Category: BITMAPS

Posted in BITMAPS Features

BITMAPS 60: Dead Space – Best Horror Yet

Dead Space is one of those games that makes me feel warm all over – and not because of terror-induced incontinence. On one hand, it’s…

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Posted in BITMAPS Features

BITMAPS 59: Hidden Gaming Societies

Growing through the 80s loaded me up with a number of insecurities thanks to my constant passion for videogames. Perhaps you made it through the…

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Posted in BITMAPS Features

BITMAPS 58: The Fundamental Flaw in Cut Scenes

Imagine that you are in an art museum. Don’t ask me why you’re there, you just are. You move from painting to painting, taking in…

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Posted in BITMAPS Features

BITMAPS 57: Japan’s Superior Artistic Themes

Japanese developers are very rooted in tradition, which can be a little quizzical to us in the west. Nowhere can this be seen more plain…

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Posted in BITMAPS Features Rumor Killers

BITMAPS 56: Why Prince of Persia Reviews Are Wrong

With the recent release of Price of Persia, it seems Ubisoft Montreal is starting an annual tradition of forcing reviewers to realize fundamental and upsetting…

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Posted in BITMAPS Features

BITMAPS 55: Games Shape Great Employees

With the exception of those born in or before the 1960s, gamers have had to endure constant nagging due to their activity. That’s not to…

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