TRADE CITY CASTLE TOWN GARILAND* GOUG LESALIA
Katanas X
Axes X
Rods X X X X
Staves X X X
Flails X X
Guns X
Crossbows X X
Bows X X
Instruments X
Books X
Polearms X X
Poles X X X
Bags X X X
Cloths X
Shields X X X
TRADE CITY CASTLE TOWN GARILAND GOUG LESALIA
Helms X X
Hats X X X
TRADE CITY CASTLE TOWN GARILAND GOUG LESALIA
Armor X X
Clothes X X X
Robes X X X
TRADE CITY CASTLE TOWN GARILAND GOUG LESALIA
Accessories X X X X X X
TRADE CITY CASTLE TOWN GARILAND GOUG LESALIA
Shuriken X X
Bombs X X X X
Items X X X X X X
Note: Knight’s Swords, Hair Adornments, Perfumes, and Lip Rouge are never
available in stores.
* Note 2: In addition to the item types listed above, Gariland also sells the
Broadsword, but no other types of swords.
—When to Buy Items———————————————————–
Within a particular category, the specific items that are available is
determined by how far in the story you’ve progressed. Reaching certain points
of the game adds new items to the stores. Once a new item appears in a shop,
it is always for sale and never goes away.
Note, however, that even after an item is "unlocked," it does not appear in
every shop. Instead, shops in different towns sell different types of items.
See the list above to see which shops sell which categories of items.
Some items NEVER become available in shops and can only be obtained by
stealing, poaching, the Treasure Hunter ability, or through the multiplayer
missions.
–#1: CHAPTER I – BEGINNING OF GAME–
ITEM TYPE ITEM PRICE
KNIFE: Dagger 100
SWORD: Broadsword 200
ROD: Rod 200
STAFF: Oak Staff 120
HAT: Leather Cap 150
CLOTHES: Clothing 150
ITEM: Potion 50
ITEM: Antidote 50
ITEM: Eye Drops 50
ITEM: Phoenix Down 300
–#2: CHAPTER I – AFTER REACHING EAGROSE CASTLE–
ITEM TYPE ITEM PRICE
KNIFE: Mythril Knife 500
SWORD: Longsword 500
CROSSBOW: Bowgun 400
SHIELD: Escutcheon 400
HELM: Leather Helm 200
HELM: Bronze Helm 500
HAT: Plumed Hat 350
ARMOR: Leather Armor 200
ARMOR: Linen Cuirass 600
CLOTHES: Leather Clothing 300
ACCESSORY: Battle Boots 1000
ITEM: Echo Herbs 50
ITEM: Maiden’s Kiss 50
ITEM: Gold Needle 100
–#3: CHAPTER I – AFTER SAND RAT’S SIEVE–
ITEM TYPE ITEM PRICE
KNIFE: Blind Knife 800
SWORD: Iron Sword 900
ROD: Flame Rod 400
ROD: Ice Rod 400
ROD: Thunder Rod 400
STAFF: White Staff 800
BOW: Longbow 800
SHIELD: Buckler 700
HELM: Iron Helm 1000
HAT: Red Hood 800
ARMOR: Bronze Armor 800
CLOTHES: Leather Plate 500
ROBE: Hempen Robe 1200
ACCESSORY: Shoulder Cape 300
ITEM: Hi-Potion 200
–#4: CHAPTER I – AFTER DEFEATING MILLEUDA AT LENALIAN PLATEAU–
ITEM TYPE ITEM PRICE
KNIFE: Mage Masher 1500
SWORD: Mythril Sword 1600
AXE: Battle Axe 1500
CROSSBOW: Knightslayer 1500
BOW: Silver Bow 1500
SHIELD: Bronze Shield 1200
ARMOR: Chainmail 1300
CLOTHES: Ringmail 900
ROBE: Silken Robe 2400
–#5: CHAPTER II – BEGINNING OF CHAPTER–
ITEM TYPE ITEM PRICE
BOW: Ice Bow 2000
POLEARM: Javelin 1000
SHIELD: Round Shield 1600
HELM: Barbut 1500
HAT: Headgear 1200
ARMOR: Mythril Armor 2000
CLOTHES: Mythril Vest 1500
ACCESSORY: Spiked Boots 1200
ACCESSORY: Leather Cloak 800
ITEM: Holy Water 2000
STAR: Shuriken 50
–#6: CHAPTER II – AFTER OVELIA AND AGRIAS JOIN AS GUESTS–
ITEM TYPE ITEM PRICE
KNIFE: Platinum Dagger 1800
SWORD: Coral Sword 3300
ROD: Poison Rod 500
STAFF: Serpent Staff 2200
POLE: Cypress Pole 1000
SHIELD: Mythril Shield 2500
HELM: Mythril Helm 2100
HAT: Wizard’s Hat 1800
ARMOR: Plate Mail 3000
CLOTHES: Adamant Vest 1600
ACCESSORY: Power Gauntlet 5000
–#7: CHAPTER II – AFTER REACHING LIONEL CASTLE–
ITEM TYPE ITEM PRICE
KATANA: Kotetsu 1600
KATANA: Ashura 3000
AXE: Giant’s Axe 4000
CROSSBOW: Crossbow 2000
BOW: Lightning Bow 3000
INSTRUMENT: Lamia’s Harp 5000
BOOK: Battle Folio 3000
POLEARM: Spear 2000
POLE: Battle Bamboo 1400
SHIELD: Golden Shield 3500
HELM: Golden Helm 2800
HAT: Green Beret 3000
ARMOR: Golden Armor 3600
CLOTHES: Wizard Clothing 1900
ROBE: Wizard’s Robe 4000
ACCESSORY: Rubber Boots 1500
ACCESSORY: Protect Ring 5000
ACCESSORY: Guardian Bracelet 7000
ACCESSORY: Mage’s Cloak 2000
ITEM: Ether 200
ITEM: Remedy 350
BOMB: Flameburst Bomb 250
BOMB: Snowmelt Bomb 250
BOMB: Spark Bomb 250
–#8: CHAPTER II – AFTER REACHING GOUG–
ITEM TYPE ITEM PRICE
GUN: Romandan Pistol 5000
–#9: CHAPTER II – AFTER RESCUING AGRIAS AT BALIAS TOR–
ITEM TYPE ITEM PRICE
KATANA: Osafune 5000
STAFF: Mage’s Staff 4000
FLAIL: Iron Flail 1200
CLOTHES: Brigandine 2500
ACCESSORY: Diamond Bracelet 5000
–#10: CHAPTER III – BEGINNING OF CHAPTER–
ITEM TYPE ITEM PRICE
NINJA BLADE: Ninja Blade 3000
SWORD: Ancient Sword 5000
KATANA: Murasame 7000
CROSSBOW: Poison Bow 4000
BOW: Mythril Bow 5000
POLEARM: Mythril Spear 4500
POLE: Musk Pole 2400
BAG: Croakadile Bag 53000
SHIELD: Ice Shield 6000
SHIELD: Flame Shield 6500
HELM: Close Helmet 4000
HAT: Headband 5000
ACCESSORY: Winged Boots 2500
ACCESSORY: Magepower Glove 20000
ACCESSORY: Reflect Ring 10000
ACCESSORY: Nu Khai Armband 10000
ITEM: X-Potion 700
–#11: CHAPTER III – AFTER ALMA JOINS AS GUEST–
ITEM TYPE ITEM PRICE
KNIFE: Main Gauche 3000
NINJA BLADE: Kunai 5000
SWORD: Sleep Blade 5000
KATANA: Ama-no-Murakumo 8000
AXE: Slasher 12000
FLAIL: Flame Mace 4000
GUN: Mythril Gun 15000
BOOK: Bestiary 6000
POLE: Iron Fan 4000
CLOTH: Damask Cloth 7000
SHIELD: Aegis Shield 10000
HELM: Diamond Helm 6000
HAT: Celebrant’s Miter 6000
ARMOR: Diamond Armor 6000
CLOTHES: Jujitsu Gi 4000
ROBE: Chameleon Robe 5000
ACCESSORY: Germinas Boots 5000
ACCESSORY: Jade Armlet 10000
ACCESSORY: Elven Cloak 8000
STAR: Fuma Shuriken 300
–#12: CHAPTER III – AFTER BATTLES AT ORBONNE MONASTERY–
ITEM TYPE ITEM PRICE
KNIFE: Orichalcum Dirk 4000
NINJA BLADE: Kodachi 7000
SWORD: Diamond Sword 8000
ROD: Wizard’s Rod 8000
STAFF: Golden Staff 7000
CROSSBOW: Hunting Bow 8000
BOW: Windslash Bow 8000
INSTRUMENT: Bloodstring Harp 10000
BOOK: Papyrus Codex 10000
POLE: Gokuu Pole 7500
POLEARM: Partisan 7000
BAG: Pantherskin Bag 52000
SHIELD: Diamond Shield 12000
HAT: Black Cowl 7000
CLOTHES: Power Garb 7000
ROBE: White Robe 9000
ACCESSORY: Magick Ring 10000
ACCESSORY: Japa Mala 15000
ITEM: Hi-Ether 600
–#13: CHAPTER III – AFTER RAPHA JOINS AS GUEST–
ITEM TYPE ITEM PRICE
KNIFE: Assassin’s Dagger 5000
NINJA BLADE: Ninja Longblade 10000
SWORD: Platinum Sword 11000
KATANA: Kiyomori 10000
FLAIL: Morning Star 9000
CLOTH: Cashmere 15000
HELM: Platinum Helm 8000
HELM: Circlet 10000
HAT: Gold Hairpin 12000
ARMOR: Platinum Armor 9000
ROBE: Black Robe 13000
ACCESSORY: Hermes Shoes 7000
ACCESSORY: Bracer 50000
ACCESSORY: Vampire Cape 15000
–#14: CHAPTER IV – BEGINNING OF CHAPTER–
ITEM TYPE ITEM PRICE
NINJA BLADE: Spellbinder 16000
SWORD: Icebrand 14000
KATANA: Muramasa 15000
SHIELD: Platinum Shield 16000
ARMOR: Carabineer Mail 13000
CLOTHES: Gaia Gear 10000
ACCESSORY: Angel Ring 20000
STAR: Yagyu Darkrood 1000
–#15: CHAPTER IV – AFTER FORT BESSELAT–
ITEM TYPE ITEM PRICE
KNIFE: Air Knife 8000
SWORD: Runeblade 20000
KATANA: Kiku-ichimonji 22000
CROSSBOW: Gastrophetes 20000
POLEARM: Obelisk 10000
POLE: Eight-fluted Pole 20000
BAG: Hydrascale Bag 58000
SHIELD: Crystal Shield 21000
HELM: Crystal Helm 14000
HAT: Lambent Hat 16000
ARMOR: Crystal Mail 19000
ARMOR: Mirror Mail 18000
CLOTHES: Black Garb 12000
ROBE: Luminous Robe 30000
ACCESSORY: Red Shoes 10000
ACCESSORY: Featherweave Cloak 20000
–#16: CHAPTER IV – AFTER BATTLES AT LIMBERRY CASTLE–
ITEM TYPE ITEM PRICE
HAT: Thief’s Cap 35000
%%%RARE ITEM LOCATIONS%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00rare
This is a list of where you can find all the items that are Not Sold In Stores.
Items marked with a # can only be found in the multiplayer modes.
Items not listed here can be bought in shops. See the Shops List above for
when they become available. There is an unlimited supply of all shop items.
—FINDING ITEMS WITH TREASURE HUNTER—
ALL rare items found with Treasure Hunter are better found with a low Bravery.
The higher your Bravery, the higher you’ll get a crummy generic item instead of
the rare item. (The chance of getting the "bad" item is simply equal to your
Bravery.) If you pick up the bad item from a tile, note that you can no longer
get the good item there! The exception is the Materia Blade, which you always
get regardless of your Bravery.
—CATCHING WEAPONS FROM NINJAS—
MANY rare weapons can be caught from enemy Ninjas throwing them at you. To do
this, equip the reaction ability Sticky Fingers (Thief); when a Ninja throws
the item at you, you’ll catch it and it will be added to your inventory.
Rare items are only thrown if the enemy Ninja has a very high level (90+). To
encounter high level Ninjas, you’ll need to raise your own levels to 90+.
Good places to find enemy Ninjas are Midlight’s Deep floor 9, The Interstice,
and the "Littering" mission in Rendezvous Mode. Littering is especially
advantageous as the enemy party always consists of nothing but 10 Ninjas!
—MULTIPLAYER PRIZES—
Many rare items can be won in Rendezvous Mode and/or Melee Mode, the game’s
multiplayer modes. (Some items can ONLY be found in this way!) In general,
the items you win in these modes is determined by your characters’ levels. The
earlier Rendezvous Mode missions also place a cap on the quality of item you
can obtain. You can start winning rare items in Littering and all later
missions, but the best items can only be won from the four missions that open
up after you complete the game.
—WHICH ITEMS ARE MISSABLE?—
I’ve also indicated whether or not there is a limited supply of each item.
For some rare items, there is only a limited number of them available in the
game, so if you miss the items, or if they get broken or stolen during battle,
you may not be able to find any more!
Some items that can be missed in the single-player mode can still be found in
the multiplayer mode.
Items that can be missed if you only play the single-player game:
WEAPONS: Rod of Faith, Zeus Mace, Staff of the Magi, Ras Algethi, Perseus Bow
SHIELDS: Kaiser Shield, Venetian Shield, Escutcheon (II)
HEADGEAR: Grand Helm
ARMOR: Genji Armor, Maximillian, Ninja Gear, Mirage Vest, Lordly Robe
ACCESSORIES: Invisibility Cloak, Cursed Ring, Tynar Rouge
ABILITIES: Ultima, Zodiark
Items that appear to be truly missable and can’t be found even in multiplayer:
WEAPONS: Rod of Faith, Zeus Mace, Staff of the Magi
SHIELDS: Escutcheon (II)
HEADGEAR: Grand Helm
ARMOR: Maximillian
ACCESSORIES: Cursed Ring, Tynar Rouge
—Weapons———————————————————————
Zwill Crossblade [knife]:
– Rare poach from Plague Horror. Plague Horrors are best found at the north
entrance to Mount Bervenia (i.e., from Riovanes), and can also be found fairly
frequently at Mount Germinas. Or, you can recruit an Ahriman earlier in the
game (at Tchigolith Fenlands or Grogh Heights) and use it to breed a Plague
Horror.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: No, poachable, catchable, and can be won in Melee Mode.
Sasuke’s Blade [ninja blade]:
– Found using Treasure Hunter at Nelveska Temple. Sasuke’s Blade is located
BEHIND the temple, in the grassy/dirt area. From the back left corner of
the map, it’s one tile to the right and one tile towards the temple — it’s
a tile with height 4. (See the Nelveksa Temple battle strategy under
Subquest Battle Strategies for more specific details.) This can only be done
during the battle with Construct 7 here in the Nelveska Temple subquest, as
there are no later battles at the Temple.
– Steal from the enemy Ninja during the battle in the Disorder in the Order
subquest.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.
Iga Blade [ninja blade]:
– Found using Treasure Hunter on Midlight’s Deep floor 5, The Oubliette.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
LIMITED SUPPLY?: No, can be caught with Sticky Fingers.
Koga Blade [ninja blade]:
– Found using Treasure Hunter on Midlight’s Deep floor 7, The Crossing.
– Catch with Sticky Fingers from enemy Ninjas (see above).
LIMITED SUPPLY?: No, can be caught with Sticky Fingers.
# Orochi [ninja blade]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Moonsilk Blade [ninja blade]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Nagnarok [sword]:
– Found using Treasure Hunter at Nelveska Temple. It’s inside the temple, in
the little nook where Construct 7 starts, at the far back of the nook. (See
the Nelveksa Temple battle strategy under Subquest Battle Strategies for
more specific details.) This can only be done during the battle with
Construct 7 here in the Nelveska Temple subquest, as there are no later
battles at the Temple.
– Rare poach from Swine. Swine appear in random battles on Midlight’s Deep
floor 10, Terminus, or very rarely from the west entrance of Dorvauldar Marsh.
Alternately, recruit a Pig earlier in the game (during the story battles at
Tchigolith Fenlands, Gollund Colliery Ridge, or Finnath Creek, or random
battles at the west entrance of Dorvauldar Marsh) and wait for it to breed a
Swine.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, poachable and can be won in Rendezvous Mode.
Blood Sword [sword]:
– Steal from Gaffgarion at Story Battle 18: Golgollada Gallows.
– Found using Treasure Hunter during Story Battle 49: Eagrose Castle Keep.
(See battle strategy for exact location.)
– Found using Treasure Hunter on Midlight’s Deep floor 2, The Stair.
– Common poach from Hydra. Hydras can easily be found in random battles at
Midlight’s Deep floor 10, Terminus, after you defeat the boss there. They can
also be found less frequently on a few other floors.
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: No, poachable and can be won in Melee Mode.
Materia Blade [sword]:
– Found using Treasure Hunter on the highest tile at Mount Bervenia. Unlike
other Treasure Hunter items, you ALWAYS get this one regardless of Bravery.
– Catch with Sticky Fingers from enemy ninjas (see above).
– Steal from Cloud in the first battle of the Brave Story mission in Rendezvous
Mode.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, catchable and can be won/stolen in Rendezvous.
# Onion Sword [sword]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Defender [knight’s sword]:
– Steal from enemy boss in Story Battle 36: Bervenia.
– Steal from enemy boss during the first phase of Story Battle 49: Eagrose
Castle Keep. (NOT available during the second phase of the battle.)
– Rare poach from Elder Treant. There are a couple good places to find Elder
Treants in random battles in Chapter IV: the east entrance to Araguay Woods
(from Zeirchele Falls), and Midlight’s Deep floor 5, The Oubliette. In
Chapter III, Elder Treants won’t appear in random battles, but you can recruit
a Treant from the west entrance to Araguay Woods and use it to breed an Elder
Treant.
– Catch with Sticky Fingers from enemy ninjas (see above).
– Steal from Isilud in the first battle of the Knights Templar mission in
Rendezvous Mode.
– Steal from Meliadoul clone in the All-Star Melee mission in Rendezvous Mode.
– Steal from Gaffgarion in the fifth battle of the Brave Story mission in
Rendezvous Mode.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, poachable, catchable, and can be won/stolen in Rendezvous.
Save the Queen [knight’s sword]:
– Meliadoul’s initial equipment.
– Found using Treasure Hunter on Midlight’s Deep floor 2, The Stair.
– Steal from enemy boss in story battle 54: Monastery Vaults – Fifth Level, but
this is past the point of no return to the world map.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
– Steal from Wiegraf in the first battle of the Knights Templar mission in
Rendezvous Mode.
– Steal from several enemies in the Brave Story mission in Rendezvous Mode,
including Dycedarg and Zalbaag in the fifth battle, Agrias in the sixth
battle, and all the Dark Knights in the tenth.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be caught, and won/stolen in Rendezvous.
Excalibur [knight’s sword]:
– Orlandeau’s initial equipment.
– Found using Treasure Hunter on Midlight’s Deep floor 5, The Oubliette.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
– Steal from several enemies in the Brave Story mission in Rendezvous Mode,
including Orlandeau in the sixth battle, and Isilud, Meliadoul, Loffrey,
Wiegraf, and Folmarv in the ninth battle.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be caught, and won/stolen in Rendezvous.
Ragnarok [knight’s sword]:
– Found using Treasure Hunter on Midlight’s Deep floor 8, The Switchback.
– Received as a Battle Trophy for completing Story Battle 57: Graveyard of
Airships, but this is past the point of no return to the world map.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.
# Durandal [knight’s sword]
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Chaos Blade [knight’s sword]:
– Found using Treasure Hunter on Midlight’s Deep floor 10, Terminus.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.
Masamune [katana]:
– Stolen from one of the enemy Samurai during the second battle of the
Lionel’s New Liege Lord subquest (Lionel Castle Oratory). It is only
available during the first phase of this battle, before you KO the boss.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.
Chirijiraden [katana]:
– Found using Treasure Hunter on Midlight’s Deep floor 10, Terminus.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.
# Francisca [axe]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Golden Axe [axe]:
– Won after battle in Melee Mode with sufficiently high-level characters.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Dragon Rod [rod]:
– Steal from enemy boss during Story Battle 48: Dorter.
– Stolen from (or dropped in a chest by) enemy Summoner during Story Battle 50:
Mullonde Cathedral.
– Rare poach from Blue Dragon. Blue Dragons appear frequently on Midlight’s
Deep floor 9, The Interstice. They can also be found somewhat less frequently
at Dorvauldar Marsh (either entrance), and on floor 8, The Switchback.
Before you get to Midlight’s Deep, you can also rarely find Blue Dragons at
the north entrance to Grogh Heights.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, poachable and can be won in Rendezvous Mode.
Rod of Faith [rod]:
– Found using Treasure Hunter on Midlight’s Deep floor 4, The Catacombs.
LIMITED SUPPLY?: Yes.
# Stardust Rod [rod]:
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Crown Sceptre [rod]:
– Can be won as a prize from completing the Brave Story mission in Rendezvous
Mode.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Healing Staff [staff]:
– Alma’s initial equipment in Chapter III; de-equip it from her before entering
Orbonne Monastery to keep it.
– Found using Treasure Hunter during the Chapter IV battle at Eagrose Castle;
it’s sitting on one of the two height=10 "nubs" next to the bridge. Of the
two nubs, it’s the one further from where you start. You’ll have to climb up
all the stairs to reach it.
– Rare poach from Dryad. Dryads show up very frequently on Midlight’s Deep
floor 5: The Oubliette, and at the east entrance to Finnath Creek (from
Zeltennia Castle). They also appear fairly frequently in the Siedge Weald.
– Equipped by the guest in the last battle, but you can’t de-equip it and
this is past the point of no return to the world map anyway.
LIMITED SUPPLY?: No, poachable.
Zeus Mace [staff]:
– Received as a Battle Trophy for completing the second battle of the Lionel’s
New Liege Lord quest (Lionel Castle Oratory). Note that you CANNOT start
this quest if Mustadio, Beowulf, or Reis is killed or departs the team and/or
if you choose not to buy the flower from Aerith when you first arrive in Sal
Ghidos.
– Found using Treasure Hunter on Midlight’s Deep floor 3, The Hollow.
– Steal from enemy boss at story battle 55: Necrohol of Mullonde, but this is
past the point of no return to the world map.
LIMITED SUPPLY?: Yes.
Staff of the Magi [staff]:
– Found using Treasure Hunter on Midlight’s Floor floor 7, The Crossing.
LIMITED SUPPLY?: Yes.
# Nirvana [staff]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Dreamwaker [staff]:
– Can be won as a prize from completing the Nightmares mission in Rendezvous
Mode.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Scorpion Tail [flail]:
– Rare poach from Hydra. Hydras can easily be found in random battles at
Midlight’s Deep floor 10, Terminus, after you defeat the boss there. They can
also be found less frequently on a few other floors.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, poachable, catchable, and can be won in Rendezvous Mode.
# Vesper [flail]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Ras Algethi [gun]:
– Balthier’s initial equipment. Complete the Recruiting Balthier subquest
after visiting the Free City of Bervenia in Chapter IV to get him.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.
# Fomalhaut [gun]:
– Won after battle in Melee Mode with sufficiently high-level characters.
– Can be won as a prize from completing the Guarded Temple mission in
Rendezvous Mode.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Glacial Gun [gun]:
– Stolen from enemy boss in Story Battle 39: Beddha Sandwaste.
– Steal (or dropped in a chest by) the enemy Chemist in Gollund Colliery
subquest battle 2: Gollund Colliery Slope.
– Stolen from one of the enemy Squires during the battle in the Disorder in
the Order subquest.
– Found using Treasure Hunter on Midlight’s Deep floor 1, The Crevasse.
– Stolen from (or dropped in chests by) enemy Chemists in the special battle at
Mount Germinas, which occurs at low odds when you enter the mountain from
Sal Ghidos.
– Won after battle in Melee Mode with sufficiently high-level characters.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can always be stolen/dropped in random battles, or won
in Rendezvous & Melee Modes.
Blaze Gun [gun]:
– Stolen from one of the enemy Squires during the battle in the Disorder in
the Order subquest.
– Found using Treasure Hunter on Midlight’s Deep floor 1, The Crevasse.
– Stolen from (or dropped in chests by) enemy Chemists in the special battle at
Mount Germinas, which occurs at low odds when you enter the mountain from
Sal Ghidos.
– Stolen from enemy Chemist in Story Battle 56: Lost Halidom, but this is past
the point of no return to the world map.
– Steal from Mustadio in the second battle, and/or Barich in the ninth battle,
of the Brave Story mission in Rendezvous Mode.
– Won after battle in Melee Mode with sufficiently high-level characters.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can always be stolen/dropped in random battles, won/stolen
in Rendezvous Mode, or won in Melee Mode.
Blaster [gun]:
– Found using Treasure Hunter on Midlight’s Deep floor 6, The Palings.
– Stolen from (or dropped in chests by) enemy Chemists in the special battle at
Mount Germinas, which occurs at low odds when you enter the mountain from
Sal Ghidos.
– Steal from Barich in the third battle of the Knights Templar mission in
Rendezvous Mode.
– Steal from Mustadio clone in the All-Star Melee mission in Rendezvous Mode.
– Won after battle in Melee Mode with sufficiently high-level characters.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
– Stolen from enemy boss in Story Battle 56: Lost Halidom, but this is past
the point of no return to the world map.
LIMITED SUPPLY?: No, can always be stolen/dropped in random battles, or
won/stolen in Rendezvous Mode.
Stoneshooter [gun]:
– Steal from (or dropped in chests by) enemy Chemists during random battles at
Mount Germinas. You can tell if the Chemist is carrying the gun because
he/she will begin the battle turned to stone. Use a Gold Needle, Remedy, or
other ability to cure the petrification, then steal the gun. (See "The
Stoneshooter" under Advanced Tactics and Secrets for more info.)
– Rare poach from Dark Behemoth. Dark Behemoths can best be found in random
battles at the south entrance to Lake Poescas (i.e., enter from Limberry
Castle). You can also poach or recruit a Dark Behemoth earlier in the Chapter
III story battle at Zeklaus Desert (where you meet Luso), but they do NOT
appear in random battles here.
LIMITED SUPPLY?: No, can be poached, and stolen/dropped in random battles.
Artemis Bow [bow]:
– Stolen from (or dropped in chest by) one of the enemy Archers in Story Battle
42: Mount Germinas.
– Stolen from (or dropped in chests by) either enemy Archer in Story Battle 43:
Lake Poescas.
– Stolen from (or dropped in chests by) enemy Archers in random battles later
in Chapter IV and in Midlight’s Deep.
– Stolen from (or dropped in chests by) enemy Archers in the first battle of
the Lionel’s New Liege Lord subquest, Lionel Castle Gate.
– Rare poach from Behemoth King. Behemoth Kings can be found in random battles
at Lake Poescas (either entrance). You can also poach or recruit a Dark
Behemoth earlier in the Chapter III story battle at Zeklaus Desert (where you
meet Luso), but they do NOT appear in random battles here.
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: No, can be poached, stolen/dropped in random battles, and won
in Melee Mode.
Yoichi Bow [bow]:
– Found using Treasure Hunter on Midlight’s Deep floor 3, The Hollow.
– Stolen from (or dropped in chests by) by high-level enemy Archers on The
Switchback in Midlight’s Deep.
– Stolen from (or dropped in chest by) the Archer in story battle Battle 53:
Monaster Vaults – Fourth Level, but this is past the point of no return to
the world map.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be stolen/dropped in random battles or won in
Rendezvous Mode.
Perseus Bow [bow]:
– Found using Treasure Hunter on Midlight’s Deep floor 8, The Switchback.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous mode.
# Sagittarius Bow [bow]:
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Faerie Harp [instrument]:
– Found using Treasure Hunter on Midlight’s Deep floor 4, The Catacombs.
– Rare poach from Treant. Treants appear very frequently in random battles on
Midlight’s Deep floor 5, The Oubliette, and can also be found frequently in
the Yuguewood. You can also find them less frequently at the west entrance
to Araguay Woods.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be poached or won in Rendezvous Mode.
Omnilex [book]:
– Rare poach from Greater Malboro. Greater Malboros are pretty rare, but you
can find them on Midlight’s Deep floor 4, The Catacombs, or floor 8, The
Switchback, or by obtaining an Ochu and having it breed.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
– Steal from Orlan in the sixth battle of the Brave Story mission in Rendezvous
Mode.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be poached, caught, or won in Rendezvous Mode.
Holy Lance [polearm]:
– Common poach from Sekhret. Sekhret is generally fairly rare, but you can
find it reasonably frequently in random battles at Fovoham Windflats if you
enter from Ziekden Fortress. You can also get a Minotaur on your team and
wait for it to breed a Sekhret.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
– Steal from some of the enemy Dragoons in the fifth battle of the Brave Story
mission in Rendezvous Mode.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be poached or caught with Sticky Fingers.
Dragon Whisker [polearm]:
– Rare poach from Red Dragon. Red Dragons appear in random battles at Mount
Germinas (either entrance), and in Midlight’s Deep on floors 8 (The
Switchback) and 10 (Terminus). (You’ll have to defeat the boss on Terminus
before you can get into random battles there.) Earlier, you can also breed a
Red Dragon from a Blue Dragon, which can be found at the north entrance to
Grogh Heights.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be poached, caught, or won in Rendezvous Mode.
# Gae Bolg [polearm]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Gungnir [polearm]:
– Can be won as a prize from completing the Nightmares mission in Rendezvous
Mode.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Javelin (II) [polearm]:
– Found using Treasure Hunter atop the right pillar during the Nelveksa Temple.
You need to use Construct 8, Reis, or another large monster as a stepping-
stone to climb up on top of the pillar. This can only be done during the
battle with Construct 7 here in the Nelveska Temple subquest, as there are
no later battles at the Temple.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
LIMITED SUPPLY?: No, can be caught with Sticky Fingers.
Ivory Pole [pole]:
– Rare poach from Sekhret. Sekhret is generally fairly rare, but you can find
reasonably frequently in random battles at Fovoham Windflats if you enter from
Ziekden Fortress. You can also get a Minotaur on your team and wait for it
to breed a Sekhret.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
LIMITED SUPPLY?: No, can be poached or caught with Sticky Fingers.
Whale Whisker [pole]:
– Rare poach from Tiamat. Tiamats are best found on the last floor of
Midlight’s Deep, Terminus, in random battles after you defeat the boss there.
– Catch with Sticky Fingers from enemy Ninjas (see top of section).
LIMITED SUPPLY?: No, can be poached or caught with Sticky Fingers.
Fallingstar Bag [bag]:
– Rare poach from Wild Boar. Wild Boars NEVER appear in the wild. The only
way to find one is to breed them from a Swine. Use Entice or Tame to recruit
a Pig or Swine during story battles at Tchigolith Fenlands, Finnath Creek,
Gollund Colliery Ridge, or random battles at Dorvaulder Marsh or Midlight’s
Deep floor 10, Terminus. Then, move around the map and let your Swine
produce eggs until one of them hatches into a Wild Boar. Good luck 😛 (A
Pig does not directly produce Wild Boars, but it can give you a Swine, which
can in turn give you the boar.)
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be poached or won in Rendezvous Mode.
Wyrmweave Silk [cloth]:
– Common poach from Tiamat. Tiamats are best found on the last floor of
Midlight’s Deep, Terminus, in random battles after you defeat the boss there.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be poached or won in Rendezvous Mode.
# Chaosbringer [fell sword]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Deathbringer [fell sword]:
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Arondight [fell sword]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Balmung [fell sword]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Valhalla [fell sword]:
– Can be won as a prize from completing the An Ill Wind mission in Rendezvous
Mode.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
—Shields———————————————————————
Kaiser Shield:
– Steal from one of the enemy Knights during the battle in the Disorder in the
Order subquest.
– Found using Treasure Hunter on Midlight’s Deep floor 4, The Catacombs.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.
Venetian Shield:
– Steal from one of the enemy Knights during the battle in the Disorder in the
Order subquest.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.
# Genji Shield:
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Reverie Shield:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Escutcheon (II):
– Found using Treasure Hunter atop the right pillar during the Nelveksa Temple.
You need to use Construct 8, Reis, or another large monster as a stepping-
stone to climb up on top of the pillar. You must get it during the battle
with Construct 7 here in the Nelveska Temple subquest, as there are no later
battles at the Temple. This is the ONLY place to find this shield in the
game!
LIMITED SUPPLY?: Yes.
# Onion Shield:
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
—Headgear——————————————————————–
# Genji Helm [helm]:
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Grand Helm [helm]:
– Found using Treasure Hunter on Midlight’s Deep floor 9, The Interstice.
LIMITED SUPPLY?: Yes.
# Vanguard Helm [helm]:
– Can be won as a prize from completing the An Ill Wind mission in Rendezvous
Mode.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Onion Helm [helm]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Brass Coronet [hat]:
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Acacia Hat [hat]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Cachusha [hair adornment]:
– Steal from Celia in Story Battle 34: Riovanes Castle Roof.
– Steal from the enemy Mystic on the boss’s right in the second battle of the
Lionel’s New Liege Lord subquest, Lionel Castle Oratory. (Only available
during the first phase of this battle, before you KO the boss.)
– Rare poach from Pig. You can find Pigs in the story battles at Tchigolith
Fenlands (sometimes), Gollund Colliery Ridge, or Finnath Creek (sometimes),
or in random battles at Dorvauldar Marsh (west entrance) or Midlight’s Deep
floor 10, Terminus.
– Steal from Reis clone in the All-Star Melee mission in Rendezvous Mode.
– Steal from Ovelia in the sixth battle, and/or Reis in the eigth battle,
of the Brave Story mission in Rendezvous Mode.
– Won after battle in Melee Mode with sufficiently high-level characters.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be poached, won/stolen in Rendezvous Mode, or won in
Melee Mode.
Barette [hair adornment]:
– Alma’s initial equipment in Chapter III; de-equip it from her before entering
Orbonne Monastery to keep it.
– Steal from Lettie in Story Battle 34: Riovanes Castle Roof.
– Steal from the enemy Mystic on the boss’s left in the second battle of the
Lionel’s New Liege Lord subquest, Lionel Castle Oratory. (Only available
during the first phase of this battle, before you KO the boss.)
– Rare poach from Red Chocobo. In Chapter III, Red Chocobos can be found at the
south entrance to Zeirchele Falls (from Zaland) or the south entrance to
Balias Tor (from Lionel). In Chapter IV, Red Chocobos appear fairly
frequently in random battles at the east entrance to Balias Swale (from
Warjilis) and the west entrance to Finnath Creek (from Bervenia).
– Steal from Alma in the sixth battle of the Brave Story mission in
Rendezvous Mode.
LIMITED SUPPLY?: No, can be poached, or stolen in Rendezvous Mode.
Ribbon [hair adornment]:
– Common poach from Wild Boar. Wild Boars NEVER appear in the wild. The only
way to find one is to breed them from a Swine. Use Entice or Tame to recruit
a Pig or Swine during story battles at Tchigolith Fenlands, Finnath Creek,
Gollund Colliery Ridge, or random battles at Dorvaulder Marsh or Midlight’s
Deep floor 10, Terminus. Then, move around the map and let your Swine
produce eggs until one of them hatches into a Wild Boar. Good luck 😛 (A
Pig does not directly produce Wild Boars, but it can give you a Swine, which
can in turn give you the boar.)
– Steal from Valmafra in the last battle of the Brave Story mission in
Rendezvous Mode.
– Won after battle in Melee Mode with sufficiently high-level characters.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
– Equipped by the guest in the last battle, but you can’t de-equip it and
this is past the point of no return to the world map anyway.
LIMITED SUPPLY?: No, can be poached, won/stolen in Rendezvous Mode, or won in
Melee Mode.
—Armor———————————————————————–
Genji Armor [armor]:
– Received as a Battle Trophy from completing the first battle of the New
Liege Lord of Lionel Castle subquest, Lionel Castle Gate. Note that you
CANNOT start this quest if Mustadio, Beowulf, or Reis is killed or departs
the team and/or if you choose not to buy the flower from Aerith when you
first arrive in Sal Ghidos … and, so, you would not be able to get the
armor in the single-player mode.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.
Maximillian [armor]:
– Found using Treasure Hunter on Midlight’s Deep floor 9, The Interstice.
LIMITED SUPPLY?: Yes.
# Onion Armor [armor]:
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Ninja Gear [clothes]:
– Steal from one of the enemy Monks during the battle in the Disorder in the
Order subquest.
– Found using Treasure Hunter on Midlight’s Deep floor 6, The Palings.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.
Mirage Vest [clothes]:
– Balthier’s initial equipment. Complete the Recruiting Balthier subquest
after visiting the Free City of Bervenia in Chapter IV to get him.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.
# Minerva Bustier [clothes]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Rubber Suit [clothes]:
– Rare poach from Greater Hydra. Greater Hydras are best found in random
battles on Midlight’s Deep floor 10, Terminus, after you defeat the boss
there. They can also be found less frequently on floor 8, The Switchback.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be poached or won in both multiplayer modes.
# Brave Suit [clothes]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Lordly Robe [robe]:
– Found using Treasure Hunter on Midlight’s Deep floor 6, The Switchback.
– Steal from Valmafra in the last battle of the Brave Story mission in
Rendezvous Mode.
LIMITED SUPPLY?: Yes in single-player, but can be stolen in Rendezvous Mode.
# Sage’s Robe [robe]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
—Accessories—————————————————————–
# Gaius Caligae [shoes]:
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Genji Glove [gauntlet]:
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Brigand’s Gloves [gauntlet]:
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Onion Gloves [gauntlet]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Invisibility Cloak [cloak]:
– Found using Treasure Hunter atop Mount Germinas, either in the initial story
battle there or in a subsequent random battle. See "The Invisibility Cloak"
under Advanced Tactics and Secrets for its exact location.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.
Cursed Ring [ring]:
– Found using Treasure Hunter on Midlight’s Deep floor 6, The Switchback.
LIMITED SUPPLY?: Yes.
# Sage’s Ring [ring]:
– Can be won as a prize from completing the Brave Story mission in Rendezvous
Mode.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
# Empyreal Armband [armlet]:
– Won after battle in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player
Chantage [perfume]:
– Steal from enemy boss during Story Battle 36: Bervenia.
– Steal from the enemy Mystic on the boss’s left in the second battle of the
Lionel’s New Liege Lord subquest, Lionel Castle Oratory. (Only available
during the first phase of this battle, before you KO the boss.)
– Common poach from Swine. Swines appear in random battles on Midlight’s Deep
floor 10, Terminus, or very rarely from the west entrance of Dorvauldar Marsh.
Alternately, recruit a Pig earlier in the game (during the story battles at
Tchigolith Fenlands, Gollund Colliery Ridge, or Finnath Creek, or random
battles at the west entrance of Dorvauldar Marsh) and wait for it to breed a
Swine.
– Steal from Valmafra in the last battle of the Brave Story mission in
Rendezvous Mode.
– Won after battle in Melee Mode with sufficiently high-level characters.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be poached, won/stolen in Rendezvous Mode, or won in
Melee Mode.
Cherche [perfume]:
– Common poach from Behemoth King. Behemoth Kings can be found in random
battles at Lake Poescas (either entrance). You can also poach or recruit a
Behemoth King earlier in the Chapter III story battle at Zeklaus Desert (where
you meet Luso), but they do NOT appear in random battles here.
LIMITED SUPPLY?: No, can be poached.
Sortile’ge [perfume]:
– Received from Beowulf for completing the Lionel’s New Liege Lord subquest.
– Steal from the enemy Mystic on the boss’s right in the second battle of the
Lionel’s New Liege Lord subquest, Lionel Castle Oratory. (Only available
during the first phase of this battle, before you KO the boss.)
– Common poach from Red Dragon. Red Dragons appear in random battles at Mount
Germinas (either entrance), and in Midlight’s Deep on floors 8 (The
Switchback) and 10 (Terminus). (You’ll have to defeat the boss on Terminus
before you can get into random battles there.) Earlier, you can also breed a
Red Dragon from a Blue Dragon, which can be found at the north entrance to
Grogh Heights.
– Won as a prize for completing missions in Rendezvous Mode with sufficiently
high-level characters.
LIMITED SUPPLY?: No, can be poached and won in Rendezvous Mode.
Septie`me [perfume]:
– Common poach from Greater Hydra. Greater Hydras are best found in random
battles on Midlight’s Deep floor 10, Terminus, after you defeat the boss
there. They can also be found less frequently on floor 8, The Switchback.
– Steal from Rapha, Reis, and/or Meliadoul clone in the All-Star Melee mission
in Rendezvous Mode.
– Steal from Meliadoul in the ninth battle of the Brave Story mission in
Rendezvous Mode.
LIMITED SUPPLY?: No, can be poached or stolen in Rendezvous Mode.
Tynar Rouge [lip rouge]:
– Complete the Agrias’s Birthday quest in Chapter IV. You must keep Mustadio,
Agrias, Alicia, and Lavian alive until Chapter IV to do this quest. See the
Agrias’s Birthday section under Walkthrough – Subquests for complete details
on how to complete this event.
LIMITED SUPPLY?: Yes.
—Items———————————————————————–
Elixir [item]:
– Received as a Battle Trophy for completing Story Battle 52: Mullonde
Cathedral Sanctuary.
– Received using Treasure Hunter at Nelveska Temple, as the "bad" item in place
of the Nagnarok and Sasuke’s Blade (i.e., if your Bravery is high).
– 14 found using Treasure Hunter at many locations in Midlight’s Deep.
– Common poach from Greater Malboro. Greater Malboros are pretty rare, but you
can find them on Midlight’s Deep floor 4, The Catacombs, or floor 8, The
Switchback, or by obtaining an Ochu and having it breed.
– Won as a prize in Melee Mode with sufficiently high-level characters.
LIMITED SUPPLY?: No, can be poached or won in Melee Mode.
—Abilities——————————————————————-
Ultima [Game Hunter/Squire (Ramza)]:
– Learned by having Celia or Lettie cast on Luso during Story Battle 34:
Riovanes Castle Roof; Luso must be in the Game Hunter job.
– Learned by having an enemy cast it on Ramza or Luso during Chapter IV; the
targeted character must be in the Game Hunter (Luso) or Squire (Ramza) job.
Enemies that cast Ultima include Celia and Lettie during Story Battles 44:
Limberry Castle Gate and 45: Limberry Castle Keep, and Ultima Demons during
Story Battle 45: Limberry Castle Keep, 46: Limberry Castle Inner Court, and
Story Battle 52: Mullonde Cathedral Sanctuary. See "Learning Ultima" under
Advanced Tactics and Secrets for more information.
– Can also be learned as above from the Ultima Demons in the final battle, but
this is past the point of no return to the world map.
– Once Ramza or Luso has learned it, you can teach it to the other by casting
it on him when the target is in the Game Hunter (Luso) or Squire (Ramza) job.
– Can be learned from another player’s Ramza or Luso in Rendezvous Mode (but
not Melee Mode).
– Learned from Celia or Lettie in the Brave Story mission in Rendezvous Mode,
via the same procedure as above. You must successfully complete the mission
to keep the spell.
MISSABLE?: Yes in single-player mode, if no one has learned it by the time
you finish Story Battle 52. Not missable in Rendezvous Mode.
Zodiark [Summoner]:
– Learned by having Elidibus cast it on a Summoner during the initial battle on
the tenth floor of Midlight’s Deep (Terminus), if the Summoner survives.
Each time this happens, you have a high (but not 100%) chance of learning the
spell; you may need to have Elidibus cast it on you more than once if you
don’t learn it the first time. Use Mana Shield to survive the spell, or see
the battle strategy for this battle for additional tips.
– Learned from Elidibus in the Brave Story mission in Rendezvous Mode, via the
same procedure as above. You must succesfully complete the mission to keep
the spell.
– Can be taught to other characters by first casting on an enemy Summoner, then
having the enemy Summoner cast it at the character whom you want to learn the
spell. Again, the target must be a Summoner when hit by the spell. (The
Catacombs, The Switchback, and The Interstice are all good places to find
enemy Summoners.)
MISSABLE?: Yes in single-player, if you don’t learn it during the battle with
Elidibus. Not missable in Rendezvous Mode.
%%%MISSABLE ITEMS AND EVENTS%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00miss
This is a quick list of story events and unique items that you can "miss" over
the course of the game, and what you need to do to make sure you’re able to
see every story events and collect every item in the single-player mode. This
is just a quick list of key points; for a more detailed treatment, see the
corresponding walkthrough section.
Points marked ESSENTIAL *must* be completed to get an item or see an event.
Points marked GOOD IDEA are not strictly necessary, but will make the process
easier — for example, stealing a rare item that otherwise can only be obtained
through poaching a hard-to-find enemy. Finally, I’ve pointed out some points
that seem like they might be needed but are actually NOT IMPORTANT, so that you
don’t have to worry about them!
—CHAPTER I——————————————————————-
Nothing in this chapter is missable, or affects your ability to complete
anything else later.
* GOOD IDEA: At the start of the battle at Mandalia Plains, you’ll be given a
choice whether to help Argath or directly attack the enemy. Choose the first
option to make the battle easier and gain Bravery, since there aren’t as many
ways to raise your Bravery early on. However, your choice here does not affect
anything else in Chapter I or later on.
—CHAPTER II——————————————————————
* ESSENTIAL: At the very beginning of this chapter, you will be able to add
Alicia and Lavian to your roster. Add them to your roster, and do NOT let them
leave until you have completed the Agrias’s Birthday sidequest in Chapter IV.
This means that you must not dismiss them, must not let them get turned into
crystals/chests, and must not let them abandon the party due to having a very
low Bravery or very high Faith.
* NOT IMPORTANT: At this time, you will also be able to add Ladd to your
roster. Ladd is basically just a generic male human. He doesn’t have any
special abilities and isn’t needed for any sidequests. So, you can take him or
leave him as you want.
* GOOD IDEA: At the start of the story battle at Araguay Woods, you’ll be given
a choice whether to help Boco. Choose the second option to avoid losing
Bravery. However, your choice here does not affect anything else.
* NOT IMPORTANT: After the Araguay Woods battle, you will be able to add Boco
the chocobo to your roster. Boco is just a regular yellow Chocobo, so you
don’t have to take him along.
* NOT TOO IMPORTANT: At the story battle at Tchigolith Fenlands, there’s a
chance of encountering an enemy Pig. Recruit it (using Entice or Time) if you
see it, as you can breed it and poach the pigs for rare items. If you don’t see
it, though, it’s by no means essential to get here as you’ll have many other
chances to recruit them later.
* ESSENTIAL: After completing the story battle at the Clockwork City of Goug,
you will be able to add Mustadio to your roster. Mustadio is a unique story
character and is also needed for most of the sidequests in Chapter IV, so add
him to your roster and don’t lose him.
* ESSENTIAL: After the battle at Balias Swale, you will be able to add Agrias
to your roster. Agrias is another unique story character and is needed for two
sidequests in Chapter IV, so add her to your team.
* ESSENTIAL: Deploying Agrias during the battle at Golgollada Gallows will
allow you to see some extra dialogue between her and Ramza. This dialogue is
not, however, needed to unlock anything else later.
—CHAPTER III—————————————————————–
* GOOD IDEA: When Alma joins the party, it’s a good idea de-equip her Healing
Staff and Barette (as well as her Red Shoes) before you go to the Orbonne
Monastery. This is not *required* as both these items can be poached later:
the Healing Staff is a rare poach from Dryads and the Barette is a rare poach
from Red Chocobos.
* NOT IMPORTANT: During a story event, you will be asked whether or not you
have read the Scriptures of Germonique. Your response here has no bearing on
anything, so don’t worry about it 🙂
* GOOD IDEA: The story battle at Zeklaus Desert features all three types of
behemoths. All three types of behemoth yield rare items when poached. So, you
may want to poach them, or recruit one or more onto your team (with Entice or
Tame) to breed more behemoths for poaching. However, it is not necessary to
poach/recruit them here as there are plenty of behemoths in random battles
later in the game.
* ESSENTIAL: After the battle at Zeklaus Desert, you will be able to add Luso
to your roster. This is your only opportunity to get this unique character on
your team, so add him. (Luso is not needed to unlock any other events,
though.)
* ESSENTIAL: At the very end of Chapter III, you will be given a chance to add
Rapha and Marach to your roster. Both are unique story characters and each has
different abilities, so sign them up. (They are not, however, very useful :P.)
—CHAPTER IV——————————————————————
The Gollund Colliery sidequest is available at the beginning of this chapter.
Assuming you still have Mustadio, Agrias, Alicia, and Lavian on your roster,
the Agrias’s Birthday sidequest is also available at this time. Both of these
sidequests are available until completed and never disappear. (See Walkthrough
– Sidequests for the full walkthroughs for these quests.)
—Agrias’s Birthday—
* ESSENTIAL: After completing the Agrias’s Birthday sidequest, you will receive
the Tynar Rouge accessory. This is a one-of-a-kind item and cannot be
replaced, so don’t throw it away, or let it get broken or stolen by an enemy.
After completing the Agrias’s Birthday event, Alicia and Lavian are not
strictly needed for any other events, although they will appear in Disorder in
the Order if you still have them along.
—Gollund Colliery—
* ESSENTIAL: Near the beginning of this quest (at the Tavern in Lesalia),
Beowulf will ask you to team up. Choose the second option to agree to this.
Otherwise, Beowulf will leave and the quest cannot be completed.
* GOOD IDEA: In the third battle in this quest (Gollund Colliery Ridge), you
will encounter an enemy Pig. Entice or Tame the Pig so you can start breeding
monsters from the pig family. Some rare items can only be obtained by poaching
pig-family monsters — including those from the Wild Boar monster, which can
ONLY be obtained by breeding! If you do miss the Pig here, though, you can get
others later.
* ESSENTIAL: After completing the last battle of this quest, Beowulf and Holy
Dragon Reis will offer to join your team. Both are unique story characters and
both are needed for later quests, so sign them up.
* ESSENTIAL: Upon return to the Clockwork City of Goug, Construct 8 will also
be offered as another character. Construct 8 is another unique character, so
recruit it.
—Chapter IV Main Quest – Up to Bervenia Free City—
* GOOD IDEA: During the story battle at Bervenia Free City, you may want to
steal the Defender and Chantage from Meliadoul, especially since both are good
items. However, these can also be poached/stolen/caught later if you miss them.
After completing the story battle at the Free City of Bervenia, the Recruiting
Balthier sidequest is now available. It does not depend on any missable
factors.
—Recruiting Balthier Quest—
* ESSENTIAL: After you complete this quest, Balthier will offer to join.
Again, he is a unique story character, so sign him up. He is not needed for
any other quests.
* ESSENTIAL: Balthier’s initial equipment includes the Ras Algethi gun and the
Mirage Vest body armor. Both of these are unique items in single-player, so,
again, don’t throw them away or let them get broken. (Note that you must sign
up Balthier to get them.) It is possible to get additional guns and vests in
the multiplayer modes.
—Chapter IV Main Quest – Finnath Creek to Sal Ghidos—
* GOOD IDEA: During the story battle at Finnath Creek (NOT during the random
battles), there’s a random chance of encountering one more enemy Pigs. If you
don’t already have one, Entice or Tame a Pig so you can start breeding
monsters from the pig family. Some rare items can only be obtained by poaching
pig-family monsters — including those from the Wild Boar monster, which can
ONLY be obtained by breeding! If you don’t get any Pigs here, you can get
others later.
* GOOD IDEA: In the story battle at Beddha Sandwaste, you can steal a Glacial
Gun from Barich. This is a rare item that can’t be bought in stores, but it’s
not unique and you can get an infinite supply from random battles later.
* ESSENTIAL: After completing the battles at Fort Besselat, Orlandeau will
offer to join. Sign him up as he is another unique story character.
* GOOD IDEA: Orlandeau’s initial equipment includes the Excalibur knight’s
sword. The Excalibur isn’t unique (an infinite supply can be caught from high-
level enemy Ninjas), but Excaliburs are hard to get, so hang on to it!
* ESSENTIAL: When you first visit the Trade City of Sal Ghidos, you will see a
cutscene in which Aerith offers you a flower. Choose the SECOND option to buy
the flower. If you do not buy the flower, you will NOT be able to complete the
Nelveska Temple & Recruiting Cloud subquests, and there is only ONE chance to
get it!!
Once you have the flower, you can complete the Nelveska Temple sidequest if you
also finished the Gollund Colliery quest and still have Beowulf and Reis on
your team.
—Nelveska Temple Quest—
* ESSENTIAL: Using the Treasure Hunter ability, move atop the left pillar to
find the Escutcheon (II) shield. You will need to use a large monster (such as
Reis or Construct 8) as a stepping-stone to get up on top of the pillar. You
may instead receive a crummy regular Escutcheon; the chance of getting this BAD
Escutcheon is equal to your Bravery. So, a lower Bravery is better! This is
the ONLY chance to get the Escutcheon II in the game and you CANNOT come back
to this map afterwards, so you must pick it up here to get every item.
* GOOD IDEA: The Javelin II, Sasuke’s Blade, and Nagnarok weapons can also be
found with Treasure Hunter and low Bravery here. These, however, are not
unique; Sasuke’s Blade and the Javelin II can be caught from enemy Ninjas and
the Nagnarok can be poached from Swine.
* ESSENTIAL: After completing the events in this quest, Reis’s new version will
offer to rejoin your party. She is another unique story character and needed
for the Lionel’s New Liege Lord quest, so sign her up.
—Chapter IV Main Quest – Mount Germinas to Limberry—
* ESSENTIAL: The Mount Germinas map contains an item, the Invisiblity Cloak,
that’s one-of-a-kind in single-player. It’s found using Treasure Hunter atop
the mountain; see Advanced Tactics and Secrets for a map to its location.)
Again, the lower your Bravery, the better chance of getting the Invisibility
Cloak instead of just an Ether. You only get to pick up ONE of these items, so
if you end up with the Ether, the Invisibility Cloak is gone for good! Unlike
with the Nelveska Temple items, however, there’s absolutely no need to get this
during the story battle here — you can come back and get it in a random battle
at any time. It’s also possible to win Invisibility Cloaks in Rendezvous Mode.
* GOOD IDEA: You may encounter another Pig in the story battle at Finnath
Creek. (It’s random whether or not you’ll see it.) If you missed the Pig in
the Gollund Colliery, try to recruit this one. If you don’t get one here, you
can still find an infinite supply in Dorvaulder Marsh or the last floor of
Midlight’s Deep.
* GOOD IDEA: At Limberry, you’ll face a series of four battles. In the first
three battles, you’ll want to learn Ultima by having one of the Assassins or
Ultima Demons cast it on either Ramza in his Squire job, or Luso in his Game
Hunter job. It is easiest by far to learn it in the first battle (at the
gate).
* NOT IMPORTANT: You can’t steal Elmdore’s equipment in this version of the
game, so don’t even try.
* ESSENTIAL: After winning all the battles at Limberry, Meliadoul will offer to
join you. Sign her up; she is a unique character and is needed for another
couple story events.
* GOOD IDEA: Meliadoul comes with a Save The Queen sword. Again, the supply of
these is actually unlimited (since they can be caught from enemy Ninjas), but
keeping this one as a good idea!
The Recruiting Cloud quest is now available.
—Recruiting Cloud Quest—
* ESSENTIAL: When given the chance to sign up Cloud, add him. He isn’t needed
for anything else, but IS a unique story character.
* GOOD IDEA: Cloud’s Materia Blade is found atop Mount Bervenia using Treasure
Hunter. Bravery is NOT important. Try to hang onto it since Cloud needs it
for his Limit command, but if you lose it, you CAN get more from enemy Ninjas.
—Chapter IV Main Quest – Eagrose to End—
* ESSENTIAL: After Limberry, you will be directed back to Eagrose. On your way
back to Eagrose, enter Dorter Trade City for an optional battle. (This battle
will only trigger if you have Meliadoul on your roster.) If you visit Eagrose
before activated this battle, it will disappear.
* GOOD IDEA: In the aforementioned Dorter battle, you can steal a Dragon Rod
from Cletienne. This weapon can also be found as a rare poach from Blue
Dragons, but it’s easiest to steal.
* GOOD IDEA: The boss at Eagrose has a Defender sword you can steal, if you
missed the one at Bervenia or want a second one. Again, there’s actually an
unlimited supply of Defenders (from poaching Elder Treants), so you don’t
*have* to get this one.
* GOOD IDEA: Once you get to Mullonde, you’ll face a series of three battles.
In the first battle, the enemy Summoner has another Dragon Rod if you missed
the prior one.
* ESSENTIAL: For the second battle at Mullonde, deploy Meliadoul for some
additional mid-battle dialogue. (This is not needed to unlock anything else,
however.)
* ESSENTIAL: If you have not yet learned the Ultima spell, the third battle at
Mullonde is your last chance in the single-player mode to learn it, if Ultima
Demons cast it on either Ramza in his Squire job, or Luso in his Game Hunter
job.
Once you complete the battles at Mullonde, you will be able to complete the
last set of sidequests, as well as the last set of story battles. You must
still have Beowulf, Reis, and Agrias to complete this final set of sidequests.
* ESSENTIAL: After entering Orbonne Monastery for the final sequence of
battles, SAVE YOUR GAME IN A DIFFERENT SLOT. You will NOT be able to get out
to the world map again. So, if you want to be able to roam the map at all, you
must keep a separate save from BEFORE you went into the Monastery.
—Lionel’s New Liege Lord Quest—
* NOT IMPORANT: Aliste has Safeguard, so you can’t steal any of his Genji gear.
Sorry.
* ESSENTIAL: After completing the first battle of this quest, you will receive
the Genji Armor as a battle trophy. This is a unique item, so do not let get
it stolen or broken.
* GOOD IDEA: You can steal the Masamune from one of the enemy samurai in the
second battle of this quest. The Masamune can only be otherwise obtained by
catching it from enemy Ninjas (or winning it in Rendezvous Mode), so it’s good
to get here. (Be careful using the Masamune for Iaido; if it breaks, you’ll
have to catch a replacement!)
* GOOD IDEA: You can also steal a Cachusha and Barette from the enemy Mystics
in the same battle. These are also available from poaching.
* ESSENTIAL: You will receive a Zeus Mace as a battle trophy after the second
battle. Keep it; this is one of only two in the game.
—Disorder in the Order Quest—
* GOOD IDEA: If you still have Alicia and Lavian in your roster, the story
event at Zeltennia Castle will include them in the background. However, having
them here doesn’t affect the actual event, nor your ability to do anything else
later. Note that once you’ve completed this event, Alicia and Lavian aren’t
used for anything else, so you could dismiss them if you want since they’re
otherwise just generic characters.
* ESSENTIAL: If you bring Orlandeau to the battle in this quest, you can see a
little extra dialogue. But, it’s not needed for anything else.
* ESSENTIAL: In the battle in this quest, you can steal Venetian and Kaiser
Shields from the two Knights, and Ninja Gear from the enemy Monk. There is
only other one copy of each of these items in the single-player mode, so be
sure to snag them. (However, you can get an infinite supply in multiplayer.)
* GOOD IDEA: You can also steal a Sasuke’s Blade, Barette, Blaze Gun, and
Glacial Gun in the same battle, although none of these are strictly necessary.
—Midlight’s Deep—
All the floors of Midlight’s Deep have items you can find with Treasure Hunter.
Again, a lower Bravery increases your chance is needed to get these items;
otherwise, you just get a Phoenix Down. If you get the Phoenix Down, the
"good" item disappears, even if you leave the battle and re-enter.
* GOOD IDEA: Good Treasure Hunter pickups on The Crevasse: Glacial Gun and
Blaze Gun. (Both also obtainable in random battles, however.)
* GOOD IDEA: Good Treasure Hunter pickups on The Stair: Save The Queen and
Blood Sword.
* ESSENTIAL: Treasure Hunter pickup on The Hollow: Zeus Mace. There are only
two of these available in the game; the other comes from the Lionel’s New Liege
Lord quest.
* GOOD IDEA: Treasure Hunter pickup on The Hollow: Yoichi Bow.
* ESSENTIAL: Treasure Hunter pickup on The Catacombs: Rod of Faith. Only
available here.
* ESSENTIAL: Treasure Hunter pickup on The Catacombs: Kaiser Shield. One of
only two in single-player; the other comes from Disorder in the Order.
* GOOD IDEA: Treasure Hunter pickup on The Catacombs: Faerie Harp.
* GOOD IDEA: Good Treasure Hunter pickups on The Oubliette: Excalibur and Iga
Blade.
* ESSENTIAL: Treasure Hunter pickup on The Palings: Cursed Ring. This is the
only one in the game, and also pretty much essential for completing one of the
Rendezvous Mode missions.
* ESSENTIAL: Treasure Hunter pickup on The Palings: Ninja Gear (1 of 2 in the
single-player game; the other from Disorder in the Order).
* GOOD IDEA: Treasure Hunter pickup on The Palings: Blaster gun.
* ESSENTIAL: Treasure Hunter pickup on The Crossing: Staff of the Magi (only
one in the game).
* GOOD IDEA: Treasure Hunter pickup on The Crossing: Koga Blade.
* ESSENTIAL: Treasure Hunter pickups on The Switchback: Perseus Bow and Lordly
Robe (both only available here in single-player, but can be found in
Rendezvous).
* GOOD IDEA: Treasure Hunter pickup on The Switchback: Excalibur.
* ESSENTIAL: Treasure Hunter pickups on The Interstice: Maximillian and Grand
Helm (both unique), and Venetian Shield (1 of 2 in the single-player game; the
other is from Disorder in the Order)
* ESSENTIAL: The first time you enter floor 10 (Terminus), you’ll fight a story
battle. This is your only chance to obtain the Zodiark summon in the single-
player game, by having it the boss cast it on a character using the Summoner
job. Use Mana Shield to survive the spell.
* ESSENTIAL: After defeating Elidibus, you will be able to sign up the Byblos.
This is a unique monster/character, so add it.
* GOOD IDEA: Treasure Hunter pickups on Terminus: Chaos Blade and Chirijiraden.
(Be careful using the Chirijiraden for Iaido; if it breaks, you’ll have to
catch a replacement!)
*******************************************************************************
XII. ERRANDS
*******************************************************************************
%%%BASIC INFORMATION ABOUT ERRANDS%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00err0
—Beginning and Ending an Errand———————————————–
–THE BASICS–
Errands are used to earn extra JP and gil. When you accept an errand at a
Tavern, you’ll pay a small fee and can send 1-3 characters away on the errand.
The characters will be gone for the number of days you chose; during this time,
they can’t fight or change jobs/equipment. When the number of days of the
errand has elapsed, return to the Tavern and choose Report. (It has to be at
the same town as where the Errand started.) When you click Report, you’ll hear
whether or not the Errand was successful.
If the errand is successful, you’ll earn some gil and the 1-3 characters sent
on the errand will gain some JP for their current job. Some errands pay quite
well and can net you more than 20,000 gil, while others pay less than it costs
to sign up for them!
The amount of gil and JP you earn is largely dependent on the particular
errand, and on the number of days for which the characters were deployed.
(Deploying the characters for more days earns you more gil/JP.) Your current
job and sometimes your Bravery/Faith values also play a small role in determing
your pay; more details are below.
Only generic human characters, not monsters or special story characters, may be
sent on errands. Ladd, Alicia, and Lavian are considered generic characters
for this purpose.
To check how many days are remaining on your current errands, open the menu
on the world map and select Chronicle -> Feats -> Present.
–WHEN DO NEW ERRANDS APPEAR?–
Errands are not available until Chapter II. Beginning in Chapter II, new
errands regularly appear in the Taverns as you progress through the game. Each
town has its own set of errands.
If you don’t complete an errand during the Chapter in which it first appears,
it will still be there in future chapters and you can always come back to it!
There are also a few errands that are only available during specific months;
these appear at the bottom of the Errands list below.
–SUCCESS AND FAILURE–
Success on an errand isn’t guaranteed. Occasionally, the characters sent on an
errand may fail to complete it. If this happens, you’ll receive only minimal
JP and gil.
If you fail an errand, let the calendar advance to the next month and the
errand should re-appear in the Tavern.
You can improve your odds of success by selecting characters who are well-
suited for the job based on their current job and Bravery/Faith values.
(Preferred jobs and Bravery/Faith stats are listed in the Errands list below.)
Failures really only tend to occur if ALL of the characters you send are
totally ill-suited for the errand. As long as you have at least one decent
character on the errand, you should succeed.
Although characters can sometimes fail an errand, no harm ever comes to the
characters. You cannot lose characters or items on an errand.
–ABANDONING AN ERRAND–
If you need to quickly get back your deployed characters, you can go to a
Tavern in any town (it does not have to be the one from which they embarked)
and choose Recall Units.
After you choose Recall Units, the characters will give up on the errand and
head back home. After another day has passed (i.e., one move on the world map),
go to the Tavern from which you deployed the characters (this time, it MUST be
the same town) and choose Report to get them back. The errand will have ended
in failure, but the characters will be returned to your active roster, and you
can retry the errand next month.
Of course, since it takes 1-2 days to get your characters back even after doing
a Recall, there’s no sense in abandoning an errand that only has 1-2 days left
to finish!
—Artefacts and Wonders——————————————————–
Some errands reward you with Artefacts or Wonders of the Ancient World. These
prizes are displayed in your Chronicle menu, but otherwise have no impact on
the game.
In the Japanese version of the game, a few of the book-like Artefacts (Mesa’s
Musings, the Veil of Wiyu, Nanai’s Histories, and the Enavia Chronicles) can be
used to play Choose Your Own Adventure-style text-adventure games. These mini-
games aren’t available in any of the English releases, but since the text games
also have no impact on the main game, their absence doesn’t change much.
Collecting more Artefacts and Wonders will increase your Treasure Hunter and
Adventurer ranks, as reported to you by the Tavernmaster. These ranks are also
purely cosmetic, although collecting all the Artefacts and Wonders will earn
you some nice stars on your Chronicle screen 😉
1 artefact : Level 1 Treasure Hunter 1 wonder : Level 1 Adventurer
4 artefacts : Level 2 Treasure Hunter 3 wonders : Level 2 Adventurer
8 artefacts : Level 3 Treasure Hunter 6 wonders : Level 3 Adventurer
12 artefacts : Level 4 Treasure Hunter 3 wonders : Level 4 Adventurer
16 artefacts : Level 5 Treasure Hunter 10 wonders : Level 5 Adventurer
20 artefacts : Level 6 Treasure Hunter 12 wonders : Level 6 Adventurer
24 artefacts : Level 7 Treasure Hunter 14 wonders : Level 7 Adventurer
31 artefacts : Master Treasure Hunter 16 wonders : Master Adventurer
The total number of Artefacts and Wonders is identical to the number of errands
from which you get Artefacts and Wonders, so you’re guaranteed to get all the
Artefacts and Wonders if you complete all the errands.
—Errand Payout—————————————————————-
When you complete an errand, each participating character will receive JP, and
you’ll also earn some gil for the party.
The specific amount of JP and gil awarded is a sum of five factors:
* The errand’s base pay
* The number of days you deployed the characters for
* Character job effects
* Bravery/Faith effects
* The Bonus received
All of these factors are combined into the JP and gil totals you see displayed
at the end of the errand.
Below, I’ll describe each of these factors in more detail.
–BASE PAY–
Some errands just give you more gil or JP than others. This is by far the most
important factor. Some errands pay handsomely; others are a total rip-off!
–NUMBER OF DAYS–
Deploying the characters for more days earns you a little more JP and gil. (The
only thing that counts is the number that you choose when you start the errand.
As you might expect, having the characters wait in the Tavern for extra days
after you complete the errand does not earn them any extra JP or gil.)
–CHARACTER JOB EFFECTS–
Different character jobs are suited for different errands. For example, Ninjas
are best at combat-oriented jobs, while Orators are good at acquiring the info
needed for investigations.
If a character’s current job is well-suited for the errand, they may earn a
small amount of extra JP and gil. (Or, your JP and gil award may be reduced if
you use a really inappropriate job.) One character’s job does not affect the
JP earned by other characters on the errand.
The Errand Types section below lists all the bonuses/penalties for all jobs for
every errand type.
Note that sometimes when your characters are giving their report of an errand,
they’ll say something like, "The skills of the Archer were a great boon to
us." These messages do NOT actually reflect the best job for the errand, so
don’t be fooled! (Reportedly, these messages were SUPPOSED to be accurate, but
a bug in the game causes it to display the wrong message. Oops!)
TIP: Using the best job only gets you a few extra JP and gil. So, in most
cases, it isn’t worth changing jobs to one you don’t normally use. Stick with
jobs for which the JP rewards will actually be useful! This is particularly
true for Mimes and Onion Knights — earning JP with these jobs is pretty silly
as they have no abilities to buy.
–BRAVERY AND FAITH–
Some errands also take your Bravery and Faith into consideration when awarding
JP and gil. There are three kinds of errands in this regard:
* Errands where your Bravery and Faith don’t matter
* Errands that prefer HIGH Bravery and LOW Faith
* Errands that prefer LOW Bravery and HIGH Bravery
Every errand that prefers high Bravery also prefers low Faith, and vice versa.
The specific effects of these stats on your JP/gil award are below:
WHEN HIGH BRAVERY PREFERRED: WHEN LOW BRAVERY PREFERRED:
81 – 97 Bravery : +10 JP & gil 81 – 97 Bravery : -5 JP & gil
61 – 80 Bravery : +5 JP & gil 61 – 80 Bravery : -2 JP & gil
41 – 60 Bravery : No change 41 – 60 Bravery : No change
21 – 40 Bravery : -2 JP & gil 21 – 40 Bravery : +5 JP & gil
6 – 20 Bravery : -5 JP & gil 6 – 20 Bravery : +10 JP & gil
WHEN LOW FAITH PREFERRED: WHEN HIGH FAITH PREFERRED:
81 – 94 Faith : -5 JP & gil 81 – 94 Faith : +10 JP & gil
61 – 80 Faith : -2 JP & gil 61 – 80 Faith : +5 JP & gil
41 – 60 Faith : No change 41 – 60 Faith : No change
21 – 40 Faith : +5 JP & gil 21 – 40 Faith : -2 JP & gil
3 – 20 Faith : +10 JP & gil 3 – 20 Faith : -5 JP & gil
As with the job effects, these effects are really pretty small.
Note that equipping the Rod of Faith has NO effect on your Faith for the
purposes of running errands; the Faith status from this weapon only applies in
battle.
–BONUSES–
Successfully completing most errands earns your team one of several kinds of
bonuses, listed below. The kind of bonus you receive is always the SAME for a
given errand; I’ve listed the bonus for each errand in the Errand List section
below. (Generally, it varies by the type of errand — exploration-type errands
give you Wonders, combat-type errands usually give you Gil Bags, etc.).
No bonus is awarded if you fail the errand, but you can always retry it.
Each bonus comes in one of three tiers. Receiving the Tier 2 bonus awards
additional gil and additional JP to each character, compared to Tier 1. Tier 3
gives you even more than that! This additional JP and gil is rolled into the
total awarded — you won’t see it displayed separately.
It’s RANDOM which tier of the bonus you are awarded (and which Artefact or
Wonder you get, for those errands). As you might expect, Tier 2 is more
uncommon than Tier 1, and Tier 3 is the rarest.
EXAMPLE: For the "Ore" bonus, you’ll randomly receive either iron ore, mythril
ore (Tier 2), or adamantite (Tier 3, the rarest). Receiving mythril gives you
an extra 3100 gil and 20 extra JP to each character, compared to iron.
Receiving adamantite gives you 5100 gil, plus 30 extra JP per character.
A list of all the bonus types:
BONUS TYPE TIER 2 (VS. TIER 1) TIER 3 (VS. TIER 1) ERRAND TYPE
Artefact –No tiers. Random Artefact awarded.– (multiple types)
Gil Bag (Combat) +450 gil, +20 JP +3350 gil, +30 JP Combat
Gil Bag (Salvage) +1600 gil, +20 JP +4100 gil, +30 JP Salvage
Ore +3100 gil, +20 JP +5100 gil, +30 JP Mining
Payment (Large) +1100 gil, +20 JP +3100 gil, +30 JP Investigation
Payment (Small) +450 gil, +20 JP +3350 gil, +30 JP Investigation N1
Prize Money +1000 gil, +20 JP +2000 gil, +40 JP Melee
Reward Money +200 gil, +20 JP +1600 gil, +30 JP Odd Jobs
Nothing… No extra gil/JP No extra gil/JP (multiple types)
Wonders –No tiers. Random Wonder awarded.– Exploration
The specific tier of bonus you receive isn’t determined until your characters
actually report the job. So, if you want, you can save right before you choose
the job report, report the job, and reload your save if you don’t get a Tier 2
or Tier 3 bonus (though this can be a rather inefficient way to gain JP/gil).
–IRRELEVANT FACTORS–
Aside from the stats listed above, everything else does NOT have any affect on
your payout from errands. Character level, gender, equipment, abilities, and
stats aside from Bravery and Faith are all irrelevant to your payout. So, it’s
fine to deploy even low-level characters on errands.
JP Boost does not increase the JP received from errands.
%%%ERRAND TYPES & PREFERRED JOBS%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00err1
The 96 Errands in the game can be divided into 22 errand "types." For each
errand type, different character jobs will net you the most JP and gil. Below,
I’ve listed each errand type and how all the jobs stack up for that errand type.
The number in the "JP/GIL" column shows how much that job increases or decreases
your JP intake. (The effects on JP and gil are always the same!) A
character’s job affects only HIS/HER OWN JP intake and does not affect any
other characters who might be on the errand. A negative number here just
decreases the JP and gil received from the errand, it does NOT cause you to
lose JP and gil you already have.
Sometimes when you complete an errand, you’ll get a message like, "The skills
of the Archer were a great boon to us." As noted above, due to a bug in the
game,these messages do NOT actually reflect the best job for the errand!
Note that the figures you see after an errand may occasionally be off by a point
due to rounding weirdness.
[ Note: I haven’t yet added the two PSP-exclusive jobs, Dark Knight and Onion
Knight, to this chart. They’ll be in a future update. ]
—Salvage Errands————————————————————–
–SALVAGE N–
JP/GIL JOB
+20 Mime
+10 Time Mage, Geomancer, Arithmetician
+8 Squire, Thief
+5 Chemist, Knight, Monk
+2 Archer
0 White Mage, Black Mage, Summoner, Orator, Mystic, Ninja, Bard, Dancer
-3 Dragoon
-5 Samurai
Salvage N errands are neutral with respect to Bravery and Faith.
ERRANDS OF THIS TYPE:
Stolen Tomes [Gariland] The Dawn Queen [Lionel]
Mesa’s Legacy [Goug] Salvage Work [Yardrow]
Salvage Expedition [Lesalia] Zaland Embassy Antiques [Zaland]
Lionel Emissary [Lionel]
–SALVAGE B–
JP/GIL JOB
+15 Knight, Monk
+13 Squire
+10 Geomancer, Time Mage, Ninja, Arithmetician
+7 Thief
+6 Dragoon
+4 Chemist, Samurai, Mime
+1 Archer
-1 White Mage, Black Mage, Summoner, Mystic, Bard, Dancer
-7 Orator
Salvage B errands prefer HIGH Bravery and LOW Faith.
ERRANDS OF THIS TYPE:
The Durga [Goug] The Falcon [Yardrow]
Diving Expedition [Yardrow] Dredge Work [Zeltennia]
–SALVAGE F1–
JP/GIL JOB
+20 Time Mage, Geomancer, Arithmetician
+15 Chemist
+13 Squire
+10 White Mage, Black Mage, Summoner, Mystic, Samurai
+5 Knight, Monk, Ninja, Mime
+3 Thief
0 Orator, Bard, Dancer
-3 Archer, Dragoon
Salvage F1 errands prefer LOW Bravery and HIGH Faith.
ERRANDS OF THIS TYPE:
Gleddia Isle [Riovanes] The Hindenburg [Zaland]
The Highwind [Warjilis] Rhana Strait [Zeltennia]
–SALVAGE F2–
JP/GIL JOB
+22 Time Mage, Geomancer, Arithmetician
+13 Squire
+10 Chemist, White Mage, Black Mage, Summoner, Mystic, Samurai
+5 Knight, Monk, Ninja, Mime
+3 Thief
0 Orator, Bard, Dancer
-5 Archer, Dragoon
Salvage F2 errands prefer LOW Bravery and HIGH Faith.
ERRANDS OF THIS TYPE:
Foundered Vessel [Riovanes]
—Mining Errands—————————————————————
–MINING N–
JP/GIL JOB
+20 Mime
+9 Geomancer
+6 Squire, Thief
+3 Chemist, Monk, White Mage, Mystic
0 Archer
-2 Knight, Black Mage, Time Mage, Summoner, Orator, Samurai, Ninja,
Arithmetician, Dancer
-6 Dragoon
Mining N errands are neutral with respect to Bravery and Faith.
ERRANDS OF THIS TYPE:
Endless Caverns [Bervenia] Death’s Gorge [Sal Ghidos]
Miner’s Tale [Gariland] Himca Cliffs [Sal Ghidos]
Miner’s Dream [Gollund] Ore of the Gods [Sal Ghidos]
Miner Shortage [Goug] Coal Mining Expedition [Yardrow]
Abandoned Mine [Lesalia] Second Coal Mining Expedition [Yardrow]
–MINING B–
JP/GIL JOB
+15 Monk
+13 Squire
+10 Knight, Geomancer, Samurai, Ninja
+8 Thief
+7 Dragoon
+5 Chemist, White Mage, Mystic, Mime
+1 Archer
-1 Black Mage, Time Mage, Summoner, Arithmetician, Bard, Dancer
-6 Orator
Mining B errands prefer HIGH Bravery and LOW Faith.
ERRANDS OF THIS TYPE:
Past Glory [Bervenia] More Coal Miners Wanted [Gollund]
Mount Gulg Mother Lode [Eagrose] Old Toppa’s Will [Gollund]
Coal Miners Wanted [Gollund] Lorraide Mine [Zaland]
—Combat Errands—————————————————————
–COMBAT N–
JP/GIL JOB
+15 Ninja
+10 Knight, Monk, Dragoon, Mime
+8 Squire, Thief
+5 Archer, Samurai, Bard, Dancer
0 Chemist, White Mage, Black Mage, Time Mage, Orator, Arithmetician
-3 Mystic
-5 Summoner, Geomancer
Combat N errands are neutral with respect to Bravery and Faith.
ERRANDS OF THIS TYPE:
Count Minimas (3) [Dorter] Twilight Guskov [Gollund]
Metamorphosed Misery [Eagrose] Fia’s Wish [Riovanes]
–COMBAT B–
JP/GIL JOB
+25 Ninja
+20 Knight, Monk, Dragoon
+15 Samurai
+13 Squire
+8 Thief
+5 Archer, Summoner, Bard, Dancer
0 Chemist, White Mage, Black Mage, Time Mage, Arithmetician
-3 Mystic
-5 Orator, Geomancer, Mime
Combat B errands prefer HIGH Bravery and LOW Faith.
ERRANDS OF THIS TYPE:
The Behemoth [Bervenia] Zerro’s Final Heist [Limberry]
Zerro Strikes Again [Eagrose] The Typhoon [Sal Ghidos]
Young Lord Pappal [Lesalia] Zerro Strikes [Zeltennia]
Zerro’s Return [Lesalia]
–COMBAT F–
JP/GIL JOB
+20 Samurai, Ninja
+13 Squire
+10 Chemist, Knight, Monk, White Mage, Black Mage, Time Mage, Summoner,
Dragoon, Arithmetician
+7 Mystic
+5 Geomancer, Bard, Dancer
+3 Thief
0 Archer, Orator
-5 Mime
Combat F errands prefer LOW Bravery and HIGH Faith.
ERRANDS OF THIS TYPE:
Bandits [Dorter] Zerro’s Challenge [Lionel]
Hellspawned Beast [Eagrose] In the Darkness [Warjilis]
Terror’s Maw [Gollund]
—Exploration Errands———————————————————-
–EXPLORATION N–
JP/GIL JOB
+15 Archer
+10 Black Mage, Geomancer, Mime
+8 Squire
+5 Knight, Thief, Mystic, Dragoon, Arithmetician, Dancer
0 Chemist, Monk, White Mage, Time Mage, Summoner, Orator, Ninja, Bard
-8 Samurai
Exploration N errands are neutral with respect to Bravery and Faith.
ERRANDS OF THIS TYPE:
Adventurers Wanted [Bervenia] Lamzen the Adventurer [Gollund]
Shadows from the Past [Bervenia] Frontier Expedition [Lesalia]
Frontier Marathon [Dorter] Cellar Dungeon [Limberry]
Second Frontier Marathon [Dorter] Trick of the Light [Lionel]
Third Frontier Marathon [Dorter] Merchant’s Regret [Warjilis]
Ancient Wonder [Eagrose] The Siedge Weald [Zaland]
–EXPLORATION B–
JP/GIL JOB
+15 Archer, Knight, Dragoon
+13 Squire
+10 Black Mage, Geomancer, Monk, Ninja
+5 Thief, Mystic, Arithmetician, Dancer
+2 Samurai
0 Chemist, White Mage, Time Mage, Summoner, Bard
-5 Mime, Orator
Exploration B errands prefer HIGH Bravery and LOW Faith.
ERRANDS OF THIS TYPE:
Lake Poescas Depths [Limberry] Rain-Swept Slopes [Warjilis]
–EXPLORATION F–
JP/GIL JOB
+20 Black Mage, Geomancer
+15 Mystic, Arithmetician
+13 Squire
+10 Chemist, Archer, White Mage, Time Mage, Summoner
+7 Samurai
+5 Knight, Dragoon, Ninja, Dancer
0 Monk, Thief, Orator, Bard
-5 Mime
Exploration F errands prefer LOW Bravery and HIGH Faith.
ERRANDS OF THIS TYPE:
Fenland Mystery [Lionel]
—Investigation Errands——————————————————–
–INVESTIGATION N1–
JP/GIL JOB
+15 Orator
+10 White Mage, Mime
+8 Squire
+5 Archer, Thief, Geomancer, Arithmetician, Bard, Dancer
+3 Time Mage
0 Chemist, Summoner, Dragoon, Mystic, Ninja
-3 Knight, Monk, Black Mage
-5 Samurai
Investigation N1 errands are neutral with respect to Bravery and Faith.
ERRANDS OF THIS TYPE:
Shoreline Defense [Gariland] Historic Revolt [Riovanes]
Devil in the Dark [Goug] Appraisal [Zeltennia]
Cries in the Dark [Lesalia] Nightwalker [Zeltennia]
–INVESTIGATION N2–
JP/GIL JOB
+15 Orator
+10 Thief, Bard, Dancer, Mime
+8 Squire
+5 Archer, Mystic
0 Chemist, White Mage, Summoner, Dragoon, Ninja, Arithmetician
-3 Knight, Monk, Black Mage, Time Mage
-5 Geomancer, Samurai
Investigation N2 errands are neutral with respect to Bravery and Faith.
ERRANDS OF THIS TYPE:
Father’s Nightmare [Lionel] Missing Boy [Zeltennia]
My Little Carrot [Lionel]
–INVESTIGATION N3–
JP/GIL JOB
+15 Orator
+10 Thief, Bard, Dancer, Mime
+8 Chemist
+5 Archer, Mystic
0 Squire, White Mage, Summoner, Dragoon, Ninja, Arithmetician
-3 Knight, Monk, Black Mage, Time Mage
-5 Geomancer, Samurai
Investigation N3 errands are neutral with respect to Bravery and Faith.
ERRANDS OF THIS TYPE:
Ducal Disaster [Lesalia]
–INVESTIGATION B–
JP/GIL JOB
+13 Squire
+10 White Mage, Orator, Dragoon, Ninja
+7 Knight, Monk
+5 Archer, Thief, Geomancer, Samurai, Arithmetician, Dancer, Bard
+3 Time Mage
0 Chemist, Mystic, Summoner
-3 Black Mage
-5 Mime
Exploration B errands prefer HIGH Bravery and LOW Faith.
ERRANDS OF THIS TYPE:
Secret Society [Riovanes]
—Odd Jobs Errands————————————————————-
–ODD JOBS N–
JP/GIL JOB
+20 Mime
+15 Orator, Thief
+10 Bard, Chemist, Dancer
+8 Squire
+5 Archer
0 White Mage, Black Mage, Time Mage, Summoner, Ninja, Arithmetician
-3 Knight, Monk, Mystic, Dragoon
-5 Samurai, Geomancer
Odd Jobs N errands are neutral with respect to Bravery and Faith.
ERRANDS OF THIS TYPE:
Shoreline Defense [Gariland] Historic Revolt [Riovanes]
Clockwork Faire [Goug] Memories [Sal Ghidos]
Mameco the Minstrel [Eagrose] True Romance [Warjilis]
Wandering Gambler (2) [Limberry] Wandering Gambler (1) [Warjilis]
Lettre d’amour [Riovanes]
–ODD JOBS B–
JP/GIL JOB
+15 Thief
+13 Squire
+10 Chemist, Orator, Ninja, Bard, Dancer
+7 Knight, Monk, Dragoon
+5 Archer, Samurai, Mime
0 White Mage, Black Mage, Time Mage, Summoner, Arithmetician
-4 Mystic
-6 Geomancer
Odd Jobs B errands prefer HIGH Bravery and LOW Faith.
ERRANDS OF THIS TYPE:
Count Minimas (1) [Dorter] Gysahl Greens [Limberry]
Count Minimas (2) [Dorter]
–ODD JOBS F–
JP/GIL JOB
+20 Chemist
+15 Orator
+13 Squire
+10 White Mage, Black Mage, Time Mage, Summoner, Thief, Samurai,
Arithmetician, Bard, Dancer
+7 Mystic
+5 Geomancer, Ninja, Mime
0 Archer
-3 Knight, Monk, Dragoon
Odd Jobs F errands prefer LOW Bravery and HIGH Faith.
ERRANDS OF THIS TYPE:
Guard Duty [Eagrose] Tutoring [Riovanes]
Minstrel in Distress [Eagrose] Beastly Trail [Sal Ghidos]
Arithmetic Tutor Wanted [Gariland] Cattedona [Zaland]
—Melee Errands—————————————————————-
–MELEE N–
JP/GIL JOB
+20 Mime
+10 Knight, Monk, Dragoon
+8 Squire
+5 Archer, Time Mage, Thief, Orator Ninja, Samurai
0 Chemist, White Mage, Black mage, Summoner, Mystic, Arithmetician, Dancer
-5 Geomancer
Melee N errands are neutral with respect to Bravery and Faith.
ERRANDS OF THIS TYPE:
Artificers’ Contest [Goug]
–MELEE B–
JP/GIL JOB
+20 Knight, Monk, Dragoon
+15 Ninja, Samurai
+13 Squire
+10 Archer, Time Mage, Thief, Bard, Mime
+5 Chemist, Mystic, White Mage, Black Mage, Summoner, Orator,
Arithmetician, Dancer
0 Geomancer
Melee B errands prefer HIGH Bravery and LOW Faith.
ERRANDS OF THIS TYPE:
The Yardrow Melee [Yardrow] The Zaland Melee [Zaland]
–MELEE F–
JP/GIL JOB
+15 Time Mage
+13 Squire
+10 Chemist, Knight, Monk, White Mage, Black Mage, Summoner, Mystic,
Dragoon, Samurai, Ninja, Arithmetician
+5 Mime, Orator, Geomancer, Bard, Mime
0 Archer, Thief, Dancer
Melee F errands prefer LOW Bravery and HIGH Faith.
ERRANDS OF THIS TYPE:
The Gariland Magick Melee [Gariland]
%%%ERRAND LIST%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00err2
Below you’ll find a complete list of all the errands in the game, sorted by when
they become available. Most errands simply open up as you move forward through
the games. A few errands only appear during certain months of the year; these
are listed at the end.
"Gil Reward" rates about how much gil you can expect to earn from the errand,
on a scale from 1 star (the least) to 5 stars (the most). Note that if you
take an errand with a high cost but a poor Gil Reward, you may actually end up
with a net LOSS in money!
"Errand Type:" indicates the category of errand — such as mining, combat, etc.
This determines which jobs are good or bad for the errand. I’ve listed just
the best job here, and you can check the Errand Types & Preferred Jobs section
above for the complete list. (Where Mime is the best job, I’ve listed the next-
best job instead, since it’s kinda pointless to earn JP using the Mime job 😉 .)
"Bonus:" indicates the type of bonus received. See "General Information About
Errands" above for what this means.
"Bravery/Faith:" indicates whether the job has any kind of Bravery or Faith
preference. If your characters’ Bravery or Faith values match the jobs’
preferences, they’ll gain a little more JP and gil. See "General Information
About Errands" above for specific details.
—Chapter II Errands———————————————————–
Mount Gulg Mother Lode
Location : Eagrose Castle Errand Type : Mining B
Days : 15-16 Best Job : Squire
Cost : 3100 Gil Reward : * Bonus : Artefact
Bravery/Faith : High Br., Low Fa.
Bandits
Location : Merchant City of Dorter Errand Type : Combat F
Days : 11-13 Best Job : Squire
Cost : 600 Gil Reward : *** Bonus : Gil Bag (Combat)
Bravery/Faith : Low Br., High Fa.
Shoreline Defense
Location : Magick City of Gariland Errand Type : Investigation N1
Days : 8-9 Best Job : Orator
Cost : 3050 Gil Reward : **** Bonus : Payment (Small)
Bravery/Faith : no preference
Miner’s Tale
Location : Magick City of Gariland Errand Type : Mining N
Days : 8-11 Best Job : Geomancer
Cost : 600 Gil Reward : *** Bonus : Ore
Bravery/Faith : no preference
The Hindenburg
Location : Castled City of Zaland Errand Type : Salvage F1
Days : 8-15 Best Job : T.Mage/Geo./Arith.
Cost : 100 Gil Reward : * Bonus : Gil Bag (Salvage)
Bravery/Faith : Low Br., High Fa.
Zaland Embassy Antiques
Location : Castled City of Zaland Errand Type : Salvage N
Days : 10-12 Best Job : T.Mage/Geo./Arith.
Cost : 6000 Gil Reward : * Bonus : Artefact
Bravery/Faith : no preference
My Little Carrot
Location : Lionel Castle Errand Type : Investigation N2
Days : 15-16 Best Job : Orator
Cost : 100 Gil Reward : **** Bonus : Payment (Large)
Bravery/Faith : no preference
Miner Shortage
Location : Clockwork City of Goug Errand Type : Mining N
Days : 7-9 Best Job : Geomancer
Cost : 100 Gil Reward : **** Bonus : Ore
Bravery/Faith : no preference
The Highwind
Location : Port City of Warjilis Errand Type : Salvage F1
Days : 5-8 Best Job : T.Mage/Geo./Arith.
Cost : 1050 Gil Reward : *** Bonus : Gil Bag (Salvage)
Bravery/Faith : Low Br., High Fa.
—Chapter III Errands———————————————————-
Frontier Marathon
Location : Merchant City of Dorter Errand Type : Exploration N
Days : 14-16 Best Job : Archer
Cost : 0 Gil Reward : ***** Bonus : Wonder
Bravery/Faith : no preference
Second Frontier Marathon
Location : Merchant City of Dorter Errand Type : Exploration N
Days : 14-16 Best Job : Archer
Cost : 0 Gil Reward : ***** Bonus : Wonder
Note: Must complete "Frontier Marathon" Bravery/Faith : no preference
first
Third Frontier Marathon
Location : Merchant City of Dorter Errand Type : Exploration N
Days : 14-16 Best Job : Archer
Cost : 6000 Gil Reward : ***** Bonus : Wonder
Note: Must complete "Second Frontier Bravery/Faith : no preference
Marathon" first
Stolen Tomes
Location : Magick City of Gariland Errand Type : Salvage N
Days : 12-16 Best Job : T.Mage/Geo./Arith.
Cost : 11000 Gil Reward : * Bonus : Gil Bag (Salvage)
Bravery/Faith : no preference
Minstrel in Distress
Location : Eagrose Castle Errand Type : Odd Jobs F
Days : 13-16 Best Job : Chemist
Cost : 50 Gil Reward : * Bonus : Reward Money
Bravery/Faith : Low Br., High Fa.
Mameco the Minstrel
Location : Eagrose Castle Errand Type : Odd Jobs N
Days : 15-16 Best Job : Orator/Thief
Cost : 0 Gil Reward : ** Bonus : Reward Money
Bravery/Faith : no preference
Lorraide Mine
Location : Castled City of Zaland Errand Type : Mining B
Days : 10-14 Best Job : Monk
Cost : 1100 Gil Reward : ** Bonus : Ore
Bravery/Faith : High Br., Low Fa.
The Dawn Queen
Location : Lionel Castle Errand Type : Salvage N
Days : 8-12 Best Job : T.Mage/Geo./Arith.
Cost : 100 Gil Reward : **** Bonus : Gil Bag (Salvage)
Bravery/Faith : no preference
Zerro’s Challenge
Location : Lionel Castle Errand Type : Combat F
Days : 8-9 Best Job : Samurai/Ninja
Cost : 50 Gil Reward : *** Bonus : Artefact
Bravery/Faith : Low Br., High Fa.
Mesa’s Legacy
Location : Clockwork City of Goug Errand Type : Salvage N
Days : 10-13 JP Reward : * Best Job : T.Mage/Geo./Arith.
Cost : 10000 Gil Reward : * Bonus : Nothing
Bravery/Faith : no preference
Clockwork Faire
Location : Clockwork City of Goug Errand Type : Odd Jobs N
Days : 11-13 Best Job : Orator/Thief
Cost : 100 Gil Reward : ** Bonus : Artefact
Bravery/Faith : no preference
Merchant’s Regret
Location : Port City of Warjilis Errand Type : Exploration N
Days : 14-15 Best Job : Archer
Cost : 2000 Gil Reward : ** Bonus : Wonder
Bravery/Faith : no preference
Old Toppa’s Will
Location : Mining Town of Gollund Errand Type : Mining B
Days : 11-13 Best Job : Monk
Cost : 8000 Gil Reward : * Bonus : Ore
Bravery/Faith : High Br., Low Fa.
Salvage Expedition
Location : Royal City of Lesalia Errand Type : Salvage N
Days : 10-14 Best Job : T.Mage/Geo./Arith.
Cost : 3000 Gil Reward : * Bonus : Artefact
Bravery/Faith : no preference
Abandoned Mine
Location : Royal City of Lesalia Errand Type : Mining N
Days : 10-14 Best Job : Geomancer
Cost : 1000 Gil Reward : * Bonus : Artefact
Bravery/Faith : no preference
—Chapter IIIB Errands——————————————————–
Errands below only appear after completing the battles at Orbonne Monastery.
Guard Duty
Location : Eagrose Castle Errand Type : Odd Jobs F
Days : 11-13 Best Job : Chemist
Cost : 2000 Gil Reward : **** Bonus : Artefact
Bravery/Faith : Low Br., High Fa.
The Siedge Weald
Location : Castled City of Zaland Errand Type : Exploration N
Days : 11-13 Best Job : Archer
Cost : 1100 Gil Reward : ** Bonus : Wonder
Bravery/Faith : no preference
Trick of the Light
Location : Lionel Castle Errand Type : Exploration N
Days : 14-15 Best Job : Archer
Cost : 1050 Gil Reward : ** Bonus : Wonder
Bravery/Faith : no preference
Fenland Mystery
Location : Lionel Castle Errand Type : Exploration F
Days : 13-14 Best Job : Black Mage/Geom.
Cost : 1100 Gil Reward : ** Bonus : Wonder
Bravery/Faith : Low Br., High Fa.
Diving Expedition
Location : Walled City of Yardrow Errand Type : Salvage B
Days : 10-14 Best Job : Knight/Monk
Cost : 5000 Gil Reward : * Bonus : Gil Bag (Salvage)
Bravery/Faith : High Br., Low Fa.
—Chapter IV Errands———————————————————-
Gleddia Isle
Location : Riovanes Castle Errand Type : Salvage F1
Days : 9-11 Best Job : T.Mage/Geo./Arith.
Cost : 4000 Gil Reward : * Bonus : Artefact
Bravery/Faith : Low Br., High Fa.
Foundered Vessel
Location : Riovanes Castle Errand Type : Salvage F2
Days : 8-13 Best Job : T.Mage/Geo./Arith.
Cost : 0 Gil Reward : *** Bonus : Gil Bag (Salvage)
Note: Must complete "Gleddia Isle" first Bravery/Faith : Low Br., High Fa.
Fia’s Wish
Location : Riovanes Castle Errand Type : Combat N
Days : 12-14 Best Job : Ninja
Cost : 3000 Gil Reward : * Bonus : Nothing
Bravery/Faith : no preference
Secret Society
Location : Riovanes Castle Errand Type : Investigation B
Days : 2-3 Best Job : Squire
Cost : 600 Gil Reward : ** Bonus : Nothing
Bravery/Faith : no preference
Lettre d’amour
Location : Riovanes Castle Errand Type : Odd Jobs N
Days : 10-12 Best Job : Orator/Thief
Cost : 0 Gil Reward : ** Bonus : Artefact
Bravery/Faith : no preference
Arithmeticks Tutor Wanted
Location : Magick City of Gariland Errand Type : Odd Jobs F
Days : 10-13 Best Job : Chemist
Cost : 50 Gil Reward : * Bonus : Nothing
Bravery/Faith : Low Br., High Fa.
Hellspawned Beast
Location : Eagrose Castle Errand Type : Combat F
Days : 14-15 Best Job : Samurai/Ninja
Cost : 1000 Gil Reward : ** Bonus : Nothing
Bravery/Faith : Low Br., High Fa.
Metamorphosed Misery
Location : Eagrose Castle Errand Type : Combat N
Days : 15-16 Best Job : Ninja
Cost : 1100 Gil Reward : ** Bonus : Nothing
Note: Must complete "Hellspawned Beast" Bravery/Faith : no preference
first
Count Minimas (1)
Location : Merchant Ciyty of Dorter Errand Type : Odd Jobs B
Days : 12-14 Best Job : Thief
Cost : 600 Gil Reward : ***** Bonus : Artefact
Bravery/Faith : High Br., Low Fa.
Count Minimas (2)
Location : Merchant City of Dorter Errand Type : Odd Jobs B
Days : 12-15 Best Job : Thief
Cost : 1000 Gil Reward : ***** Bonus : Artefact
Note: Must complete "Count Minimas (1)" Bravery/Faith : High Br., Low Fa.
first
Count Minimas (3)
Location : Merchant City of Dorter Errand Type : Combat N
Days : 11-12 Best Job : Ninja
Cost : 600 Gil Reward : **** Bonus : Nothing
Note: Must complete "Count Minimas (2)" Bravery/Faith : no preference
first
Father’s Nightmare
Location : Lionel Castle Errand Type : Investigation N2
Days : 15-16 Best Job : Orator
Cost : 1500 Gil Reward : ***** Bonus : Artefact
Bravery/Faith : no preference
The Durga
Location : Clockwork City of Goug Errand Type : Salvage B
Days : 11-14 Best Job : Knight/Monk
Cost : 100 Gil Reward : *** Bonus : Artefact
Bravery/Faith : High Br., Low Fa.
Devil in the Dark
Location : Clockwork City of Goug Errand Type : Investigation N1
Days : 8-10 Best Job : Orator
Cost : 3050 Gil Reward : *** Bonus : Payment (Small)
Bravery/Faith : no preference
Rain-Swept Slopes
Location : Port City of Warjilis Errand Type : Exploration B
Days : 13-16 Best Job : Arch./Knight/Drag.
Cost : 600 Gil Reward : ** Bonus : Wonder
Bravery/Faith : High Br., Low Fa.
True Romance
Location : Port City of Warjilis Errand Type : Odd Jobs N
Days : 8-12 Best Job : Orator
Cost : 0 Gil Reward : ** Bonus : Artefact
Note: Must complete "Lettre d’amour" at Bravery/Faith : no preference
Riovanes Castle first
In the Darkness
Location : Port City of Warjilis Errand Type : Combat F
Days : 12-14 Best Job : Samurai/Ninja
Cost : 1500 Gil Reward : **** Bonus : Gil Bag (Combat)
Bravery/Faith : Low Br., High Fa.
Wandering Gambler (1)
Location : Port City of Warjilis Errand Type : Odd Jobs N
Days : 9-12 Best Job : Thief/Orator
Cost : 15000 Gil Reward : **** Bonus : Nothing
Bravery/Faith : no preference
Coal Miners Wanted
Location : Mining Town of Gollund Errand Type : Mining B
Days : 4-6 Best Job : Monk
Cost : 50 Gil Reward : ** Bonus : Ore
Bravery/Faith : High Br., Low Fa.
More Coal Miners Wanted
Location : Mining Town of Gollund Errand Type : Mining B
Days : 4-6 Best Job : Monk
Cost : 150 Gil Reward : *** Bonus : Artefact
Note: Must complete "Coal Miners Wanted" Bravery/Faith : High Br., Low Fa.
first
Lamzen the Adventurer
Location : Mining Town of Gollund Errand Type : Exploration N
Days : 12-16 Best Job : Archer
Cost : 1100 Gil Reward : **** Bonus : Wonder
Bravery/Faith : no preference
Frontier Expedition
Location : Royal City of Lesalia Errand Type : Exploration N
Days : 10-14 Best Job : Archer
Cost : 5000 Gil Reward : ** Bonus : Wonder
Bravery/Faith : no preference
The Falcon
Location : Walled City of Yardrow Errand Type : Salvage B
Days : 7-9 Best Job : Monk
Cost : 3500 Gil Reward : * Bonus : Artefact
Bravery/Faith : High Br., Low Fa.
Endless Caverns
Location : Free City of Bervenia Errand Type : Mining N
Days : 12-14 Best Job : Geomancer
Cost : 8000 Gil Reward : * Bonus : Artefact
Bravery/Faith : no preference
Past Glory
Location : Free City of Bervenia Errand Type : Mining B
Days : 7-15 Best Job : Monk
Cost : 500 Gil Reward : * Bonus : Artefact
Bravery/Faith : High Br., Low Fa.
Beddha Sandwaste
Location : Free City of Bervenia Errand Type : Exploration N
Days : 11-15 Best Job : Archer
Cost : 550 Gil Reward : ** Bonus : Wonder
Bravery/Faith : no preference
Adventurers Wanted
Location : Free City of Bervenia Errand Type : Exploration N
Days : 8-12 Best Job : Archer
Cost : 100 Gil Reward : **** Bonus : Wonder
Bravery/Faith : no preference
Shadows from the Past
Location : Free City of Bervenia Errand Type : Exploration N
Days : 12-15 Best Job : Archer
Cost : 3050 Gil Reward : ** Bonus : Wonder
Bravery/Faith : no preference
Rhana Strait
Location : Zeltennia Castle Errand Type : Salvage F1
Days : 9-13 Best Job : T.Mage/Geo./Arith.
Cost : 3100 Gil Reward : * Bonus : Artefact
Bravery/Faith : Low Br., High Fa.
Zerro Strikes
Location : Zeltennia Castle Errand Type : Combat B
Days : 8-9 Best Job : Ninja
Cost : 100 Gil Reward : *** Bonus : Artefact
Note: Must complete "Zerro’s Challenge" Bravery/Faith : High Br., High Fa.
at Lionel Castle first
Nightwalker
Location : Zeltennia Castle Errand Type : Investigation N1
Days : 8-12 Best Job : Orator
Cost : 3050 Gil Reward : *** Bonus : Payment (Small)
Bravery/Faith : no preference
Zerro’s Return
Location : Royal City of Lesalia Errand Type : Combat B
Days : 8-9 Best Job : Ninja
Cost : 500 Gil Reward : *** Bonus : Artefact
Note: Must complete "Zerro Strikes" at Bravery/Faith : High Br., Low Fa.
Zeltennia Castle first
Zerro Strikes Again
Location : Eagrose Castle Errand Type : Combat B
Days : 8-9 Best Job : Ninja
Cost : 5000 Gil Reward : *** Bonus : Artefact
Note: Must complete "Zerro’s Return" at Bravery/Faith : High Br., Low Fa.
Lesalia Castle first
Himca Cliffs
Location : Trade City of Sal Ghidos Errand Type : Mining N
Days : 8-12 Best Job : Geomancer
Cost : 1500 Gil Reward : * Bonus : Artefact
Bravery/Faith : no preference
Ore of the Gods
Location : Trade City of Sal Ghidos Errand Type : Mining N
Days : 9-11 Best Job : Geomancer
Cost : 2500 Gil Reward : * Bonus : Artefact
Bravery/Faith : no preference
—Chapter IVB Errands———————————————————
Errands below only appear after defeating Zalera.
Lake Poescas Depths
Location : Limberry Castle Errand Type : Exploration B
Days : 12-14 Best Job : Arch./Knight/Drag.
Cost : 1500 Gil Reward : ** Bonus : Wonder
Bravery/Faith : High Br., Low Fa.
Cellar Dungeon
Location : Limberry Castle Errand Type : Exploration N
Days : 11-13 Best Job : Archer
Cost : 3000 Gil Reward : **** Bonus : Wonder
Bravery/Faith : no preference
Uninvited Guests
Location : Limberry Castle Errand Type : Investigation N1
Days : 8-13 Best Job : Orator
Cost : 3050 Gil Reward : *** Bonus : Payment (Small)
Bravery/Faith : no preference
Gysahl Greens
Location : Limberry Castle Errand Type : Odd Jobs B
Days : 2-4 Best Job : Thief
Cost : 100 Gil Reward : *** Bonus : Nothing
Bravery/Faith : High Br., Low Fa.
Wandering Gambler (2)
Location : Limberry Castle Errand Type : Odd Jobs N
Days : 11-13 Best Job : Thief/Orator
Cost : 15000 Gil Reward : **** Bonus : Nothing
Note: Must complete "Wandering Gambler Bravery/Faith : no preference
(1)" at Warjilis first
Zerro’s Final Heist
Location : Limberry Castle Errand Type : Combat B
Days : 8-9 Best Job : Ninja
Cost : 10000 Gil Reward : *** Bonus : Nothing
Note: Must complete "Zerro Strikes Again" Bravery/Faith : High Br., Low Fa.
at Eagrose Castle first
Ancient Wonder
Location : Eagrose Castle Errand Type : Exploration N
Days : 13-14 Best Job : Archer
Cost : 200 Gil Reward : **** Bonus : Wonder
Bravery/Faith : no preference
Cattedona
Location : Castled City of Zaland Errand Type : Odd Jobs F
Days : 14-15 Best Job : Chemist
Cost : 500 Gil Reward : ** Bonus : Reward Money
Bravery/Faith : Low Br., High Fa.
Lionel Emissary
Location : Lionel Castle Errand Type : Salvage N
Days : 14-15 Best Job : T.Mage/Geo./Arith.
Cost : 4000 Gil Reward : * Bonus : Artefact
Bravery/Faith : no preference
Twilight Gustkov
Location : Mining Town of Gollund Errand Type : Combat N
Days : 14-15 Best Job : Ninja
Cost : 1000 Gil Reward : **** Bonus : Gil Bag (Combat)
Bravery/Faith : no preference
Terror’s Maw
Location : Mining Town of Gollund Errand Type : Combat F
Days : 13-14 Best Job : Samurai/Ninja
Cost : 1500 Gil Reward : *** Bonus : Gil Bag (Combat)
Bravery/Faith : Low Br., High Fa.
Miner’s Dream
Location : Mining Town of Gollund Errand Type : Mining N
Days : 12-14 Best Job : Geomancer
Cost : 150 Gil Reward : ** Bonus : Ore
Note: Must complete "Terror’s Maw" first Bravery/Faith : no preference
Ducal Disaster
Location : Royal City of Lesalia Errand Type : Investigation N3
Days : 15-16 Best Job : Orator
Cost : 6000 Gil Reward : **** Bonus : Payment (Large)
Bravery/Faith : no preference
Young Lord Pappal
Location : Royal City of Lesalia Errand Type : Combat B
Days : 12-15 Best Job : Ninja
Cost : 3000 Gil Reward : * Bonus : Gil Bag (Combat)
Note: Must complete "Ducal Disaster" first Bravery/Faith : High Br., Low Fa.
Cries in the Dark
Location : Royal City of Lesalia Errand Type : Investigation N1
Days : 8-11 Best Job : Orator
Cost : 3050 Gil Reward : *** Bonus : Payment (Small)
Bravery/Faith : no preference
Salvage Work
Location : Walled City of Yardrow Errand Type : Salvage N
Days : 9-14 Best Job : T.Mage/Geo./Arith.
Cost : 0 Gil Reward : **** Bonus : Gil Bag (Salvage)
Bravery/Faith : no preference
Coal Mining Expedition
Location : Walled City of Yardrow Errand Type : Mining N
Days : 10-14 Best Job : Geomancer
Cost : 1000 Gil Reward : ** Bonus : Ore
Bravery/Faith : no preference
Second Coal Mining Expedition
Location : Walled City of Yardrow Errand Type : Mining N
Days : 10-14 Best Job : Geomancer
Cost : 1000 Gil Reward : * Bonus : Artefact
Note: Must complete "Coal Mining Bravery/Faith : no preference
Expedition" first
Historic Revolt
Location : Riovanes Castle Errand Type : Investigation N1
Days : 8-10 Best Job : Orator
Cost : 3050 Gil Reward : *** Bonus : Artefact
Bravery/Faith : no preference
Tutoring
Location : Riovanes Castle Errand Type : Odd Jobs F
Days : 8-12 Best Job : Chemist
Cost : 200 Gil Reward : *** Bonus : Reward Money
Bravery/Faith : Low Br., High Fa.
The Behemoth
Location : Free City of Bervenia Errand Type : Combat B
Days : 13-15 Best Job : Ninja
Cost : 500 Gil Reward : * Bonus : Gil Bag (Combat)
Bravery/Faith : High Br., Low Fa.
Dredge Work
Location : Zeltennia Castle Errand Type : Salvage B
Days : 6-10 Best Job : Knight/Monk
Cost : 1000 Gil Reward : ** Bonus : Gil Bag (Salvage)
Bravery/Faith : High Br., Low Fa.
Missing Boy
Location : Zeltennia Castle Errand Type : Investigation N2
Days : 15-16 Best Job : Orator
Cost : 3500 Gil Reward : *** Bonus : Payment (Large)
Bravery/Faith : no preference
Appraisal
Location : Zeltennia Castle Errand Type : Invesigation N1
Days : 8-9 Best Job : Orator
Cost : 550 Gil Reward : *** Bonus : Artefact
Bravery/Faith : no preference
Death’s Gorge
Location : Trade City of Sal Ghidos Errand Type : Mining N
Days : 9-14 Best Job : Geomancer
Cost : 13000 Gil Reward : * Bonus : Ore
Bravery/Faith : no preference
The Typhoon
Location : Trade City of Sal Ghidos Errand Type : Combat B
Days : 10-13 Best Job : Ninja
Cost : 11000 Gil Reward : **** Bonus : Gil Bag (Combat)
Bravery/Faith : High Br., Low Fa.
Beastly Trail
Location : Castled City of Zaland Errand Type : Odd Jobs F
Days : 11-13 Best Job : Chemist
Cost : 10000 Gil Reward : ** Bonus : Reward Money
Bravery/Faith : Low Br., High Fa.
Memories
Location : Castled City of Zaland Errand Type : Odd Jobs N
Days : 10-12 JP Reward : ** Best Job : Thief/Orator
Cost : 100 Gil Reward : * Bonus : Reward Money
Bravery/Faith : no preference
—Contest Errands————————————————————-
The following "contest" errands don’t seem to be associated with any particular
chapter. Instead, they only show up at certain times of the year:
Gariland Magick Melee
Location : Magick City of Gariland Errand Type : Melee F
Days : 14-16 Best Job : Time Mage
Cost : 0 Gil Reward : ***** Bonus : Artefact
Note: Only during month of Virgo Bravery/Faith : Low Br., High Fa.
The Zaland Melee
Location : Castled City of Zaland Errand Type : Melee B
Days : 14-16 Best Job : Knight/Monk/Drag.
Cost : 0 Gil Reward : ***** Bonus : Prize Money
Note: Only during month of Aries Bravery/Faith : High Br., Low Fa.
Arteficer’s Contest
Location : Clockwork City of Goug Errand Type : Melee N
Days : 14-16 Best Job : Knight/Monk/Drag.
Cost : 0 Gil Reward : ***** Bonus : Prize Money
Note: Only during month of Sagittarius Bravery/Faith : no preference
The Yardrow Melee
Location : Walled City of Yardrow Errand Type : Melee B
Days : 14-16 Best Job : Knight/Monk/Drag.
Cost : 0 Gil Reward : ***** Bonus : Artefact
Note: Only during month of Cancer Bravery/Faith : High Br., Low Fa.
********************************************************************************
XIII. RANDOM BATTLES
********************************************************************************
%%%OVERWORLD RANDOM BATTLES%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00over
In addition to the main story battles you encounter as you progress through the
game, you’ll also get into random battles as you move across the map.
Random battles occur at green dots on the map. Whenever you move onto or across
a green dot, there is about a 30% (3 in 10) chance that you will get into a
random battle.
Combat in random battles functions almost exactly like that in story battles,
with a few exceptions:
– You don’t have to deploy Ramza.
– Until reaching Lionel Castle in Chapter II, you may deploy up to 4
characters for a random battle. Once you reach Lionel Castle, the limit
increases to 5 characters for the rest of the game.
– The experience level of the enemies you fight in random battles in based on
your deployed characters’ levels. (In story battles, the enemies have a
fixed experience level that does not change even if you level up.)
– Any Guests on your roster will not participate in random battles.
– Battle Trophies are never earned from random battles, but you do still earn
Bonus Gil the same as in story battles.
– Story battles have mostly human enemies, but random battles have mostly
monster enemies.
Different locations on the map have different kind of random battle enemies. In
addition, the DIRECTION you enter the location also affects what kind of enemies
you see. For example, if you enter Mandalia Plain heading south from Eagrose,
there’s a chance you’ll encounter a Malboro. But if you enter Mandalia Plain
via Gariland or the Brigands’ Den, Malboros never appear.
The direction from which you’re entering also determines where your team starts
on the battle map. For instance, if you enter Finnath Creek from the west,
you’ll start at the top of the river, but if you enter from the east, you’ll
start at the bottom of the river.
Below, I’ve listed the types of monsters and human enemies that you’ll find at
each location, as well as a rough estimate of how often they show up on average.
COMMON : Encountered 50% of the time or more on average
UNCOMMON : 25% – 49%
RARE : 8% – 24%
VERY RARE : < 8%
These are averages, of course, so sometimes you’ll encounter 0 of a particular
enemy and sometimes you may encounter more than 1. For instance, if the Black
Chocobo is Uncommon at a particular area, on average you’ll encounter 1 Black
Chocobo every 2 to 4 battles (25% to 50% of the time). But, in a given battle,
you may see 0 Black Chocobos or you might even see 2 or 3.
(Enemies that only appear in the "special" random battles aren’t included in
this list; see further down for more information on the special battles.)
As you progress through the game, a wider variety of monster types will appear
in each location. Only a limited set of monsters appears in Chapter I. More
monsters are added at the start of Chapter II, and then even more at the start
of Chapter IV. I’ve listed the random encounters separately for Chapter I,
Chapters II & III, and Chapter IV.
Note that there are a few monsters and human jobs that are NEVER encountered in
random battles anywhere in any chapter:
Wild Boar Dancer Dark Knight
Bard Mime Onion Knight
Characters with special jobs or with enemy-only jobs also don’t appear in
random battles.
—Chapter I——————————————————————-
–MANDALIA PLAIN–
From Eagrose Common : Chocobo, Goblin, Red Panther
From Gariland Common : Chocobo, Goblin, Red Panther
From Brigands’ Den Common : Chocobo, Goblin, Red Panther
–THE SIEDGE WEALD–
From Gariland Common : Black Goblin, Bomb, Wisenkin
From Dorter Common : Black Goblin, Bomb, Skeleton
–ZEKLAUS DESERT–
From Dorter Common : Bomb, Skeleton, Jura Aevis, Wisenkin
–LENALIAN PLATEAU–
From Gariland Common : Chocobo, Goblin, Black Goblin, Red Panther,
Dragon
From Fovoham Windf. Common : Chocobo, Goblin, Red Panther, Piscodaemon
–FOVOHAM WINDFLATS–
From Lenalian Plat. Common : Goblin, Piscodaemon, Floating Eye, Wisenkin
—Chapter II & III————————————————————
–MANDALIA PLAIN–
From Eagrose Common : Chocobo, Goblin, Red Panther, Squire
Uncommon : Archer
Rare : None
From Gariland Common : Chocobo, Goblin, Red Panther
Uncommon : Knight
Rare : None
From Brigands’ Den Common : Chocobo, Goblin, Red Panther
Uncommon : None
Rare : None
–THE SIEDGE WEALD–
From Gariland Common : Black Goblin, Bomb
Uncommon : Chocobo, Skeleton, Wisenkin, Monk
Rare : None
From Dorter Common : Black Goblin, Bomb, Skeleton
Uncommon : None
Rare : None
–ZEKLAUS DESERT–
From Dorter Common : Bomb, Skeleton, Jura Aevis, Wisenkin
Uncommon : Grenade, Bonesnatch, Black Mage
Rare : None
From Gollund Common : Bonesnatch, Jura Aevis, Steelhawk, Wisenkin
Uncommon : Bomb, Grenade, Skeleton
Rare : Summoner
–LENALIAN PLATEAU–
From Gariland Common : Chocobo, Goblin, Black Goblin, Red Panther
Uncommon : Piscodaemon, Dragon, Time Mage
Rare : Squidraken
From Fovoham Windf. Common : Chocobo, Goblin, Black Goblin, Red Panther,
Piscodaemon
Uncommon : Time Mage
Rare : Squidraken
–FOVOHAM WINDFLATS–
From Lenalian Plat. Common : Goblin, Piscodaemon, Squidraken,
Floating Eye
Uncommon : Wisenkin, Thief
Rare : Jura Aevis
From Ziekden Fort. Common : Red Panther, Piscodaemon, Floating Eye,
Jura Aevis, Wisenkin
Uncommon : None
Rare : None
–ARAGUAY WOODS–
From Dorter Common : Goblin, Black Goblin, Ghoul
Uncommon : Coeurl, Skeleton, Ghast, Jura Aevis, Archer
Rare : Bonesnatch, Treant, Knight
From Zeirchele Falls Common : Red Panther, Coeurl, Bonesnatch, Ghoul,
Malboro
Uncommon : Skeleton, Jura Aevis
Rare : Archer
–ZEIRCHELE FALLS–
From Araguay Woods Common : Chocobo, Coeurl, Squidraken, Floating Eye,
Mystic
Uncommon : Piscodaemon, Bonesnatch
Rare : None
From Zaland Common : Coeurl, Mindflayer, Bonesnatch, Time Mage
Uncommon : Chocobo, Red Chocobo, Bomb, Squidraken,
Skeleton
Rare : Black Chocobo, Grenade, Floating Eye
–BALIAS TOR–
From Zaland Common : Chocobo, Bomb
Uncommon : Jura Aevis, Steelhawk, Archer
Rare : Wisenkin, Minotaur
From Lionel Common : Chocobo, Black Chocobo, Wisenkin, Minotaur,
Monk, Time Mage
Uncommon : Red Chocobo, Red Panther, Coeurl
Rare : None
–TCHIGOLITH FENLANDS–
From Lionel Common : Skeleton, Bonesnatch, Ghoul
Uncommon : Floating Eye, Malboro
Rare : None
From Goug Common : Bomb, Skeleton, Bonesnatch, Ghoul
Uncommon : Red Panther, Coeurl, Floating Eye, Ahriman,
Wisenkin, Minotaur
Rare : Ghast, Geomancer
–BALIAS SWALE–
From Warjilis Common : Black Chocobo, Goblin, Red Panther, Coeurl,
Piscodaemon, Squidraken, Mindflayer
Uncommon : Chocobo, Archer
Rare : Black Goblin, Gobbledygook, Vampire Cat
From Golgollada Gal. Common : Chocobo, Goblin, Piscodaemon
Uncommon : Black Goblin, Gobbledygook, Red Panther,
Coeurl, Squidraken, Steelhawk, Knight
Rare : Jura Aevis
From Lionel Common : Chocobo, Goblin, Black Goblin, Coeurl,
Squidraken, Monk
Uncommon : Red Panther, Piscodaemon
Rare : None
–GROGH HEIGHTS–
From Lesalia Common : Chocobo, Black Chocobo, Bomb, Grenade,
Coeurl, Floating Eye
Uncommon : Red Panther, Ahriman, Dryad, Geomancer
Rare : Red Chocobo, White Mage
From Yardrow Common : Chocobo, Black Chocobo, Grenade, Coeurl,
Knight
Uncommon : Bomb, Red Panther, Floating Eye
Rare : Blue Dragon
–THE YUGUEWOOD–
From Yardrow Common : Black Goblin, Skeleton, Bonesnatch, Ghast
Uncommon : Bomb, Dryad, Ninja
Rare : Coeurl, Black Mage
—Chapter IV Random Battles—————————————————
–MANDALIA PLAIN–
From Eagrose Common : Chocobo, Goblin, Red Panther
Uncommon : Black Chocobo, Black Goblin, Gobbledygook,
Coeurl, Squire, Archer
Rare : Summoner
Very Rare: Malboro
From Gariland Common : Goblin, Red Panther, Coeurl, Knight
Uncommon : Chocobo, Black Chocobo
Rare : Gobbledygook, Vampire Cat, Ahriman,
Black Mage, Mystic
Very Rare: Black Goblin
From Brigands’ Den Common : Black Chocobo, Black Goblin
Uncommon : Chocobo, Goblin, Gobbledygook, Red Panther,
Coeurl, Archer
Rare : Grenade, Vampire Cat, Black Mage, Dragoon
Very Rare: Knight
–THE SIEDGE WEALD–
From Dorter Common : Black Goblin
Uncommon : Goblin, Skeleton, Skeletal Fiend, Dryad,
Black Mage
Rare : Gobbledygook, Bomb, Grenade, Exploder,
Bonesnatch, Treant, Wisenkin, Squire
Very Rare: Archer
From Gariland Common : Black Goblin, Bomb
Uncommon : Gobbledygook, Exploder, Skeleton,
Skeletal Fiend, Monk
Rare : Chocobo, Grenade, Dryad, Knight
Very Rare: Black Chocobo, Red Chocobo, Goblin,
Red Panther, Coeurl, Vampire Cat, Wisenkin,
Archer
–ZEKLAUS DESERT–
From Dorter Common : Grenade, Minotaur
Uncommon : Bomb, Exploder, Skeleton, Jura Aevis,
Wisenkin, Archer
Rare : Steelhawk, Monk, Black Mage
Very Rare: Bonesnatch
From Gollund Common : Bonesnatch, Wisenkin, Minotaur
Uncommon : Exploder, Skeletal Fiend, Jura Aevis,
Steelhawk, Cockatrice, Behemoth, Black Mage
Rare : Grenade, Skeleton
Very Rare: Bomb, Sekhret, Summoner
From Mt. Bervenia Common : Black Goblin, Exploder, Bonesnatch, Minotaur
Uncommon : Wisenkin, Dragon, Ninja
Rare : Grenade, Steelhawk, Cockatrice, Red Dragon
Very Rare: Red Chocobo, Jura Aevis, Knight, Archer
–LENALIAN PLATEAU–
From Gariland Common : Squidraken
Uncommon : Goblin, Black Goblin, Gobbledygook,
Red Panther, Vampire Cat, Piscodaemon,
Ochu, Geomancer
Rare : Chocobo, Black Chocobo, Red Chocobo,
Coeurl, Malboro, Time Mage
Very Rare: Dragon
From Fovoham Windf. Common : Red Panther, Piscodaemon, Squidraken
Uncommon : Goblin, Gobbledygook, Malboro, Knight,
Archer, White Mage
Rare : Chocobo, Black Mage
Very Rare: Coeurl, Dragon
–FOVOHAM WINDFLATS–
From Lenalian Plat. Common : Piscodaemon, Squidraken, Mindflayer,
Floating Eye
Uncommon : Steelhawk, Wisenkin, Archer
Rare : Goblin, Thief
Very Rare: Vampire Cat, Ahriman, Jura Aevis, Sekhret
From Ziekden Fort. Common : Mindflayer, Jura Aevis
Uncommon : Squidraken, Floating Eye, Ahriman,
Steelhawk, Cockatrice, Sekhret, Summoner
Rare : Goblin, Gobbledygook, Wisenkin, Minotaur,
Knight
Very Rare: Red Panther, Piscodaemon
From Riovanes Common : Squidraken, Ahriman, Wisenkin
Uncommon : Mindflayer, Steelhawk, Minotaur, Sekhret,
Monk
Rare : Red Panther, Piscodaemon, Cockatrice,
Malboro, Mystic
Very Rare: Black Chocobo, Floating Eye, Plague Horror,
Jura Aevis
–ARAGUAY WOODS–
From Dorter Common : Ghast, Revenant
Uncommon : Goblin, Black Goblin, Gobbledygook,
Skeleton, Ghoul, Archer
Rare : Bonesnatch, Treant, Knight, Summoner
Very Rare: Coeurl, Skeletal Fiend, Jura Aevis, Dryad,
Malboro, Ochu
From Zeirchele Falls Common : Elder Treant, Archer
Uncommon : Red Panther, Coeurl, Bonesnatch, Steelhawk,
Malboro
Rare : Vampire Cat, Skeleton, Skeletal Fiend,
Ghoul, Jura Aevis, Cockatrice, Dryad, Treant
Very Rare: None
–ZEIRCHELE FALLS–
From Araguay Woods Common : Chocobo, Squidraken, Floating Eye
Uncommon : Black Chocobo, Coeurl, Piscodaemon
Rare : Bonesnatch, Ahriman, Archer, Mystic
Very Rare: None
From Zaland Common : Mindflayer, Bonesnatch, Skeletal Fiend
Uncommon : Bomb, Red Panther, Coeurl, Vampire Cat,
Wisenkin
Rare : Chocobo, Squidraken, Skeleton, Time Mage
Very Rare: Black Chocobo, Red Chocobo, Grenade,
Piscodaemon, Floating Eye, Minotaur,
Samurai, Ninja
From Fort Besselat Common : Chocobo, Coeurl
Uncommon : Black Chocobo, Red Panther, Bonesnatch,
Wisenkin, Geomancer
Rare : Red Chocobo, Squidraken, Ahriman, Minotaur,
Knight
Very Rare: Floating Eye, Malboro, Black Mage
–BALIAS TOR–
From Zaland Common : Chocobo, Black Chocobo, Bomb, Steelhawk
Uncommon : Exploder, Jura Aevis, Wisenkin, Minotaur,
Black Mage
Rare : Archer
Very Rare: None
From Lionel Common : Chocobo, Black Chocobo
Uncommon : Red Chocobo, Wisenkin
Rare : Bomb, Grenade, Exploder, Jura Aevis,
Steelhawk, Cockatrice, Minotaur, Sekhret,
Time Mage, Thief, Mystic
Very Rare: Red Panther, Coeurl, Monk
–TCHIGOLITH FENLANDS–
From Lionel Common : Exploder, Skeleton, Bonesnatch, Ghoul,
Ghast, Revenant
Uncommon : Ochu, Time Mage
Rare : Wisenkin, Malboro, Archer
Very Rare: Floating Eye, Summoner
From Goug Common : Skeletal Fiend, Ghoul, Malboro
Uncommon : Ghast, Cockatrice
Rare : Bomb, Red Panther, Coeurl, Vampire Cat,
Skeleton, Bonesnatch, Revenant, Jura Aevis,
Steelhawk, Minotaur, Ochu, Archer,
Black Mage, Mystic
Very Rare: Floating Eye, Ahriman, Wisenkin, Geomancer
–BALIAS SWALE–
From Warjilis Common : Red Chocobo, Vampire Cat, Squidraken,
Mindflayer
Uncommon : Black Chocobo, Goblin, Gobbledygook,
Red Panther, Coeurl, Piscodaemon, Summoner
Rare : Archer
Very Rare: Chocobo, Black Goblin
From Golgollada Gal. Common : Chocobo, Gobbledygook
Uncommon : Black Goblin, Coeurl, Mindflayer,
Cockatrice, Ochu, Archer
Rare : Black Chocobo, Goblin, Piscodaemon,
Jura Aevis, Steelhawk, Malboro, Dragoon
Very Rare: Red Panther, Squidraken, Knight
From Lionel Common : Chocobo, Black Goblin, Squidraken
Uncommon : Goblin, Gobbledygook, Red Panther, Coeurl,
Piscodaemon, Monk, Black Mage
Rare : Red Chocobo, Mindflayer, Behemoth,
Blue Dragon
Very Rare: None
–GROGH HEIGHTS–
From Lesalia Common : Floating Eye, Wisenkin
Uncommon : Chocobo, Coeurl, Ahriman
Rare : Black Chocobo, Goblin, Black Goblin, Bomb,
Grenade, Red Panther, Archer, Black Mage,
Summoner
Very Rare: Red Chocobo, Dryad, White Mage, Geomancer
From Yardrow Common : Chocobo, Grenade
Uncommon : Black Chocobo, Bomb, Coeurl, Revenant,
Floating Eye, Ahriman, Treant, Wisenkin,
Knight, Mystic
Rare : Red Panther
Very Rare: Ghast, Elder Treant, Blue Dragon
From Dugeura Pass Common : Chocobo, Grenade, Ahriman
Uncommon : Red Chocobo, Bomb, Floating Eye, Wisenkin
Rare : Black Chocobo, Exploder, Coeurl, Jura Aevis
Very Rare: Summoner, Samurai
–THE YUGUEWOOD–
From Yardrow Common : Skeleton, Ghast, Revenant
Uncommon : Chocobo, Bonesnatch, Ghoul, Treant, Monk
Rare : Black Goblin, Coeurl, Vampire Cat, Dryad,
Elder Treant, Mystic, Geomancer
Very Rare: Bomb, Black Mage, Ninja
From Riovanes Common : Ghoul, Ghast, Revenant
Uncommon : None
Rare : Black Goblin, Gobbledygook, Dryad, Treant
Very Rare: Archer, Black Mage, Time Mage, Summoner
”