Category: Features

Features

Posted in Another Look Features

Section 8 Preview

Starsiege: Tribes spawned a new breed of multiplayer shooter back in 1998. Instead of focusing on weapon pickups and personal glory, it was a class-based,…

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Posted in Another Look Features

Why Games Fail to Emotionally Connect

Adam Standing’s first piece for TGR looks into why games still give him the emotional Connection Failure error, taking a look at the highs and lows,…

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Posted in BITMAPS Features

BITMAPS 86: The Reward of Challenging Games

I heard a story recently that reminded me that behavior is truly relative. Several friends were just hanging out, all playing games on a separate…

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Posted in Another Look Features

Editorial: Wing Commander Woes

In this week’s editorial piece Stew Shearer contemplates the fate of a genre that’s lost in space. For a brief period of my life I…

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Posted in Rumor Killers

Playlogic Brewing a Recipe for Success?

What exactly does it take to make a successful game company? It starts with getting noticed. In an ever expanding market with multiple AAA titles,…

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Posted in Another Look Features

Great Trailer, Shame About the Game

Sinan Kubba takes a look at six great video game trailers that blew him away – unfortunately the games themselves turned out to be blowouts. Be…

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