Category: Features
Features
Section 8 Preview
Starsiege: Tribes spawned a new breed of multiplayer shooter back in 1998. Instead of focusing on weapon pickups and personal glory, it was a class-based,…
Why Games Fail to Emotionally Connect
Adam Standing’s first piece for TGR looks into why games still give him the emotional Connection Failure error, taking a look at the highs and lows,…
BITMAPS 86: The Reward of Challenging Games
I heard a story recently that reminded me that behavior is truly relative. Several friends were just hanging out, all playing games on a separate…
Editorial: Wing Commander Woes
In this week’s editorial piece Stew Shearer contemplates the fate of a genre that’s lost in space. For a brief period of my life I…
Playlogic Brewing a Recipe for Success?
What exactly does it take to make a successful game company? It starts with getting noticed. In an ever expanding market with multiple AAA titles,…
Great Trailer, Shame About the Game
Sinan Kubba takes a look at six great video game trailers that blew him away – unfortunately the games themselves turned out to be blowouts. Be…