field. Everything is slippery and a two soft
platforms appear on the left.
The second is a digging site. A mound of earth splits the area, and
two soft platforms appear on the right of the mound and one appears
on the left.
The third is a windy area. No platforms are present but gravity
is halved and everyone falls much slower while above the main
ground.
The fourth is an electric factory. Soft platforms appear on the
right and left, and the right third of the main platform slowly
pushes players to the right, while the left third of the main
platform drags players left.
—————————————-
Spear Pillar –
Two solid platforms create a "cave" and two soft platforms float
above the top. Crazy things can happen on this stage.
Randomly parts of the top solid platform will be broken away by the
legendary pokemon in the back. Also, beams of light will flash
across the screen through the cave or straight up and down in one-
third of the stage.
The screen may tip or even flip completely. Controls stay the same,
however, leaving you upside down pressing right to move left and
down to move up.
The last thing that may happen here is a time change. Randomly a
legendary pokemon will come out and slow down time for the entire
battlefield.
—————————————-
Port Town Aero Dive –
Most of this stage is played on a soft platform skimming across a
race track. Hitting this track while moving will result in you
flying upward.
The platform will stop at intervals, with many different
combinations of soft platforms and pits to fall into. Also, be
aware of the cars racing in from the background, as if they hit you
as they come into the battlefield they will launch you upwards.
—————————————-
Castle Siege –
This stage starts on a solid platform with two floating platforms.
As time goes on, the battlefield will fall away and change to a
few floating soft platforms along with statues that will stop
attacks. As time goes further on, the stage will transition into a
single hard platform over lava. It will repeat given enough time.
—————————————-
WarioWare, Inc. –
A solid platform with two soft platforms on either side is the main
setting of this stage. However, every 10-15 seconds a mini-game
will appear. A message telling you what to do (sometimes cryptic)
will appear, and moments later you’ll be on a solid ground setting
where you must perform different actions such as breaking things,
taunting, staying under an umbrella, or not moving. If you perform
the tasks correctly, you can be given invincibility, grow giant, or
any number of other benefits.
—————————————-
Distant Planet –
A soft platform with two soft platforms above it lie in the center
of this stage, with a solid sloped platform to the left. The leaf
platforms will descend if players stand on them long. Also, leaves
will bloom here and can be hit to drop pellets, which are just an
item to throw at opponents.
Two things happen here. It can begin to rain, causing the left
solid platform to flood, dragging anyone quickly down the slope and
into the pit. Also, a giant monster can approach from the right,
and will open its mouth after a while. If anyone gets too close,
the monster will gobble them up, so be careful when it opens wide.
—————————————-
Smashville –
A simple solid platform with a single soft platform moving from
side to side. If you play on Saturday between 8 PM and midnight
(according to your Wii’s clock) a concert will be held in the
background.
—————————————-
New Pork City –
Many platforms both hard and soft and a swinging platform. Randomly
a monster will appear and bite, severely damaging anyone it gets
its teeth into.
—————————————-
Summit –
The bottom is a solid platform, but the rest is soft platforms. A
small ice ledge in the bottom right can be broken, but will come
back shortly.
After a few moments of fighting, the stage will break loose from
the mountain and start sliding left very fast. During this anyone
who touches the mountain will be drug off the screen, and everyone
will fall slower due to the downward momentum.
The stage will reach water at the bottom of the mountain, where it
will float to the left. It will sink periodically, making anyone on
the solid platform start swimming. Anyone swimming in these waters
too long will find themselves eaten by a giant fish, resulting in
a KO, so stay out of the water!
—————————————-
Skyworld –
This stage is all hard platforms at first, with a moving platform
at the bottom. The platforms are all destroyable, and after you’ve
destroyed them people that are hit hard will fly through them, as
well as being soft.
—————————————-
75 m –
A lot of solid platforms. Some move vertically, but that’s about
the extent of the stage. The pixelated DK at the top will throw
things. When he comes to the foreground, touching him will launch
you.
Otherwise, it’s a pretty normal stage.
—————————————-
Mario Bros. –
Nothing but hard platforms. Enemies will crawl slowly down the
stage. If you hit them hard enough or from below they will turn
into items to be thrown.
The POW box at the bottom can be hit to stun players and knock all
enemies on the screen over. If any enemy is already toppled over,
hitting them or using the POW box or hitting them from below will
result in them getting back on their feet. They will speed up
periodically. The enemies cause massive damage and knock back.
—————————————-
Flat Zone –
All your characters are flat! Actually, you really can’t tell
unless you pause the game. Very little camera movement on this
stage. It will go through various scenes, such as a burning
building on the left or a "gas station". Either way, it’s very hard
to describe this stage because it changes so much. All the
platforms that appear are soft.
Various things will happen here. When people appear on the bottom,
it’s best to avoid them. They will either kick you, launch you up
in the air, or do other things. Try to learn what each of them do.
—————————————-
Pictochat –
Starts off as a basic big hard platform stage. Various things will
be drawn on the stage, including a whale, a staircase, and various
other things.
Most of these drawings are solid, but some are more interactive.
Sometimes poles with spikes can be drawn, sending you flying when
you touch the top. Two hovering flames can be drawn, burning anyone
that comes in contact with them. Also, wind can appear, blowing
peopleacross the stage.
—————————————-
Hanenbow –
These are all soft platforms. A tree on the right, a tree on the
top left, and a single branch on the bottom left. Hitting the
platforms will rotate them and change their color. The bottom is
all water, but DON’T BE FOOLED. You cannot swim in this stage, only
cause ripples.
—————————————-
Shadow Moses Island –
Two towers on both sides prevent anyone from flying too far
immediately, but they are both destroyable. After a certain amount
of time or when one player reaches their last life, a giant monster
will appear out of the background.
—————————————-
Green Hill Zone –
All one solid platform. The "continue" stand (blue orb pedestal)
can be hit and will start spinning, damaging anyone who comes
close. After a while the ground inside of the "bowl" will fall
away, leaving a hole.
========================================
========================================
========================================
Secrets —————————BRASE
Here I’ll list all the secrets you can unlock, including characters
and stages. If you don’t want anything to be spoiled, don’t look
any further.
========================================
========================================
========================================
Unlockable Characters ————-SECCH
*SPOILER ALERT*
Read no further if you don’t want characters to be spoiled. Each
character has three listed methods of unlocking, you only need to
do one.
*Note: You can only unlock one character at a time. For example, if
you beat Classic Mode in under 12 minutes on Hard, you qualify for
two characters, but will only unlock one.
*Note: To unlock characters in the Subspace Emissary, you simply
need to beat the stage listed.
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Secret Character 1 – Ness
Games: Earthbound (Mother 2)
Ness fans, relax! He’s back as the first unlockable character, Ness
the psychic boy bats his way back for a third Smash season.
Final Smash – PK Starstorm
Exactly like Lucas’s final smash, Ness calls stars to fall from the
heavens. They differ slightly in that they are angled instead of
falling straight down, and they deal slightly more damage.
How to Unlock –
1. Play 5 VS matches, then beat him in a match.
2. Reflect ten projectiles, then beat him in a match.
3. Have Ness join your party (automatic) in the Subspace Emissary
(Stage 29).
Unique Abilities –
Like Lucas, his third jump is tricky and you have to hit yourself
with his up special. His moves faster though.
—————————————-
Secret Character 2 – Marth
Games: Fire Emblem
Yes, the sword wielding hero of Fire Emblem returns for a second
Smash appearance!
Final Smash – Critical Hit
Kind of uninteresting, Marth charges his sword and smashes the
enemies close to him, doing massive damage and most-certain death.
However, Marth will run forward if used in the air, making it
possibly lethal to both Marth (if he misses) and airborne targets.
How to Unlock –
1. Play 10 VS matches, then beat him in a match.
2. Finish Classic mode on any difficulty level, then beat him in a
match.
3. Have Marth join your party (automatic) in the Subspace Emissary
(Stage 8).
Unique Abilities –
When your attack just grazes the enemy with most characters, they
receive less damage and don’t flinch. Marth is unique, however, in
that if the tip of his sword hits the enemy they receive MORE damage
than normal.
—————————————-
Secret Character 3 – Luigi
Games: Most Mario series
Mario’s taller brother blasts back for a third season of Smash.
Final Smash – Negative Zone
Wow. I’m really freaked out. Luigi creates a bubble of… negative
energy around himself, and this zone lets Luigi do massive damage
to those in it. Everyone but Luigi can suffer random effects in
this zone, including sleeping, uncontrollable taunting, slow-down,
flowers on your head, and lowered attack and defense. Luigi,
however, suffers nothing and can move freely.
How to Unlock –
1. Play 22 VS matches, then beat him in a match.
2. Beat Classic on any difficulty with no continues, then beat him
in a match.
3. Have Luigi join your party (automatic) in the Subspace Emissary
(Stage 29)
Unique Abilities –
Luigi is strange because he has very little traction. When you run
with Luigi then stop, he’ll slide forward a bit.
As far as Luigi’s attacks go, his side special will randomly (about
1 in 8) explode and do maximum damage (as if it was fully charged).
Also, his up special does a lot more damage and knockback if you use
it while touching the enemy.
—————————————-
Secret Character 4 – Falco
Games: Star Fox series
Yep, Falco returns for his second outing in Smash. He brings all
the goodies from before, with a definite change in his "shine"
move.
Final Smash – Landmaster
Same as Fox, he pulls out a Landmaster and tramples his foes. His
tank turns faster than Fox’s, but has a much weaker blaster cannon.
His hovering ability lasts longer, however, making him better at
maneuvering and trampling foes.
How to Unlock –
1. Play 50 VS matches, then beat him in a match.
2. Beat 100-Man Brawl.
3. Have Falco join your party (automatic) in the Subspace Emissary
(Stage 18)
Unique Abilities –
Similar to Fox, but his blaster does slightly more damage and flinch
time to the enemy. His "shine" (down special) is strange because he
tosses it out in front of himself, making it much harder to reflect
things and MUCH harder to spam.
—————————————-
Secret Character 5 – Captain Falcon
Games: F-Zero series
The PAWNCH returns for a third Smash appearance.
Final Smash – Blue Falcon
Captain Falcon shoots out his Blue Falcon, hitting everyone close
enough in front of him. Anyone hit then goes through a sequence
where they get run over (should have looked both ways) and get
damaged and flown up.
How to Unlock –
1. Play 70 VS matches, then beat him in a match.
2. Beat Classic Mode in under 12 minutes, then beat him in a match.
3. Have Captain Falcon join your party (automatic) in the Subspace
Emissary (Stage 20).
Unique Abilities –
Falcon’s neutral special has been reworked. If you press the
opposite direction that you’re facing RIGHT after pressing the
neutral special, while Falcon charges he’ll turn around. This
increases the damage of the move as well as surprises foes behind
you.
—————————————-
Secret Character 6 – Lucario
Games: Pokemon Diamond/Pearl
Finally Nintendo throws a Fighting type Pokemon in a fighting game.
Sadly, Lucario replaces Mewtwo in this game, but his debut in the
Smash series is quite welcome!
Final Smash – Aura Storm
Lucario jumps to the center of the top of the screen and unleashes
a furious blast downwards. The player can guide this beam for a
few seconds right and left, devasting opponents and terrain alike.
How to Unlock –
1. Play 100 VS matches, then beat him in a match.
2. Beat all 5 difficulties on Target Test for any character.
3. Have Lucario join your party (automatic) in the Subspace
Emissary (Stage 21)
Unique Abilities –
Lucario has the power of Aura. This means that the higher the
percentage he has, the more damage and knockback each attack does.
Once Lucario has reached about 200%, he’ll be doing double his
normal damage and knockback! It won’t go past double damage,
however.
Also, the more behind Lucario is in the match statistics (if he’s a
few lives down or something) his damage will be increased slightly.
—————————————-
Secret Character 7 – Solid Snake
Games: Metal Gear series
Yes, Solid Snake joins the Brawl for his first appearance in Smash.
He comes packing a big arsenal of weapons and his signature box.
Final Smash – Grenade Launcher
Crazy cool, Snake jumps off screen and appears at the front of the
screen. A targeting reticle allows the player to shoot grenades at
the other combatants for about 15 seconds, or for 12 shots. He’ll
reload after 6 shots.
How to Unlock –
1. Play 130 VS matches, then beat him in a match.
2. Play 15 VS matches on Shadow Moses Island stage, then beat him
in a match.
3. Have Snake join your party (automatic) in the Subspace Emissary
(Stage 23).
Unique Abilities –
Snake uses explosives a lot. While his up special is a great
recovery, you CAN use his down special (C4 Mine) as a recovery as
well. Do the attack, then press down to catch it, then blow it up
to launch yourself upwards.
Also, Snake’s side special (Nikita missle) is controllable. It slows
while turning but speeds up if you keep it straight. After a few
seconds it will run out of fuel and drop like a brick. The farther
it travels the more damage it will do.
—————————————-
Secret Character 8 – R.O.B.
Games: Gyromite and Stack-Up, and also most recently Mario Kart DS
R.O.B. was actually a hardware piece sold by Nintendo WAY back in
the day, used in conjunction with the NES. But he makes his return
in his first Smash appearance!
Final Smash – Diffusion Beam
R.O.B. shoots a cone of energy out of his eyes which continuously
damages enemies. He can move freely and chase down his opponents,
as well as angle the energy cone up and down.
How to Unlock –
1. Play 160 VS matches, then beat him in a match.
2. Collect 250 trophies, then beat him in a match.
3. Have R.O.B. join your party (automatic) in the Subspace Emissary
(Stage 27)
Unique Abilities –
R.O.B.’s up special attack is a great recovery, and unique in the
fact that he can use it multiple times before touching ground again.
You can hold the attack to fly upwards for about 3 seconds, or you
can just use it for small boosts.
—————————————-
Secret Character 9 – Ganondorf
Games: Legend of Zelda series
Ganondorf makes his return for his second Smash appearance. His
dark energy and slow but powerful moves are back for more.
Final Smash – Beast Ganon
Ganondorf transforms into his Ganon form from Twighlight Princess
and stomps the ground, cementing foes to the floor. Anyone on the
same leve then gets trampled and flung off the screen (well, they
get hurt a lot at least).
How to Unlock –
1. Play 200 VS matches, then beat him in a match.
2. Beat Classic Mode on Hard difficulty with Link or Zelda, then
beat him in a match.
3. Have Ganondorf join your party in the Subspace
Emissary (Stage 30, pick up the Link and Zelda trophies).
Unique Abilities –
He’s a really slow version of Captain Falcon. His side special does
a meteor smash in the air, and just damage and knockdown on the
ground. He’s got some really powerful attacks, but nothing too
unique.
—————————————-
Secret Character 10 – Mr. Game & Watch
Games: Anything on the Game & Watch handheld console
Yes, that pixelated master is back for his second Smash appearance.
He brings all his 2D goodness with him.
Final Smash – Octopus
Mr. Game & Watch becomes a giant octopus that has four legs
extending and retracting quickly. Players can jump and move freely,
albeit a little slowly, and try to hit the players with these
tentacles.
How to Unlock –
1. Play 250 VS matches, then beat him in a match.
2. Beat Target Smash with 30 characters (must be on same
difficulty, but can be any difficulty)
3. Have Mr. Game & Watch join your party
Unique Abilities –
Wow, he’s been sped up a BUNCH it seems from Melee. His side special
pops up a random number, which indicates the power. If it shows a 9,
pretty much anyone it hits is dead. He also parachutes down after
his up special, allowing him to slow fall. Press down to drop the
parachute.
—————————————-
Secret Character 11 – Sonic
Games: Sonic the Hedgehog series
If you haven’t been living under a rock recently, you know that
the blue flur is finally joining the Smash team. He brings his
speed as well, being the fastest character in the game.
Final Smash – Super Sonic
Yep, the blue hedgehog transforms into his yellow super form. He
then flys around the screen at amazing speed, launching anyone that
touches him off. Be careful, as Super Sonic’s speed is practically
uncontrollable!
How to Unlock –
1. Play 300 VS matches, then beat him in a match.
2. Beat Classic Mode on any difficulty with 10 characters, then
beat him in a match. (Does not include different transformations,
example – Sheik and Zelda only count as one)
3. Play over 10 hours in VS Mode. (Combined Total)
4. Beat the Subspace Emissary (Stage 31).
Unique Abilities –
If you make him run, he’s by FAR the fastest in the game. His up
special will spring him up, but sometimes the spring he uses to fly
will stay and allow others to bounce high as well.
—————————————-
Secret Character 12 – Jigglypuff
Games: Pokemon series
Wow, the pink ball of fluff is a lot harder to find this time
around. But she’s back for her third excursion into Smash!
Final Smash – Puff Up
Jigglypuff grows HUGE and knocks everyone back. When I say huge, I
mean GINORMOUSLY HUGE. Easily 15 times her normal size. When she
gets to full size, she will do a small attack (not viewable) that
will hurt anyone very close to her, usually smashing them off-
screen.
How to Unlock –
1. Play 350 VS matches, then beat her in a match.
2. Complete the Subspace Emissary, then beat 20 events in Event
Mode. Afterwards, beat her in a match.
3. Complete the Subspace Emissary, then return to Stage 18 (The
Swampt). On the last part of the level where you are shooting
yourself through barrels, stop on the platform below the new door.
Go in and beat Jigglypuff.
Unique Abilities –
Hooray Jiggs! I love this character, even though she really can’t
beat most skilled characters without luck. And before I get e-mails
saying "I could school you with Jiggs!", I’ve seen great Jiggs
players. Anyway, if her shield gets broke, she flies to her death.
Unless you hit a ceiling, she’s dead.
She has TERRIBLE ground speed and is the lightest character, but in
the air she’s got great maneuverability and quick attacks. Not to
mention her great DI (directional influence).
—————————————-
Secret Character 13 – Toon Link
Games: The Legend of Zelda: Windwaker and the Phantom Hourglass
Yep, the Link from the cell-shaded games makes his debut, though
many think he’s just a replacement for Young Link. He still has his
own unique fighting skills, so don’t underestimate him!
Final Smash – Triforce Slash
The same as Link’s final smash, it seems.
How to Unlock –
1. Play 400 VS matches, then beat him in a match.
2. Complete the Subspace Emissary, then beat Classic Mode with any
character on any difficulty. Afterwards, beat him in a match.
3. Complete the Subspace Emissary, then return to Stage 9 (The
Forest). On the first portion of the level after the first mini-
battle with a few Primids, a new door appears. Go in and beat Toon
Link.
Unique Abilities –
Like a small, fast, and deadly Link. Has all the projectiles of his
counter-part, but moves MUCH faster. Has a shorter range with his
attacks and a little less damage, but I like him more.
His down air attack (normal) can send him plummetting to the ground,
which can do massive damage and kill easily, but don’t use it over
a pit or you’ll kill yourself.
—————————————-
Secret Character 14 – Wolf
Games: Star Fox series
Fox’s arch-nemesis makes his first Smash appearance. He may be
slower than his better half, but he’s got a few tricks up his
sleeve.
Final Smash – Landmaster
Okay, you get it, another Landmaster, but Wolf’s is much less about
moving around. It turns terribly and floats just so-so, but it’s
blaster does massive damage to the enemies, making this a fire-
power driven attack.
How to Unlock –
1. Play 450 VS matches, then beat him in a match.
2. Beat Boss Rush mode (Subspace Emissary) with Fox or Falco, then
beat him in a match.
3. Complete the Subspace Emissary, then return to Stage 14 (The
Ruins). At the end of the second part of the level, go to the
bottom of the elevator shaft instead of going into the door (don’t
worry when the elevator disappears, just fall) and into the new
door that appears there. Beat Wolf.
Unique Abilities –
Quite a bit different than Fox and Falco. He’s slower, more
powerful, and has a much different "feel". Some of his attacks have
less charge to them though.
========================================
========================================
========================================
Unlockable Stages —————–SECST
—————————————-
Secret Stage – Flat Zone 2
Unlock Mr. Game & Watch.
—————————————-
Secret Stage – Green Hill Zone
Unlock Sonic.
—————————————-
Secret Stage – Great Sea
Unlock Toon Link.
—————————————-
Secret Stage – Luigi’s Mansion
Play as Luigi in 3 VS matches.
—————————————-
Secret Stage – Big Blue
Play as Captain Falcon in 10 VS matches.
—————————————-
Secret Stage – Green Greens
Play as Kirby in 20 VS matches.
—————————————-
Secret Stage – 75m
Play as Donkey Kong in 20 VS matches.
—————————————-
Secret Stage – Jungle Japes
Play on Melee stages in 10 VS matches.
—————————————-
Secret Stage – Pokemon Stadium
Play on Pokemon Stadium 2 in 10 VS matches.
—————————————-
Secret Stage – Mario Bros.
Complete Event #19. (single player)
—————————————-
Secret Stage – Spear Pillar
Complete Event #25. (single player)
—————————————-
Secret Stage – Hanenbow
Complete Event #28. (single player)
========================================
========================================
========================================
Other Unlockables —————–SECOT
All-Star Mode –
Unlock all characters.
—————————————-
Online Friend Icons –
Unlock all characters.
—————————————-
Boss Battles Mode –
Complete the Subspace Emissary and Beat Classic Mode at least once.
—————————————-
Additional Rules (Brawl Mode) –
Exceed 200 total brawl KOs with all characters.
—————————————-
Additional Rules: Random Stage Switch –
Unlock all stages and Addition Rules (Brawl Mode).
—————————————-
Target Smash Level 2 –
Reach the second Target Test in Classic Mode on Easy or the first
on Normal.
—————————————-
Target Smash Level 3 –
Reach the second Target Test in Classic Mode on Normal or the first
on Hard.
—————————————-
Target Smash Level 4 –
Reach the second Target Test in Classic Mode on Hard or the first
on Very Hard.
—————————————-
Target Smash Level 5 –
Reach the second Target Test in Classic Mode on Very Hard or the
first on Intense.
—————————————-
Stage Parts A –
Play on a stage built in Stage Builder 10 times.
—————————————-
Stage Parts B –
Build 5 stages in Stage Builder.
—————————————-
Stage Parts C –
Build 15 stages in Stage Builder.
—————————————-
Events 21-28 (single player)
Unlock Ness, Marth, Luigi, Captain Falcon, Lucario and R.O.B. and
beat 17 of the first 20 events.
—————————————-
Events 29-40 (single player)
Unlock all characters and beat 20 of the first 28 events.
—————————————-
Event 41 (single player)
Beat Events 1-40.
—————————————-
Events 9-13 (two player)
Unlock Ness, Marth, Luigi, Captain Falcon, Lucario and R.O.B.
—————————————-
Events 14-20 (two-player)
Unlock all characters and beat 10 of the first 13 events
(two-player).
—————————————-
Event 21 (two player)
Beat Events 1-20 (two player).
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Credits —————————TANKU
A LOT of credit goes to Chris over at www.brawlcentral.com for his
help compiling stuff. The trophy list and some unlockable stuff was
mostly him and his staff. Definitely check out the site if you want
to join a good Smash community for online stuff and such.
Other than that, Smash Dojo, the official Smash site, gave a bunch
of info up themselves.
Thanks to SmashWiki for a good start on the stickers while I
gather them myself.
Big thanks to Youtube for being so cool.
Thanks to users Hsieh, Jay Tong, AVMassey, Naijie, Bobby Glossop,
and FinalPhoenix for a couple fixes and additions. Many other users
have also sent in help, but I’ve lost track of how many there are
(e-mail me again if you want to be included).
A few more users to thank – Andrew Erdman for some trophy fixes
(other users as well, but he had the best list), Brandon Gorin for
a GREAT list of stickers and CDs, and Nathan Hewlett for some
unlockable character additions.
Thank you Nintendo for making such a great game in a great series.
Thanks GameFAQs.com, MyCheats, Neoseeker.com, livenintendo.com,
supercheats.com, gamerevolution.com and CheatCC.com for hosting
this guide.
This walkthrough reposted to TheGameReviews.com with permission of the author.
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